Marcus L. Rowland | |
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Born | 1953 |
Nationality | English |
Known for | Forgotten Futures |
Website | www |
Marcus L. Rowland (born 1953) is an English author in the field of role-playing games, particularly games with Victorian era content. [2]
Marcus Rowland owned a copy of the original boxed set of Dungeons & Dragons as early as 1977, then switched to Advanced Dungeons & Dragons (AD&D) in 1979 and started to act as Dungeon Master. [2] Rowland had an interest in writing magazine articles — he had already written two articles about scientific photography for Amateur Photographer . [2] After playing AD&D for a couple of years, he started to submit articles about role-playing games to hobby magazines, beginning with a variant character class for AD&D, the Detective, that appeared in the April–May 1981 edition (Issue #24) of White Dwarf . [2] [3] He became a frequent contributor to White Dwarf, Dungeon , Challenge , Different Worlds , The Space Gamer , and Dragon , starting with articles about AD&D, but quickly branching into Traveller , Call of Cthulhu , and Judge Dredd . [4]
Starting in 1985, Rowland began to write complete adventures and sourcebooks for various role-playing games, including seven adventures and sourcebooks for Call of Cthulhu (such as The Great Old Ones , 1989), Judge Dredd, GURPS Steam-Tech and Space: 1889 . In 1990, Rowland wrote Canal Priests of Mars, a Space: 1889 adventure, for Game Designers Workshop (GDW), but objected when GDW cut 15,000 words from his 55,000 manuscript without consultation. At the same time, he was having trouble writing a large Call of Cthulhu adventure for Chaosium; he finally gave up on the project and voluntarily returned his advance.
The fate of these two projects caused Rowland to consider the idea of self-publishing. He had already written a few small computer programs as shareware, and reasoned that he could do the same thing with a role-playing game. The result, in 1993, was a new steampunk role-playing game, Forgotten Futures, the Role-playing Game of Scientific Romances , set in the early 21st-century utopia envisioned by Rudyard Kipling in his stories With the Night Mail and As Easy as ABC . Rather than selling the product to a publisher, Rowland released the game rules as shareware, initially on a 720-kilobyte floppy disk. [2] This has been noted as an early example of independently published role-playing games, along with several other of his self-published works. [5]
Rowland enjoyed enough success to expand the concept as technology advanced, adding HTML, switching to CD-ROMs, and eventually selling products via a website. [2] From 1994 to 2010, a number of Forgotten Futures expansions followed. In addition, Rowland created the "Forgotten Future Library", an anthology of genre literature by George Griffith, Stanley G. Weinbaum, Rudyard Kipling, William Hope Hodgson, and other Victoria authors, as well as Victorian-era resources, including two world atlases from 1903 and 1913. [6] His adaptation of Kipling's Aerial Board of Control setting has been described by scholars as "a remarkable piece of extrapolative worldbuilding". [7]
Rowland has also written some short stories, "Frog Day Afternoon", "Playing Safe", and "The Missing Martian", published in the Midnight Rose collective's anthologies. He has also written for 2000 AD , New Scientist , and various computer magazines. He also contributed to articles on gaming in the second edition of The Encyclopedia of Science Fiction and the Encyclopedia of Fantasy . Extensive collections of his fanfiction can be found on Archive of Our Own [8] and Twisting the Hellmouth . [9]
Designers | Marcus L. Rowland |
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Publishers | Heliograph Incorporated |
Publication | 2003 |
Genres | Comic historical fantasy |
Systems | Custom |
Diana: Warrior Princess is an indie role-playing game written by Rowland and initially published by Heliograph Incorporated, based on an article describing the setting which originally appeared in Valkyrie magazine. [10] It is distributed as a PDF via Steve Jackson Games. It describes a fictionalised version of the twentieth century as it might be seen a few thousand years from now.
The game is a parody of Xena: Warrior Princess , and its setting tries to portray the present day with the same level of accuracy that Xena portrays Ancient Greece – i.e. not much. [10] Historical figures are distorted and confused with each other. Diana, Princess of Wales rides around in shining white motorcycle leathers on a semi-sentient motorcycle, doing battle with the war-god, Landmines, and "Bonnie Prince" Charlie, from whom she took her mystic powers of royalty.
Diana is aided by Fergie, the barbarian "Red Ken" and "Wild Bill" Gates, [10] while Tony the Vampire Slayer battles the sorceress Thatcher and her masked assassin Archer. The milieu also includes figures who lived before the twentieth century such as Emperor Norton, Queen Victoria and the "disease" lepus (described as a scriptwriting error since lepus is actually a reference to rabbits and not leprosy as the scriptwriter intended)
There is one supplement, entitled Elvis: the Legendary Tours , published as a PDF only. Set in the same world as Diana: Warrior Princess but focusing on the United States, it describes the exploits of the legendary bard Elvis (no surname is given) and his attempts to return home to the magical Land of Grace, which is currently ruled by his evil brother Abbot Costello. He is aided in this quest by the "Mystic Power of Music" and companions including barbarian bass player John Lenin, guitarist 'Senator' Joe McCartney, mystic roadie Bob 'The Builder' Marley, frontier law-woman and medic Billie 'Doc' Holliday, and martial artist and shaman Jean Claude Van Halen. The setting is an anachronistic America split into several rival states; Norton's Empire (ruled by Emperor Norton), Martin Luther's kingdom (a theocracy) and a military dictatorship run by demagogue Uncle Sam and his so-called sons, nephews, and other lieutenants; other areas include Indian Territory (complete with Sikhs and elephants) and dozens of small kingdoms and independent states.
Elvis: The Legendary Tours was one of several spin-off series mentioned in the original game; others included Parton: Lust For Glory , a military adventure series; Toni the Vampire Slayer, in which teenager Toni Blair fought the undead; Gandhi's Angels , a martial arts detective series; and Richard of Holly wood , a Robin Hood parody in which Richard Nixon battles the evil Uncle Sam. In a LiveJournal entry Rowland stated that he does not plan to write Parton: Lust For Glory; the other settings were not mentioned. Subsequent entries have included a cover design for Gandhi's Angels, and more recently several entries discussing Fanfic: The Role-Playing Game, a possible future project based on a variant of the Diana: Warrior Princess rules.
Basic Role-Playing (BRP) is a tabletop role-playing game which originated in the RuneQuest fantasy role-playing game. Chaosium released the BRP standalone booklet in 1980 in the boxed set release of the second edition of RuneQuest. Greg Stafford and Lynn Willis are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including Call of Cthulhu, Stormbringer, and Elfquest.
Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck.
Forgotten Futures is a role-playing game created by Marcus Rowland to allow people to play in settings inspired by Victorian and Edwardian science fiction and fantasy. Most of its releases begin with these stories then add background material to explain the settings, adventures, and other game material.
RuneQuest is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. RuneQuest is notable for its system, designed around percentile dice and an early implementation of skill rules, which became the basis for numerous other games. There have been several editions of the game.
Deities & Demigods, alternatively known as Legends & Lore, is a reference book for the Dungeons & Dragons fantasy role-playing game (D&D). The book provides descriptions and game statistics of gods and legendary creatures from various sources in mythology and fiction, and allows dungeon masters to incorporate aspects of religions and mythos into their D&D campaigns.
Stephen Herbert Perrin was an American game designer and technical writer/editor, best known for creating the tabletop role-playing game RuneQuest for Chaosium.
Francis Gregory Stafford was an American game designer, publisher, and practitioner of shamanism.
David Allen Hargrave, known as The Dream Weaver, was a prolific and sometimes controversial American game designer and writer of fantasy and science fiction role-playing games (RPGs). Hargrave's most notable written works were based upon his own mythical world of Arduin.
Worlds of Wonder is a multi-genre set of three role-playing games (RPGs) produced by Chaosium in 1982 that all used the Basic Role-Playing set of rules.
James Daniel Lowder is an American author, anthologist, and editor, working regularly within the fantasy, dark fantasy, and horror genres, and on tabletop role-playing games and critical works exploring popular culture.
Lynn Willis was a wargame and role-playing game designer, best known for his work with Metagaming Concepts, Game Designers' Workshop (GDW), and Chaosium.
Marc Gascoigne is a British author and editor. He is the editor, author or co-author of more than fifty books and gaming related titles, including Fighting Fantasy books, Shadowrun novels and adventures, Earthdawn novels and adventures, the original Games Workshop Judge Dredd roleplaying game, and material for Paranoia, Call of Cthulhu and many others listed below.
The following is a timeline of tabletop role-playing games. For computer role-playing games see here.
Daredevils is a tabletop role-playing game published by Fantasy Games Unlimited (FGU) in 1982 that is meant to emulate pulp magazine fiction of the 1930s.
Blood Brothers is a light-hearted anthology of short adventures published by Chaosium in 1990 for the Lovecraftian horror role-playing game Call of Cthulhu.
The Great Old Ones is a horror tabletop role-playing adventure, by Marcus L. Rowland, Kevin A. Ross, Harry Cleaver, Doug Lyons, and L.N. Isinwyll, with art by Tom Sullivan, and published by Chaosium in 1989. The Great Old Ones contains six adventures for Call of Cthulhu. It won the Origins Award for "Best Roleplaying Adventure of 1989".
The Asylum & Other Tales is an anthology of seven adventures published by Chaosium in 1983 for the horror role-playing game Call of Cthulhu.
Nightmare in Norway is an adventure published under license by Games Workshop in 1985 for Chaosium's horror role-playing game Call of Cthulhu.