Bug Off! | |
---|---|
Publisher(s) | Adventure International QuelleSoft [1] |
Designer(s) | Sparky Starks |
Platform(s) | Atari 8-bit |
Release | 1982: Adventure International 1984: QuelleSoft |
Genre(s) | Fixed shooter |
Mode(s) | Single-player |
Bug Off! is a single screen fixed shooter for Atari 8-bit computers written by Sparky Starks [2] and published by Adventure International in 1982. [3] QuelleSoft released the game in Germany as Kampf dem Ungeziefer ("Fight the Bugs") in 1984. [1]
The object of Bug Off! is to control a variety of bugs that swarm out of a Florida sinkhole and endanger the player's garden.
The player controls a chemical sprayer, which can be moved on all four outer edges of the gameplay window. The sprayer will always point towards the center of the screen, where the garden resides. Only the wasps and spiders are dangerous to the player. They eat all the player's DDT supplies and thus end the game. The player tries to hold out until nightfall, when the butterflies appear, which reward the player bonus points for every corner that has remained free and also the army will drop in a new supply of the DDT.
When the player is hit, he will lose his current can of DDT from his sprayer, and a second can will be thrown to the center of the garden, destroying all bugs on the map. When all lives are lost, it's game over.
The Addison-Wesley Book of Atari Software 1984 concluded: "The sound and graphics are poor in Bug Off!; then again, it isn't the type of game that needed better graphics. Game play is instinctively reflex rather than strategy oriented. It is a lightening fast repetitive game, but that doesn't mean it leaves you with a feeling of accomplishment". Overall Bug Off! received a D+ review. [4]
Galahad and the Holy Grail is an action-adventure game for Atari 8-bit computers. It was designed and programmed by Douglas Crockford and published by the Atari Program Exchange in 1982. Influenced by Adventure for the Atari VCS and Arthurian legend, it contains almost 100 rooms–according to the manual–which are switched between with a flip screen technique. The game resulted in Crockford being hired at Atari Research. Following the closure of the Atari Program Exchange, a lightly updated version of Galahad and the Holy Grail was published by Antic Software.
Choplifter is a military themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to Atari 8-bit computers the same year and also to the VIC-20, Commodore 64, Atari 5200, ColecoVision, MSX, and Thomson computers.
Caverns of Mars is a vertically scrolling shooter for Atari 8-bit computers. It was written by Greg Christensen, with some features later added by Richard Watts, and published by the Atari Program Exchange (APX) in 1981. Caverns of Mars became the best selling APX software of all-time and was moved into Atari, Inc.'s official product line, first on diskette, then on cartridge.
Space Eggs is a fixed shooter video game for the Apple II computer programmed by Nasir Gebelli and published by Sirius Software in 1981. A port to Atari 8-bit computers by Dan Thompson was released the same year. Space Eggs is an unofficial version of the arcade video game Moon Cresta.
Crossfire is a multidirectional shooter created by Jay Sullivan for the Apple II and published by On-Line Systems in 1981. Using keyboard-based twin-stick shooter controls, the player maneuvers a ship in a grid-like maze. Versions with joystick-control use the stick for movement and switch to firing mode when the button is held down.
Blue Max is a scrolling shooter written by Bob Polin for Atari 8-bit computers and published by Synapse Software in 1983. It was released for the Commodore 64 the same year. U.S. Gold published the Commodore 64 version in the UK in 1984 and ported the game to the ZX Spectrum. In 1987, Atari Corporation published Blue Max as a cartridge styled for the then-new Atari XEGS.
Gateway to Apshai is an action-adventure game for the Commodore 64, ColecoVision and Atari 8-bit computers. It was developed by The Connelley Group and published by Epyx in 1983 as a prequel to Temple of Apshai. It is a more action-oriented version of Temple of Apshai, with smoother and faster graphics, streamlined controls, fewer role-playing video game elements, and fewer room descriptions.
Many games, utilities, and educational programs were available for Atari 8-bit computers. Atari, Inc. was primarily the publisher following the launch of the Atari 400/800 in 1979, then increasingly by third parties. Atari also distributed "user written" software through the Atari Program Exchange from 1981 to 1984. After APX folded, many titles were picked up by Antic Software.
Attack at EP-CYG-4 is a shoot 'em up video game created by Mike Edwards for Atari 8-bit computers and published by his company BRAM, Inc. in 1982. It allows two players to cooperatively control the action against a computer enemy, in a fashion similar to Synapse Software's Survivor, also released in 1982. EP-CYG-4 was the first of Edwards' game efforts, and its success led to the creation of Zombies, which was published by Electronic Arts as Realm of Impossibility.
Bandits is a 1982 fixed shooter written by Tony and Benny Ngo for the Apple II and published by Sirius Software. The game is a clone of Taito's 1980 Stratovox arcade video game where the goal is to prevent aliens from stealing objects. Bandits was ported to the Atari 8-bit computers, Commodore 64, and VIC-20.
Boulders and Bombs is a video game for Atari 8-bit computers published on cartridge by CBS Software in 1983. It was written by Keith Dreyer and Torre Meeder who previously developed the Berzerk-clone K-Razy Shoot-Out. In Boulders and Bombs, the player must dig tunnels so three people can cross from one side of the screen to the other. Bird-like creatures, flying in the upper portion of the screen, launch projectiles into the dirt to thwart the player. While there isn't a separate multiplayer mode, joysticks plugged into each of the remaining 1-3 ports can each control one of the birds. The game generally received poor reviews, with reviewers citing control issues and the lack of excitement.
Empire of the Over-Mind is an interactive fiction game written by Gary Bedrosian and published by Avalon Hill for the Apple II, Atari 8-bit computers, and TRS-80 in 1981. A version with an enhanced display for IBM PC compatibles by Bedrosian was published in 1986.
Airstrike is a horizontally scrolling shooter written by Steven A. Riding for Atari 8-bit computers. Having strong similarities to Konami's 1981 Scramble arcade game, it was published in 1982 as the first release from UK-based English Software. The company described the game as "Very, very, difficult!" in magazine advertisements, and reviewers agreed with that assessment.
Hockey is a ice hockey video game published by Gamma Software for Atari 8-bit computers in 1981. Gamma released the Atari 8-bit game Soccer the following year.
Labyrinth is a maze shooter written by Scott Schram for the Apple II, published in 1982 by Broderbund. It was ported to the Atari 8-bit computers by Corey Kosak.
Pathfinder is a maze shooter written by Randy Jongens for Atari 8-bit computers. It was published in 1982 by Gebelli Software.
Tutti Frutti is an action game written by Alan M. Newman for Atari 8-bit computers and published in 1982 by Adventure International. It was re-released in Germany by QuelleSoft in 1984. The game is programmed in Atari BASIC.
O'Riley's Mine is an action game designed by Mark Riley and published in 1983 by Datasoft for Atari 8-bit computers. The game was ported to the Apple II by Larry Lewis and Commodore 64 by Al Rubin. Both ports were also released in 1983.
Nightraiders is a vertically scrolling shooter designed by Peter Filiberti and published in 1983 by Datamost for Atari 8-bit computers. It is heavily inspired by the 1982 Sega arcade video game Zaxxon.
Zeppelin is a multidirectional scrolling shooter designed by Cathryn Mataga and published in 1983 by Synapse Software for Atari 8-bit computers. A Commodore 64 port programmed by David Barbour was released in 1984.
{{cite book}}
: CS1 maint: ignored ISBN errors (link)