Cheating in poker is any behavior outside the rules of poker that is intended to give an unfair advantage to one or more players.
The easiest and most common types of cheating require no skill of manipulation, but rather merely the nerve. Such methods include shorting the pot, avoiding house fees, and peeking at other players' cards. It is very difficult to prove because when confronted, at least the first time, the cheat often calls the cheating an honest mistake.
One minimal-skill method that occurs in non-casino and casino games happens when a player who has folded appoints themselves the tender of the pot, stacking chips, counting them, and delivering them to the winning player. Check-chopping is when such a "helpful" player palms a chip. Odorless adhesive can be used for this purpose.
Another minimal-skill method is going south (also known as "ratholing"), where a player covertly removes a portion of their chips from play while remaining in the game, normally in order to preserve the winnings as profit, or prevent a major loss in "big bet" games.
A cheat may hand-muck or palm one or more cards. When a cheat is "mucking" the cheat is cleverly hiding cards in their hand, to later switch their hand for. This may also be done with a confederate.
A skilled cheat can deal the second card, the bottom card, the second from bottom card, and the middle card. The idea is to cull, or to find the cards one needs, place them at the bottom, top, or any other place the cheat wants, then false deal them to oneself or one's confederate.
One sign of false dealing could be when a dealer grips the deck with the index finger in front of it or their pinky and pointing finger on both short sides of the deck while the other fingers support the deck while the cards are being beveled slightly. This is referred to as the "Mechanic's grip". It not only allows better control of the cards, but provides cover by showing the back of the top card, and without moving the hand holding the deck.
A cheat can place certain cards in a position favorable to the card cheat. This is called "stacking". Stacking is more often done than "false dealing" because it doesn't look suspicious. There are a couple of techniques for "stacking" cards, the best known being riffle stacking and overhand stacking. In riffle stacking the cheat stacks the card(s) while doing a riffle shuffle. This form of stacking is the most difficult to master and the most respected under the card sharps and magicians. The overhand stacking method takes little practice, and is more likely to be done in a situation with a cheat. The cheat does (what looks like) a normal overhand shuffle. But while the cheat is shuffling they keep track of the cards they want to stack, and with a little practice they can manage to put the exact number of cards in between the cards they want to stack to make the next round of dealing favorable for the cheat.
Even if a cheat deals themselves a powerful hand, they may not win much money if every other player has nothing, so often the cheat will stack two hands, with one player receiving a strong hand and the cheater getting an even stronger one. This is called a "double duke".
A slight advantage for a cheat can be to know what cards are placed both on the top of the deck as well as the bottom card, so that information can then later be used to bottom deal or second deal themselves that card. The looking at the top or bottom card without the other players knowing or seeing it is called "Glimpsing" or "Peeking". There are a lot of methods for reaching the same goal. A method that is used most is called the "Shiner". A Shiner is a reflective object (such as coffee, a lighter, a blade etc.) that is placed under the deck, so when the cheat is looking into the shiner the bottom card is exposed, and every card that is dealt over the shiner can easily be peeked by looking in the shiner.
One method of cheating that involves both great risk and great potential pay-off is the cold deck—so called because it has not been "warmed up" by play (and thus randomised). Such decks are usually pre-stacked, and are introduced either at the deal, after the real deck has been shuffled, or before the deal, where a card sharp will make a false shuffle using sleight of hand. The latter method may require collusion or a pass if the style of play or house rules call for a cut. The skill lies both in convincing other players that the shuffle is legitimate and in ensuring that other players receive hands that are good enough to entice them into play, but not too good to arouse suspicion.
Marked cards are printed or altered so that the cheater can know the value of specific cards while only looking at the back. Ways of marking are too numerous to mention, but there are certain broad types. A common way of marking cards involves marks on a round design on the card so as to be read like a clock (an ace is marked at one o'clock, and so on until the king, which is not marked). Shading a card by putting it in the sun or scratching the surface with a razor are ways to mark an already printed deck.
Juice and "daub" are two kinds of substances that can be used to mark cards in a subtle way so as to avoid detection, when done properly. While a "juice" deck is premarked and introduced into play by the cheater, "daub" is applied during play to any deck. Once trained, cheaters can read the cards from across the table.
Decks can be marked while playing using fingernails, poker chips or by bending or crimping the cards in a position that the cheat can read from across the table. The practice of burning the top card, or cards, is to prevent a cheat from knowing that top card and dealing "seconds" to either give a confederate a card that helps their hand or an opponent a card that hurts theirs.
Collusion is two or more players acting with a secret, common strategy. [1] Some common forms of collusion are: soft play, that is, failing to bet or raise in a situation that would normally merit it, to avoid costing one's partner or friend money; whipsawing, where partners raise and re-raise each other to trap players in between; dumping, where a cheater will deliberately lose to a partner; and signalling, or trading information between partners via signals of some sort, like arranging their chips in a certain manner.
In a poker tournament, when one player is all in and two other players are active in the pot, it is common for the two players with chips left to "check it down", or check on each round of betting through the end of the hand. Unless they explicitly communicate an agreement about checking it down, this is not collusion. [2]
Online play has allowed for new methods of cheating while other methods based on physical objects such as cards or chips are impossible.
One new form of cheating is the use of bots. These are programs that play instead of a real human. Though their accuracy and their ability to win are disputed, their use normally violates the rules of online cardrooms, so using them is, by definition, cheating. [3] [4]
Collusion in online poker is relatively easy and much more difficult to immediately spot if executed well. Cheaters can engage in telephone calls or instant messaging, discussing their cards, since nobody can see them. Sometimes one person may be using two or more computers to play multiple hands at the same table under different aliases (since many broadband plans offer customers multiple IP addresses, this can conveniently and cheaply be done without the likelihood of immediate detection). Such tactics can give cheaters an advantage that is difficult to work against. Online poker cardrooms keep records of every hand played, and collusion can often be detected by finding any of several detectable patterns (such as folding good hands to a small bet, as it is known that another player has a better hand). Users who frequently sit at the same tables will be flagged by poker rooms and their play will be closely monitored. Often, such users will be warned they have been flagged, in an effort to deter collusion.
Another online method of cheating is "multiaccounting", where a player will register several accounts to their name (or, perhaps more commonly, to non-poker-playing friends and family members). This might be done to help enable the collusion previously mentioned, or perhaps to simply enable a well-known player to play incognito. Another common motive for multi-accounting is to facilitate chip dumping and other methods of equity maximization in online tournaments. A major difference between cash games and tournaments is that tournament winnings tend to be much less consistent over the short to medium term. Because tournaments tend to pay prize money only to the top ten percent of entrants on average and tend to pay the majority of prize money to a very small number of top finishers, in tournament play even the best players are prone to relatively long streaks of overall net losses (or even no winnings at all) between sizable wins. Therefore, for high-stakes players who specialize in tournament play, multi-accounting is one possible means to allow a player to play more entries in major tournaments than they would otherwise be able to, potentially multiplying the player's earnings and, just as importantly, making earnings more consistent over a shorter period of time. This risks a large win by a hitherto unknown "player" attracting scrutiny from the host (and other players), especially if the winner has no known previous poker experience but does have clear ties to a better-known player. In addition, some sites now offer multi-table tournaments where the same player can enter multiple times under their own name, so as to reduce the incentive to multi-account.
Another concern is datamining. This is the systematic collection of hand histories, enough of which can be used to profile opponents using specially designed software. Two or more players may agree to share their individual hand histories amongst themselves; alternatively some websites offer large quantities of previously-played hands (even millions) for a fee. Using software to analyze one's own histories is generally accepted. Acquiring histories of hands in which a player did not participate violates the rules of most cardrooms.
Poker software, like all software, cannot be assumed to be reliable. It is always possible that a person is exploiting the software to win money from victims. The software may even contain a backdoor which allows a person, perhaps an employee, to view cards. Absolute Poker was engaged in such a scandal along with site consultant and notable poker player Russ Hamilton. As of 2007, Ultimate Bet faces a lawsuit with allegations of employees exploiting the software. [5] The user agreement of the two online poker sites owned by Tokwiro Enterprises, Absolute Poker and UltimateBet, state they reserve the right to cancel an account if a player plays "in a professional sense" (and not for personal entertainment only). [6] [7] This is not a standard prohibition. For example, it is not in the end-user agreements of the three largest online cardrooms: PokerStars, PartyPoker, and Full Tilt Poker.
Angle shooting is engaging in actions that may technically be within the scope of the rules of the game, but that are considered unethical or unfair to exploit or take advantage of another player. [8] For example, an angle shooter might motion as if they were folding their hand to induce other players to fold theirs out of turn.
One form of angle shooting which is exclusive to online poker is to abuse the disconnect protection (DP) rules most sites have in place. DP is a rule exclusive to online poker whereby if a player is disconnected from the site in the middle of the hand their hand is played out as if they were all-in without the player actually having to put any more money in the pot. The online poker rooms that offer DP usually have specific tables set aside for this so that all players at the table are aware that the special DP rules will apply. [9]
How this is used by angle shooters is if a player is in a hand that they are unsure if they have the best cards and don't want to invest any more money to find out. They can unplug their internet connection and then wait for the hand to play itself out. On a DP table the remaining cards in the hand would be dealt and the pot would be awarded to the player with the best cards. If there were multiple opponents in the hand then they would be eligible for a side pot.[ citation needed ]
Another example is when a player says nothing when betting, pushes in a raise, then says he made an error (a/k/a "misclick") & meant to just call. The opposing player(s) may take this as a sign of weakness and then re-raise or simply call when they shouldn't, as the player may actually have "the nuts" (the best possible hand based on the cards in play). This could be done in reverse via a bluff by betting without announcing the bet & betting less than the minimum call, then when the underbet is realized by the dealer, the player can claim they thought they raised, but the player apparently miscounted and bet less than the required call, which is then required to be increased to become a call. This makes the player appear strong and may induce a fold to the player's weak hand.
Blackjack is a casino banking game. It is the most widely played casino banking game in the world. It uses decks of 52 cards and descends from a global family of casino banking games known as "twenty-one". This family of card games also includes the European games vingt-et-un and pontoon, and the Russian game Ochko. The game is a comparing card game where players compete against the dealer, rather than each other.
Five-card draw is a poker variant that is considered the simplest variant of poker, and is the basis for video poker. As a result, it is often the first variant learned by new players. It is commonly played in home games but rarely played in casino and tournament play. The variant is also offered by some online venues, although it is not as popular as other variants such as seven-card stud and Texas hold 'em.
Poker is a family of comparing card games in which players wager over which hand is best according to that specific game's rules. It is played worldwide, but in some places the rules may vary. While the earliest known form of the game was played with just 20 cards, today it is usually played with a standard deck, although in countries where short packs are common, it may be played with 32, 40 or 48 cards. Thus poker games vary in deck configuration, the number of cards in play, the number dealt face up or face down, and the number shared by all players, but all have rules that involve one or more rounds of betting.
Blinds are forced bets posted by players to the left of the dealer button in flop-style poker games. The number of blinds is usually two, but it can range from none to three. When there are two blinds they are called the small blind and the big blind.
In poker, the showdown is a situation when, if more than one player remains after the last betting round, remaining players expose and compare their hands to determine the winner or winners.
Shuffling is a procedure used to randomize a deck of playing cards to provide an element of chance in card games. Shuffling is often followed by a cut, to help ensure that the shuffler has not manipulated the outcome.
In the game of poker, the play largely centers on the act of betting, and as such, a protocol has been developed to speed up play, lessen confusion, and increase security while playing. Different games are played using different types of bets, and small variations in etiquette exist between cardrooms, but for the most part the following rules and protocol are observed by the majority of poker players.
Five-card stud is the earliest form of the card game stud poker, originating during the American Civil War, but is less commonly played today than many other more popular poker games. It is still a popular game in parts of the world, especially in Finland where a specific variant of five-card stud called Sökö is played. The word sökö is also used for checking in Finland.
Texas hold 'em is one of the most popular variants of the card game of poker. Two cards, known as hole cards, are dealt face down to each player, and then five community cards are dealt face up in three stages. The stages consist of a series of three cards, later an additional single card, and a final card. Each player seeks the best five-card poker hand from any combination of the seven cards: the five community cards and their two hole cards. Players have betting options to check, call, raise, or fold. Rounds of betting take place before the flop is dealt and after each subsequent deal. The player who has the best hand and has not folded by the end of all betting rounds wins all of the money bet for the hand, known as the pot. In certain situations, a "split pot" or "tie" can occur when two players have hands of equivalent value. This is also called "chop the pot". Texas hold 'em is also the H game featured in HORSE and HOSE.
Online poker is the game of poker played over the Internet. It has been partly responsible for a huge increase in the number of poker players worldwide. Christiansen Capital Advisors stated online poker revenues grew from $82.7 million in 2001 to $2.4 billion in 2005, while a survey carried out by DrKW and Global Betting and Gaming Consultants asserted online poker revenues in 2004 were at $1.4 billion. In a testimony before the United States Senate regarding Internet Gaming, Grant Eve, a Certified Public Accountant representing the US Accounting Firm Joseph Eve, Certified Public Accountants, estimated that one in every four dollars gambled is gambled online.
The following outline is provided as an overview of and topical guide to poker:
Cheating in casinos refers to actions by the player or the house which are prohibited by regional gambling control authorities. This may involve using suspect apparatus, interfering with apparatus, chip fraud or misrepresenting games. The formally prescribed sanctions for cheating depend on the circumstances and gravity of the cheating and the jurisdiction in which the casino operates. In Nevada, for a player to cheat in a casino is a felony under Nevada law. In most other jurisdictions, specific statutes do not exist, and alleged instances of cheating are resolved by the gambling authority who may have more or less authority to enforce its verdict.
Badugi is a draw poker variant similar to triple draw, with hand-values similar to lowball. The betting structure and overall play of the game is identical to a standard poker game using blinds, but, unlike traditional poker which involves a minimum of five cards, players' hands contain only four cards at any one time. During each of three drawing rounds, players can trade zero to four cards from their hands for new ones from the deck, in an attempt to form the best badugi hand and win the pot. Badugi is often a gambling game, with the object being to win money in the form of pots. The winner of the pot is the person with the best badugi hand at the conclusion of play. Badugi is played in cardrooms around the world, as well as online, in rooms such as PokerStars. Although it hasn’t had its own tournament per se at the WSOP, it is featured in the Dealers Choice events as well as in the Triple Draw Mix. The 2023 WSOP event does have a Badugi tournament scheduled.
Rake is the scaled commission fee taken by a cardroom operating a poker game. It is generally 2.5% to 10% of the pot in each poker hand, up to a predetermined maximum amount. There are also other non-percentage ways for a casino to take the rake.
A poker dealer distributes cards to players and manages the action at a poker table.
Cash games, also sometimes referred to as ring games or live action games, are poker games played with "real" chips and money at stake, often with no predetermined end time, with players able to enter and leave as they see fit. In contrast, a poker tournament is played with tournament chips worth nothing outside the tournament, with a definite end condition, and a specific roster of competitors.
Poker tools are a variety of software or web-based applications that allow the statistical analysis of poker players, games or tournaments.
Advantage gambling, or advantage play, refers to legal methods used to gain an advantage while gambling, in contrast to cheating. The term usually refers to house-banked casino games, but can also refer to games played against other players, such as poker. Someone who practices advantage gambling is often referred to as an advantage player, or AP. Unlike cheating, which is by definition illegal, advantage play exploits innate characteristics of a particular game to give the player an advantage relative to the house or other players. While not illegal, advantage play may result in players being banned by certain casinos.
The following is a glossary of poker terms used in the card game of poker. It supplements the glossary of card game terms. Besides the terms listed here, there are thousands of common and uncommon poker slang terms. This is not intended to be a formal dictionary; precise usage details and multiple closely related senses are omitted here in favor of concise treatment of the basics.
Draw poker is any poker variant in which each player is dealt a complete hand before the first betting round, and then develops the hand for later rounds by replacing, or "drawing", cards.