Captivade is a British pursuit-evasion and deductive themed board game for 2-4 players. It was released in 2022 by Mewstone Games. [1]
The name is a portmanteau of "capture" and "evade", the two objectives of the players.
In Captivade, each player controls a prisoner who has just escaped from Paigntonville Prison. These prisoners are: [2]
Players also each control an MI6 agent, tasked with capturing the escapees and returning them to Pentonville. However, each agent sympathises with one of the escapees and will not turn them in. These agents are: [3]
Captivade is played on a board displaying a map of the world, with 92 city locations highlighted. All escapee and agent pawns start in London, however the escapee pawns are not physically placed on the game board. Instead, players track the location of their pawns on (included) set pieces of paper as they move throughout the game. Other players must then use their agents to track down the other escapees, with the player being caught last winning the game. [4]
The game is played over 6-10 rounds, stylised as 'weeks' within the game. Each week consists of three phases: [3] [4]
Once the set number of weeks has passed, the players who have successfully evaded capture win the game.
Monopoly is a multiplayer economics-themed board game. In the game, players roll two dice to move around the game board, buying and trading properties and developing them with houses and hotels. Players collect rent from their opponents and aim to drive them into bankruptcy. Money can also be gained or lost through Chance and Community Chest cards and tax squares. Players receive a salary every time they pass "Go" and can end up in jail, from which they cannot move until they have met one of three conditions. House rules, hundreds of different editions, many spin-offs, and related media exist.
Senet or senat is a board game from ancient Egypt that consists of ten or more pawns on a 30-square playing board. The earliest representation of senet is dated to c. 2620 BCE from the Mastaba of Hesy-Re, while similar boards and hieroglyphic signs are found even earlier, including in the Levant in the Early Bronze Age II period. Even though the game has a 2,000-year history in Egypt, there appears to be very little variation in terms of key components. This can be determined by studying the various senet boards that have been found by archaeologists, as well as depictions of senet being played throughout Egyptian history on places like tomb walls and papyrus scrolls. However, the game fell out of use during the Roman period, and its original rules are the subject of conjecture.
Trouble is a board game in which players compete to be the first to send four pieces all the way around a board. It is based on a traditional game called "Frustration" played on a wooden board with indentations for marble playing pieces and rules similar to Parcheesi. Pieces are moved according to the roll of a die using a contained device called a "Pop-O-Matic".
Parqués is the Colombian version of a board game in the cross and circle family. The game is described as a "random thinking" game: the moves depend on the roll of the dice but players must consider possible strategies before executing their move. The objective of the game is to advance all the pieces to the end. Once in the safety zone player can use 2 dice until they are one space away from home, where they will then just use one die.
Parcheesi is a brand-name American adaptation of the Indian cross and circle board game Pachisi, published by E. G. Selchow & Co and Winning Moves Games USA.
Parchís is a Spanish board game of the original from the Cross and Circle family. It is an adaptation of the Indian game Pachisi. Parchís was a very popular game in Spain at one point as well as in Europe and north Morocco - specifically Tangiers and Tetouan, and it is still popular especially among adults and seniors. Since it uses dice, Parchís is not usually regarded as an abstract strategy game like checkers or chess. It does not depend entirely on luck either, since the four pawns under a player's command demand some sort of strategy.
Chaupar, chopad or chaupad is a cross and circle board game very similar to pachisi, played in India. The board is made of wool or cloth, with wooden pawns and seven cowry shells to be used to determine each player's move, although others distinguish chaupur from pachisi by the use of three four-sided long dice. Variations are played throughout India. It is similar in some ways to Pachisi, Parcheesi and Ludo. In most of the villages in India, this game is played by old people.
Sorry! is a board game that is based, like the older game Ludo, on the ancient Indian cross and circle game Pachisi. Players move their three or four pieces around the board, attempting to get all of their pieces "home" before any other player. Originally manufactured by W.H. Storey & Co in England and now by Hasbro, Sorry! is marketed for two to four players, ages 6 and up. The game title comes from the many ways in which a player can negate the progress of another, while issuing an apologetic "Sorry!"
HM Prison Pentonville is an English Category B men's prison, operated by His Majesty's Prison Service. Pentonville Prison is not in Pentonville, but is located further north, on the Caledonian Road in the Barnsbury area of the London Borough of Islington, north London. In 2015 the justice secretary, Michael Gove, described Pentonville as "the most dramatic example of failure" within the prisons estate.
Tamerlane chess is a medieval chess variant. Like modern chess, it is derived from shatranj. It was developed in Central Asia during the reign of Emperor Timur, and its invention is also attributed to him. Because Tamerlane chess is a larger variant of chaturanga, it is also called Shatranj Al-Kabir, as opposed to Shatranj as-saghir. Although the game is similar to modern chess, it is distinctive in that there are varieties of pawn, each of which promotes in its own way.
Dice chess can refer to a number of chess variants in which dice are used to alter gameplay; specifically that the moves available to each player are determined by rolling a pair of ordinary six-sided dice. There are many different variations of this form of dice chess. One of them is described here.
Chaturaji is a four-player chess-like game. It was first described in detail c. 1030 by Al-Biruni in his book India. Originally, this was a game of chance: the pieces to be moved were decided by rolling two dice. A diceless variant of the game was still played in India at the close of the 19th century.
Don't Go to Jail is a 1991 Parker Brothers dice game for two or more players inspired by Monopoly. The game is played by rolling ten dice and attempting to roll matches to score points.
Chowka Bara or Ashta Chamma is a two- or four-player board game from India. This game is an example of a “fully observable” system that has an element of chance introduced by the roll of special dice and an element of strategy. While traditionally played with 4 or 6 cowry shells, dice can also be used.
Bonkers! is a race-style board game designed by Paul J. Gruen and produced first by Parker Brothers, later by Milton Bradley, and briefly reissued by Winning Moves. The object is to be the first player to score 12 points by adding instruction cards to the empty spaces in an attempt to move to several scoring stations. The game's slogan is "It's Never the Same Game Twice!"
Jeu des petits chevaux is a French cross and circle game, closely related to ludo. It consists of moving several pawns to the home reserved for their color. Each player will receive between 1 and 3 horses in general. The first player to reach the last triangular square wins the game.
Monopoly: The Mega Edition is a special variant of the popular Hasbro board game Monopoly. The game was first published on May 22, 2006 by Winning Moves Games USA in the United States. A UK version was adapted on October 1, 2007.
The following outline is provided as an overview of and topical guide to chess:
Diceball! is a board game in which two players roll dice to simulate a baseball game, one representing the visiting team and the other the home team. Both players use the dice to throw the baseball from the mound to the plate and field the ball on defense. Diceball! was designed to mirror the statistical reality of baseball. A regular game of Diceball! without extra innings lasts about 45 minutes.