Campaign Pack A2: Sydney The Wilderness Campaign is a supplement published by Fantasy Games Unlimited (FGU) in 1984 for the post-apocalyptic role-playing game Aftermath! .
Aftermath! describes a post-apocalyptic world following a world-wide plague and nuclear war. The 1982 supplement Scenario Pack A1: Operation Morpheus described how the player characters awoke from cryogenic sleep to find themselves in a savage Australia similar to Mad Max . Campaign Pack A2: Sydney The Wilderness Campaign continues this storyline, describing the causes of the Ruin, details of the University of Sydney, and the current state of the city of Sydney. [1] The book moves the campaign plotline forward, and also details various denizens of the city and the bands of survivors in the outlands surrounding the city. [2] It is designed as a pack for the gamemaster to start campaign, and contains information about the current political state of the world, which can be provided to the player characters bit by bit as they interact with non-player characters. [2]
FGU published Aftermath! in 1981, and followed that the next year with the Operation Morpheus supplement. In 1984. FGU published the sequel Sydney: The Wilderness Campaign, a 52-page softcover book written by Phil McGregor, with interior illustrations by Liz Danforth and cover art by Bob Charrette. [3]
In Issue 20 of Imagine (November 1984), Chris Baylis found the book was "full of useful ideas and suggestions." He did note that many of the listed encounters were "deadly", although he thought they might "raise a giggle when first met", citing in particular "machine-gun toting rabbits." Baylis liked the emphasis on role-playing over combat, and concluded, "Since Aftermath! depends more on negotiating and problem-solving than on shooting straight, [Sydney] should become a useful aid to all referees." [2]
Gamma World is a post-apocalyptic science fantasy role-playing game in which player characters explore Earth centuries after the collapse of civilization, searching for artifacts from the time before "The Great Upheaval". The game was originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrows heavily from Ward's earlier role-playing game, Metamorphosis Alpha.
Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW). Set in the aftermath of World War III, the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a limited nuclear war with all its consequences. The player characters are survivors of said war.
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Aftermath! is a role-playing game created by Paul Hume and Robert Charette and published in 1981 by Fantasy Games Unlimited.
The Wilderness Survival Guide is a supplement to the Advanced Dungeons and Dragons (AD&D) role-playing game, written by Kim Mohan and published by TSR, Inc. in 1986 (ISBN 088038-291-0).
Dungeoneer's Survival Guide is a supplement to the Dungeons & Dragons fantasy role-playing game. The book was written by Douglas Niles, and published by TSR, Inc. in 1986.
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The Expert Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1981 as an expansion to the Basic Set.
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Merc is a modern combat role-playing game published by Fantasy Games Unlimited (FGU) in 1981.
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Scenario Pack A1: Operation Morpheus is a 1981 role-playing game adventure for Aftermath! published by Fantasy Games Unlimited.
Operation Lucifer is an adventure published by Timeline in 1982 for the post-apocalyptic role-playing game The Morrow Project.
Merc Supplement 1: In Country is a supplement published by Fantasy Games Unlimited (FGU) in 1983 for the modern combat role-playing game Merc.
The Cleansing War of Garik Blackhand is an adventure published by TSR in 1983 for the second edition of the science fiction role-playing game Gamma World.
The Starnaman Incident is an adventure published by Timeline in 1984 for the post-apocalyptic role-playing game The Morrow Project.
Casino Galactica is a supplement published by Fantasy Games Unlimited (FGU) in 1983 for the science fiction role-playing game Space Opera.
Seldon's Compendium of Starcraft 2, subtitled "Starships of War", is a supplement published by Fantasy Games Unlimited (FGU) in 1984 for the science fiction role-playing game Space Opera.