Judge Dredd Companion is a supplement published by Games Workshop (GW) in 1987 for Judge Dredd: The Role-Playing Game , itself based on the Judge Dredd comics.
The Judge Dredd Companion supplies new material for gamemasters to use in their Judge Dredd role-playing campaigns. The book includes: [1]
Judge Dredd first appeared in the British comics anthology 2000 AD in 1977. GW acquired the license to produce Judge Dredd: The Role-Playing Game, and published the game in 1985. Over the next year, GW produced only one piece of supporting material, the adventure Judgement Day . In 1987, two years after the role-playing game had been released, GW published a number of Judge Dredd items, including the adventures Citi-Block and Slaughter Margin , and the supplement Judge Dredd Companion, a 120-page hardcover book with bound-in maps and cut-out components designed by Marc Gascoigne, with illustrations by Christos Achilleos. [2]
In Issue 4 of The Games Machine , John Woods was happy to see the Judge Dredd Companion — he liked the Judge Dredd role-playing game and felt that it had been underserved by GW. He thought the production values were very good, and the two full-length scenarios were "the high spots of the book." He also complimented the new rules about the supernatural "Exorcism Division". He concluded, "All in all, there’s a lot here that will please all Judge Dredd fans. [...] The Judge Dredd Companion is recommended for any Judge Dredd GM’s collection." [3]
In Issue 35 of Challenge , John A. Theisen also thought this was material long overdue, and highly recommended it, saying, "If you respect Law and Order (well, Law anyway), you better pick up a copy of this — quick, before a Judge runs you in for loitering!" [1]