| | |
| Author | Chris Crawford |
|---|---|
| Illustrator | Chris Crawford |
| Language | English |
| Subject | Computer and video game design |
| Publisher | Peachpit |
Publication date | June 2003 |
| Publication place | United States |
| Pages | 476 |
| ISBN | 0-13-146099-4 |
| OCLC | 52937807 |
| 794.8/1526 22 | |
| LC Class | QA76.76.C672 C73 2003 |
| Preceded by | The Art of Computer Game Design |
Chris Crawford on Game Design ( ISBN 0-13-146099-4) is a book about computer and video game design by Chris Crawford. Although initially intended to be the second edition of The Art of Computer Game Design , the publisher decided, because it was a considerable expansion on the previous book, it should be considered a wholly new work. [1] It was published by Peachpit under the New Riders imprint in 2003. It includes Crawford's response to recent game developments, such as The Sims , and dedicates a chapter to each of his first 14 published games: Tanktics , Legionnaire , Wizard , Energy Czar , Scram , Eastern Front (1941) , Gossip , Excalibur , Balance of Power , Patton Versus Rommel , Siboot , The Global Dilemma: Guns & Butter , Balance of the Planet and Patton Strikes Back .