Catch-22 (video game)

Last updated
Catch-22
Catch22 logo.png
Developer(s) Mango Down
Designer(s) Roel Bartstra, Marlon Etheredge, Guus Hoeve
Platform(s) iOS, Android
ReleaseSeptember 25, 2012
Mode(s) Single-player

Catch-22 was an iOS game developed by Dutch indie studio Mango Down and released on September 25, 2012.

Critical reception

The game had a rating of 87% based on 8 critic reviews. [1]

The game was originally conceived during the global gamejam of 2012, that lasted 48 hrs. The original team of four people won the national gamejam, after which Guus Hoeve, Marlon Etheredge and Roel Bartstra developed the game for iOS exclusively and released it in August 2012. They tend to recreate the game in 2022, 10 years after, as each of them individually secretly want to do that as said by Guus Hoeve.

The game is the first Dutch indie-game that was ever selected to be one of the ten PAX10 games of 2012, after which the game was selected for IndieCade. In its lifetime, the game won over a dozen awards and was ranked 24 in the top 25 of best iOS games on Metacritic that year.

Digital Spy said "Catch-22 is one of those perfect games that will keep you playing just one more round long into the night. " [2] 148Apps said "Blending together equal parts simplicity and self-induced complexity, the game is an ideal fit on the platform. Don't even bother to debate this ninety nine cent purchase. It should become a mandatory staple of your collection as soon as possible. " [3] Gamezebo wrote "The highest compliment I can pay to Catch-22 is that it feels like it was ripped right from the universe of the Rand and Robyn Miller's Myst. " [4] AppAdvice said "It's ultra simple with only one game mode, though there are leaderboards and achievements that add some depth. " [5]

GamesMaster UK described the game as "Soothingly simple". [6] AppSpy wrote "The name encapsulates the gameplay of this high score zen puzzler beautifully. " [7] TouchArcade said "The Catch-22 here is a game that is paradoxically fun, despite a few flaws and a lack of modes that would otherwise cripple less creative games. If the developer commits to its future growth and repair (functional achievements and a co-op mode), Catch-22 will become a score-chasing game that players and their friends will have even more reasons for which to return. " [8] Pocket Gamer UK said "Catch 22's simple set up reveals a game that quickly becomes pretty tough, but always eggs you on to try again. " [9]

Related Research Articles

<i>Spider: The Secret of Bryce Manor</i> 2009 video game

Spider: The Secret of Bryce Manor is a 2009 side-scrolling action-puzzle video game for iOS and Android, developed and published by Tiger Style. The player takes control of a spider who comes to reside in to the deserted Bryce Manor and must spin webs to trap various types of insects, whilst simultaneously ascertaining what happened to the former residents of the manor. The game received critical acclaim and won multiple awards. Originally released in August, a Director's Cut update replaced the original version on the App Store in December. The update added ten levels, twenty-four Game Center achievements, new music, more story elements and an insect. A year after the game's initial release, a HD version was released for the iPad. In 2013, the game was also released for Android. A sequel, Spider: Rite of the Shrouded Moon, was released in August 2015 for iOS, Android, Windows, Mac and Linux.

<i>Blitz Brigade</i> 2013 video game

Blitz Brigade is a multiplayer first-person shooter video game developed and published by Gameloft for iOS, Android, and Windows Phone.

<i>Table Tennis Touch</i> 2014 video game

Table Tennis Touch is a table tennis video game developed by British indie studio Yakuto. It was originally released for iOS on May 15, 2014. An Android release followed on March 11, 2015.

<i>Mikey Shorts</i> 2012 video game

Mikey Shorts is an iOS platform game from American developer BeaverTap Games and released on August 23, 2012. It is part of the Mikey series of games, which includes Mikey Boots and Mikey Hooks.

<i>iBlast Moki</i> 2009 puzzle video game

iBlast Moki is an iOS and Android puzzle game developed by French studio Godzilab and released on September 18, 2009. A sequel called iBlast Moki 2 was released on August 18, 2011.

<i>Ant Raid</i> 2011 video game

Ant Raid is a 2011 real-time strategy game developed by Finnish indie studio Prank for iOS.

<i>Little Things</i> (video game) 2010 iOS hidden object video game

Little Things is a 2010 iOS game by Australian studio KLICKTOCK. A sequel entitled Little Things Forever was released on May 31, 2012. In this version, it is a hidden object game, where users attempt to find specific items called "colorful patchworks" hidden in a larger design made up of thousands of "little things" in a list.

<i>Pizza Vs. Skeletons</i> 2012 video game

Pizza Vs. Skeletons is a game developed by Riverman Media LLC and released on February 16, 2012 for iOS and Android.

<i>Coin Drop!</i> 2011 mobile video game

Coin Drop! is an iOS game developed by Full Fat and released on April 19, 2011.

<i>League of Evil</i> 2011 video game

League of Evil is a platform game developed by Canadian studio Ravenous Games and released by February 3, 2011. It was followed by League of Evil 2 and League of Evil 3.

Score! Classic Goals is an iOS football-themed puzzle game, developed by British studio First Touch Games and released on May 17, 2012.

<i>Dream of Pixels</i> 2012 video game

Dream of Pixels is a mobile game developed by Slovenian studio Dawn of Play and released on November 15, 2012. Its available for iOS and Android.

<i>Hard Lines</i> 2011 video game

Hard Lines was an iOS game by British developer Spilt Milk Studios Ltd, released on June 9, 2011. It is a re-interpretation of the classic Snake mobile game. It has six distinct modes, including Survival, Gauntlet, and Time Attack. It challenges our reflexes and prior-planning chops, while a collision detection system assuages any touchscreen interface fears.

<i>Monster Burner</i> 2011 mobile video game

Monster Burner is an iOS game developed by Ubisoft and released on November 3, 2011.

<i>Air Mail</i> (video game) 2012 video game

Air Mail is an iOS game developed by British studio Chillingo Ltd and released on May 24, 2012.

<i>Devils Attorney</i> 2012 video game

Devil's Attorney is a mobile turn-based strategy game developed by Swedish studio 1337 Game Design and originally released on October 11, 2012 for iOS. It was later released for the Android platform on November 11, 2013, and for BlackBerry 10 in the same year.

<i>Cordy</i> (video game) 2011 video game

Cordy is an iOS and Android game developed by SilverTree Media/SilverTree Holdings LP and released on July 27, 2011. Cordy is a platform game with 27 levels.

<i>Blue Defense</i> 2009 video game

Blue Defense! is an iOS game by Canadian developer John Kooistra and released on Jan 31, 2009. A sequel entitled Blue Defense: Second Wave! was developed by Cat in a Box Games and released on September 30, 2010. Blue Attack! is a spin-off.

<i>Hook Champ</i> 2009 mobile platforming video game

Hook Champ is an iOS game developed by American studio Rocketcat Games and released on October 4, 2009. A sequel, Super QuickHook, was released on June 17, 2010, while Hook Worlds was released on December 16, 2010.

<i>Rules!</i> 2014 video game

Rules! is an iOS game by German indie developer Marcel-André Casasola Merkle and published by TheCodingMonkeys. It was released on August 6, 2014.

References

  1. "Catch-22". Metacritic.
  2. "Mobile review round-up: Bad Piggies, Lili, Catch-22, Royal Revolt". Digital Spy.
  3. "Catch-22 Review » 148Apps » iPhone, iPad, and iPod touch App Reviews and News". 148Apps.
  4. "Catch-22 Review". Gamezebo. 2 October 2012.
  5. Juli Clover (2012-09-28). "How Long Can You Evade Your Own Ghosts In Catch-22?". AppAdvice.
  6. "Catch-22". Metacritic.
  7. https://web.archive.org/web/20140826055936/http://www.appspy.com/catch-22-review. Archived from the original on August 26, 2014. Retrieved October 3, 2014.{{cite web}}: Missing or empty |title= (help)
  8. "'Catch-22' Review - Paradoxically Fun". 2012-10-12.
  9. "Catch-22". 8 October 2012.