Car Wars Reference Screen is a 1983 supplement for Car Wars published by Steve Jackson Games.
The Car Wars Reference Screen is a three-panel fold-out screen which includes listings such as maneuver tables, weapon charts, and crash tables for Car Wars , and an index. [1]
In the Nov-Dec 1983 edition of Space Gamer (No. 66), Craig Sheeley commented that "If you don't buy Autoduel Quarterly , or you really need all the Car Wars charts in one place, buy this screen. Otherwise, you can get the Advanced Collision System in the Summer 2033 Autoduel Quarterly, and skip paying [...] for this screen. I just can't recommend it for the price." [1]
In the December 1983 edition of White Dwarf (Issue 48), Marcus L. Rowland thought that the collision system on the screen was good, "but most of the rest seems unnecessary." He gave the screen a below-average rating of 6 out of 10. [2]
Jerry Epperson reviewed Car Wars Reference Screen in Ares Magazine #17 and commented that "It gets the mission accomplished, but with a little more foresight and expense, it could have been invaluable. Should you hop into your Porsche 911, buzz down to ol' hobby shop, and pick up a copy? Only if you use screens a lot in your gaming sessions. Otherwise there are plenty of cheaper methods to obtain the same result." [3]
Car Wars is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980. Players control armed vehicles in a post-apocalyptic future.
Battlecars is a simple wargame based upon the Mad Max genre of a post-apocalyptic world dominated by aggressive, warring gangs. It was first published by Games Workshop in 1983 and the game designers were Gary Chalk and Ian Livingstone.
GURPS Autoduel is the GURPS genre toolkit book which details the post-apocalyptic world of one of SJG's other popular games, Car Wars. The initial publication was in 1986.
Autoduel Quarterly was a magazine published by Steve Jackson Games beginning in 1983.
The Breeder Bombs is a role-playing game adventure published by TSR in 1984 for the Marvel Super Heroes role-playing game.
Time Trap is a role-playing game adventure published by TSR in 1984 for the Marvel Super Heroes role-playing game.
Judge's Screen is a role-playing game supplement published by TSR in 1984 for the Marvel Super Heroes role-playing game.
Highway 2000 is a board game published by Threshold Games in 1981 that is focused on highway combat.
Battlesuit is a board game published by Steve Jackson Games in 1983.
Star Fleet Battles Commander's Rulebook is a 1983 expansion for Star Fleet Battles published by Task Force Games.
Autoduel Champions is a 1983 game supplement published by Hero Games for Car Wars and Champions.
Armadillo Autoduel Arena is a 1983 supplement for Car Wars published by Steve Jackson Games.
Traveller Alien Module 1: Aslan is a 1984 role-playing game supplement for Traveller, Written by J. Andrew Keith, John Harshman, and Marc W. Miller, cover by David Deitrick, and published by Game Designers' Workshop. Part of the classic Traveller Alien Modules series.
Turbofire is a 1984 supplement published by AutoVentures for Car Wars, Battlecars, and Highway 2000.
For Your Information is a 1984 role-playing game supplement for James Bond 007 published by Victory Games.
Traveller Adventure 12: Secret of the Ancients is a 1984 role-playing game adventure for Traveller, written by Marc W. Miller, published by Game Designers' Workshop.
The AADA Vehicle Guide is a 1984 supplement for Car Wars published by Steve Jackson Games.
Star Fleet Battles Supplement #1 is a 1983 expansion for Star Fleet Battles published by Task Force Games.
Village of Twilight is a 1984 role-playing game adventure for Chill published by Pacesetter.
Traveller Alien Module 2: K'kree is a 1984 role-playing game supplement for Traveller, written by J. Andrew Keith and Loren K. Wiseman, cover by David Dietrick, and published by Game Designers' Workshop. Part of the classic Traveller Alien Modules series.