Code Hero | |
---|---|
Developer(s) | Primer Labs |
Designer(s) | Alex Peake |
Engine | Unity |
Platform(s) | Microsoft Windows, macOS |
Genre(s) | Education |
Code Hero is a planned educational video game by Primer Labs, designed by Alex Peake. The game is supposed to teach players how to write programming languages by having them do so in a 3D world.
The game drew controversy following its Kickstarter campaign, when the studio ran out of funds, missed release deadlines and funding rewards, and communicated little with the community. Some financial backers threatened legal action following long periods of no communication.
The Code Hero website was offline for an extended period in 2014, and Peake has not commented publicly about the state of this project since 2013. From May 2015 the website was again inactive, however it resurfaced in August 2016. [1]
The main aim of Code Hero is to teach players how to write programming languages in an engaging way. Players use a gun which can copy code and place it in other areas of the level in order to create a full program in a language such as JavaScript and UnityScript whilst moving around a 3D world from a first-person perspective. [2] [3] Players start in a world called Gamebridge Unityversity's API from which they can choose a series of levels which teach basics of the programming languages; after this they move to the Humantheon, from which the player moves on to the rest of the game world, led by a robotic Ada Lovelace. [4] [5]
Development on Code Hero began in January 2011, and in 2012 Peake started a Kickstarter campaign to raise US$100,000 to fund further development of the game over the next six months. The Kickstarter concluded in February having raised US$170,000, at which point US$30,000 had been raised through their website alongside this. [6] [7]
Peake hired a development team, and in March 2012, they began working in space provided by IGN Indie Open House in San Francisco. The project experienced staff turnover, and by October 2012, ran out of money. [6]
After failing to deliver the backing rewards by the original date, and not updating the website or Twitter accounts for months at a time, backers began to demand refunds and became concerned that the project was not sufficiently funded. [8] The original release date of August 31, 2012, at PAX Prime, was missed, with an update a few days later saying it would be released within days, a date which was also missed. [9] When supporter Dustin Deckard began organising to seek legal action after another stretch of no communication, Alex Peake released a statement saying that the game was still being worked on and that Primer Labs was “committed to finishing this game.” [10] The raised funds covered the costs of development until October 2012, after which many of the game's developers became volunteers. [6] [9] Two alpha builds of Code Hero were released during 2012 for those who had pre-ordered the game. [11]
In August 2013 a beta version of the game became available for download on Primer Labs website after being down for a period of weeks. [7] An announcement dated April 22, 2014 indicated that version 0.5 was forthcoming. However, the Primer Labs website again went down later in 2014. The company's Facebook and Twitter accounts have been inactive since 2012.
On November 6, 2015, Primer Labs website re-opened and was being updated, with weekly updates posted during December. The next planned version (0.5) was set for December 1, 2015, but was never made available. [12]
The game was updated in 2017.
Relic Entertainment Inc. is a Canadian video game developer based in Vancouver, founded in 1997. The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes. Acquired by THQ in 2004, the company was sold to Sega on January 22, 2013 as part of THQ's bankruptcy. Relic Entertainment became a wholly owned subsidiary of Sega Europe.
inXile Entertainment, Inc. is an American video game developer and a studio of Xbox Game Studios based in Tustin, California. Specializing in role-playing video games, inXile was founded in 2002 by Interplay co-founder Brian Fargo. The studio produced the fantasy games The Bard's Tale and Hunted: The Demon's Forge, along with various games for Flash and iOS such as Fantastic Contraption in its first decade of development. In 2014, inXile released the post-apocalyptic game Wasteland 2, following a successful Kickstarter campaign. Following the game's critical success, the studio went on to raise a then-record US$4 million on Kickstarter to develop Torment: Tides of Numenera, a spiritual successor to Interplay's Planescape: Torment. The studio was purchased by Microsoft and became part of Xbox Game Studios in 2018, just as they were developing Wasteland 3, which they released in 2020. The studio is currently developing Clockwork Revolution for Windows and Xbox Series X/S.
Auditorium is a music-based puzzle game developed by Philadelphia-based studio Cipher Prime. Originally released as a Flash game in April 2008, Auditorium was later released for iOS devices and then the PlayStation 3 and PSP in 2010. It was also released in 2012 for PC and Mac OS X. In 2012, Cipher Prime launched a successful Kickstarter campaign for a sequel to Auditorium, titled Auditorium 2: Duet. However, on January 11, 2017, Cipher Prime announced to their Kickstarter backers that the game was cancelled.
MechWarrior Online is a free-to-play vehicle simulation video game, officially launched during September 2013 by Piranha Games for Microsoft Windows. The game takes place within the larger BattleTech universe.
Dungeon Defenders is a hybrid multiplayer video game developed by Trendy Entertainment that combines the genres of tower defense and action role-playing game. It is based on a showcase of Unreal Engine 3 named Dungeon Defense. The game takes place in a fantasy setting where players control the young apprentices of wizards and warriors and defend against hordes of monsters. A sequel titled Dungeon Defenders II was released in 2015.
Skullgirls is a 2D fighting game developed by Reverge Labs and published by Autumn Games. In Skullgirls, players fight each other with teams of one, two, or three characters, attempting to knock out their opponents or have the most cumulative health when time runs out. The setting of the game revolves around the "Skull Heart", an artifact which grants wishes for women. If a wisher with an impure soul uses the Skull Heart, she is transformed into a monster known as the "Skullgirl". The game was released through the PlayStation Network and Xbox Live Arcade in April 2012, and received generally positive reviews from critics, who praised the animation and gameplay mechanics, while criticizing its initial roster size and online multiplayer features.
Wasteland 2 is a post-apocalyptic role-playing video game developed by inXile Entertainment and published by Deep Silver. It is the sequel to 1988's Wasteland, and was successfully crowdfunded through Kickstarter. After the postponement of the original release date from October 2013, it was released for Microsoft Windows, OS X, and Linux in September 2014. An enhanced version of the game, named Wasteland 2: Director's Cut, was released in October 2015, including versions for PlayStation 4, Xbox One, and Nintendo Switch.
Nekro is a cancelled action video game from darkForge that was successfully crowd-funded through Kickstarter. Playing as a necromancer character, players conquer empires while controlling evil minions. Gameplay areas are randomly generated with an overhead perspective. Linking the game to Dungeon Keeper, Forbes described the goal of the game as "you’re the villain and it’s your job to sow chaos and destruction." Gaming website Joystiq describes the game's developers as finding a "happy medium between hellish gore and shiny-happy creatures".
Warhammer Online: Wrath of Heroes was a multiplayer online battle arena being developed by BioWare Mythic and supposed to be published by Electronic Arts for Microsoft Windows until it was cancelled. The game was a spin-off based on Warhammer Online: Age of Reckoning and was a Play4Free title, Electronic Arts' free-to-play model.
Video game development has typically been funded by large publishing companies or are alternatively paid for mostly by the developers themselves as independent titles. Other funding may come from government incentives or from private funding.
Akaneiro: Demon Hunters is a dark fantasy, free-to-play video game that was developed by American McGee's company Spicy Horse. It was originally announced for release in 2012. Whereas McGee's earlier games, American McGee's Alice and Alice: Madness Returns, draw heavily from Lewis Carroll's Alice in Wonderland, Akaneiro: Demon Hunters adapts the Little Red Riding Hood fairytale, throwing her into the setting of feudal Japan. It was successfully crowd-funded through Kickstarter and it was released as browser game.
Steam Bandits: Outpost is an independent free-to-play steam punk themed city building video game by American developer Iocaine Studios. The title is the first one planned out of three, all taking place in the same game world with the goal of eventually allowing players of one game to interact with players of the other two.
Planetary Annihilation is a real-time strategy PC game originally developed by Uber Entertainment, whose staff included several video game industry veterans who worked on Total Annihilation and Supreme Commander. The game was released in 2014, and the stand-alone expansion Planetary Annihilation: Titans was released in 2015.
Sir, You Are Being Hunted is an open world survival horror stealth video game developed by Big Robot for Microsoft Windows, macOS, and Linux. An alpha version of the game was made available on 19 August 2013. After years of no updates, in September 2021 the game was updated to version 1.5 by the external Dutch game development studio Den of Thieves Games.
Star Command, is a video game developed initially for iOS, then later Android, and eventually PCs. The game is a space exploration and combat simulation game, with players acting as captain of a starship who is tasked with exploring the galaxy and defending his crew from hostile aliens.
Shantae: Half-Genie Hero, stylized as Shantae: ½ Genie Hero, is a platform video game developed by WayForward Technologies for PlayStation 4, PlayStation Vita, Wii U, Windows, Xbox One, Nintendo Switch, Stadia, and PlayStation 5. It is the fourth game in the Shantae series, following Shantae and the Pirate's Curse, and the first to be specifically developed for high definition game platforms. The game was released for PlayStation 4, PlayStation Vita, Wii U, Windows, and Xbox One in December 2016, for Nintendo Switch the following June, for Amazon Luna in October 2020, and Stadia in February 2021 along with Shantae: Risky's Revenge. Ports for Xbox 360 and PlayStation 3 version were initially announced, but cancelled during development.
Hex Heroes is an unreleased-canceled party, real-time strategy game. Originally in development for Wii U since 2014, the console's eShop closed in March 2023. The game remains unfinished, with plans to release on Microsoft Windows, macOS and Linux. It is ostensibly being developed by Prismatic Games, and designed by Mario Castañeda, who previously co-created The Bridge.