![]() | This article includes a list of general references, but it lacks sufficient corresponding inline citations .(April 2011) |
A code duello is a set of rules for a one-on-one combat, or duel. Codes duello regulate dueling and thus help prevent vendettas between families and other social factions. They ensure that non-violent means of reaching agreement are exhausted and that harm is reduced, both by limiting the terms of engagement and by providing medical care. Finally, they ensure that the proceedings have a number of witnesses. The witnesses could assure grieving members of factions of the fairness of the duel, and could help provide testimony if legal authorities become involved.
In Rome, the most famous duel was fought between three Horatii brothers and three Curiatii brothers, respecting precise rules during the 7th century BC. Marc Antony and Octavian also challenged each other to a duel which never came to fruition. The Lombards had dueling rituals too, often controlled by local judges. The Norse sagas give accounts of the rules of dueling in the Viking Age holmganga. The 1409 Flos Duellatorum of Italy is the earliest example of an actual code duello in Europe. Fechtbücher of Hans Talhoffer and other fifteenth century masters give rules for judicial duels and "tournament rules" with varying degrees of detail.
A morally acceptable duel would start with the challenger issuing a traditional, public, personal grievance, based on an insult, directly to the single person who offended the challenger.
The challenged person had the choice of a public apology or other restitution, or choosing the weapons for the duel. The challenger would then propose a place for the "field of honor". The challenged person had to either accept the site or propose an alternative. The location had to be a place where the opponents could duel without being arrested. It was common for the constables to set aside such places and times and spread the information, so that bystanders could avoid the location and stay out of harm's way.
At the field of honor, each side would bring a doctor and seconds. The seconds would try to reconcile the parties by acting as go-betweens to attempt to settle the dispute with an apology or restitution. If reconciliation succeeded, all parties considered the dispute to be honorably settled, and went home.
Each side would have at least one second; three was the traditional number.
If one party failed to appear, they were considered to be a coward and the appearing party would win by default. The seconds (and sometimes the doctor) would bear witness to the cowardice. The resulting reputation for cowardice would often considerably affect the individual's standing in society, perhaps even extending to their family also.
The sword, with or without a companion weapon, was the customary dueling weapon until around 1800, by which time the custom of wearing the sword in civilian life had largely died out and the pistol had taken its pride of place in both dueling and self-defense. Nevertheless, sword duels continued until the extinction of dueling itself.
When using swords, the two parties would start on opposite sides of a square twenty paces wide. Usually the square was marked at the corners with dropped handkerchiefs. Leaving the square was accounted cowardice.
The opponents agreed to duel to an agreed condition. While many modern accounts dwell heavily on "first blood" as the condition, manuals of honour from the day universally deride the practice as dishonorable and unmanly. Far more common was a duel until either one party was physically unable to fight or the physician called a halt. While explicit or sustained duels "to the death" were rare, many duels nonetheless resulted in the death of one or both combatants because of the wounds sustained and the limited capacities of doctors of the time to treat such wounds effectively; it was not uncommon for wounded participants to succumb to infection later.
When the condition was achieved, the matter was considered settled with the winner proving their point and the loser keeping their reputation for courage.
Dueling with firearms grew in popularity in the 18th century, especially with the adoption of the Irish Code Duello in 1777 at the Clonmel Summer Assizes. The Code consists of 25 rules and several footnotes. Rule 16 gives the choice of weapons to the challenged party, but the use of swords can be avoided if the challenger swears on his honor not to be a swordsman, making it easier and more practical to duel.
Typical weapons were cased dueling pistols, tuned for identical appearance, reliability and accuracy. In America, the Irish code eventually supplanted the usual method of brutal hand-to-hand combat and gave the combat a respectable feel. However, since the combatants could not control guns as precisely as swords, gun duels had a greater chance of being fatal.[ citation needed ] Some duels miscarried because both opponents did not hear or see the starting signal. Agreeing to a signal was helpful.
The Irish code banned the custom of deloping, or deliberately discharging one's firearm into the ground (usually well away from the opponent). This custom was used when one or both duelists wished to end a dispute without inflicting bodily harm or appearing cowardly; the Irish code forbade the practice because it often resulted in accidental injury.
In 1838, former governor of South Carolina John Lyde Wilson published The Code of Honor; or Rules for the Government of Principals and Seconds in Dueling. The author later stated that at the time of writing, he had never seen the Irish code.
Just a few years after it was promulgated, many people wrote rather forcefully that the Irish Code was far too deadly for the necessary business of discovering social positions among the military gentry. Those objecting to the Code Duello included Benjamin Franklin and Queen Victoria in whose day and realm the duel was already nearly extinct.
Pugilism had been growing in popularity and technique in Venice since 12th century, and in England since 1615, when a London armsmaster began offering public lessons in fisticuffs to the gentry. After many years, and several attempts by other men to write acceptable rules, John Graham Chambers wrote the Marquess of Queensberry rules in 1865. They were published in 1867.
He intended them solely for amateur matches, a thinly veiled reference to bouts of fisticuffs between gentlemen. The authorities began to allow prize matches and amateur boxing under this new rule system when John Sholto Douglas, 9th Marquess of Queensberry endorsed its use.
The new rules had a three-minute limit on rounds, required gloves, and forbade grappling and wrestling. The rules prevented permanent mutilation: They did not permit punches to the temples, neck or below the belt. They also forbade kicking, biting and eye gouging.
The result was a viscerally satisfying fight with far less actual hazard than either a sword or gunfight. In other words, it became a nearly perfect vehicle for addressing matters of pride and insult.
As a practical matter, the legal sport of pugilism replaced dueling for most English gentlemen near this time. Only the involved gentlemen ever needed to know the points of honor at stake.
Dueling thereby moved underground and to 'sport' and has stayed there.
Southern duels persisted through the 1840s even after dueling in the United States was outlawed. Commonly held on sand bars in rivers where jurisdiction was unclear, they were rarely prosecuted. States such as South Carolina, Tennessee, Texas, Louisiana, and others had their own dueling customs and traditions. Most duels occurred between adult members of the upper classes, but teenage duels and those in the middle-classes also existed. Duels offered the promise of esteem and status, and they also served as a form of scapegoating for unresolved personal problems. [1]
The stereotypical quick draw duel seen in many Western films were, in part, from the traditional code duello of the South brought by Southern emigrants. [2] Duels in the Old West were fought for personal honor, though the quick-draw duels of popular legend were in actuality rare. Typical Western duels were a crude form of Southern code duello; they were highly formalized means of solving disputes between gentlemen, with swords or guns, that had their origins in European chivalry. [3] [2] [4] [5] The first known quick-draw duel was conducted by a Southern man named Davis Tutt against Wild Bill Hickok on July 21, 1865. Other more formal duels, like those typical in Europe, were also fought, like the Anderson–McCluskie duel.
A rapier or espada ropera is a type of sword used in Renaissance Spain to designate a sword with a straight, slender and sharply pointed two-edged long blade wielded in one hand. It was widely popular in Western Europe throughout the 16th and 17th centuries as a symbol of nobility or gentleman status.
A duel is an arranged engagement in combat between two people with matched weapons.
Trial by combat was a method of Germanic law to settle accusations in the absence of witnesses or a confession in which two parties in dispute fought in single combat; the winner of the fight was proclaimed to be right. In essence, it was a judicially sanctioned duel. It remained in use throughout the European Middle Ages, gradually disappearing in the course of the 16th century.
Bare-knuckle boxing is a full-contact combat sport based on punching without any form of padding on the hands. The sport as it is known today originated in 17th-century England and differs from street fighting as it follows an accepted set of rules.
Holmgang is a duel practiced by early medieval Scandinavians. It was a legally recognized way to settle disputes.
A duelling pistol is a type of pistol that was manufactured in matching pairs to be used in a duel, when duels were customary. Duelling pistols are often single-shot flintlock or percussion black-powder pistols which fire a lead ball. Not all fine, antique pairs of pistols are duelling pistols, though they may be called so.
Gunfighters, also called gunslingers, or in the late 19th and early 20th century, gunmen were individuals in the American Old West who gained a reputation of being dangerous with a gun and participated in shootouts. Today, the term "gunslinger" is more or less used to denote someone who is quick on the draw with a handgun, but this can also refer to those armed with rifles and shotguns. The gunfighter is also one of the most popular characters in the Western genre and has appeared in associated films, television shows, video games, and literature.
Swordsmanship or sword fighting refers to the skills and techniques used in combat and training with any type of sword. The term is modern, and as such was mainly used to refer to smallsword fencing, but by extension it can also be applied to any martial art involving the use of a sword. The formation of the English word "swordsman" is parallel to the Latin word gladiator, a term for the professional fighters who fought against each other and a variety of other foes for the entertainment of spectators in the Roman Empire. The word gladiator itself comes from the Latin word gladius, which is a type of sword.
The Sandbar Fight, also known as the Vidalia Sandbar Fight, was a formal one-on-one duel that erupted into a violent brawl involving a number of combatants on September 19, 1827. It took place on a large sandbar in the Mississippi River, a few miles north of Vidalia, Louisiana and Natchez, Mississippi. The fight resulted in the death of General Samuel Cuny and Major Norris Wright. American pioneer and folk hero James Bowie survived but was seriously injured in the fight.
Fast draw, also known as quick draw, is the ability to quickly draw a handgun and accurately fire it upon a target in the process. This skill was made popular by romanticized depictions of gunslingers in the Western genre, which in turn were inspired by famous historical gunfights in the American Old West.
The Burr–Hamilton duel took place in Weehawken, New Jersey, between Aaron Burr, the third and current U.S. vice president at the time, and Alexander Hamilton, the first and former Secretary of the Treasury, at dawn on July 11, 1804. The duel was the culmination of a bitter rivalry that had developed over years between both men, who were high-profile politicians in the newly-established United States, founded following the victorious American Revolution and its associated Revolutionary War.
Bloody Island was a sandbar or "towhead" in the Mississippi River, opposite St. Louis, Missouri, which became densely wooded and a rendezvous for duelists because it was considered "neutral" and not under Missouri or Illinois control.
John Lyde Wilson was the 49th Governor of South Carolina from 1822 to 1824 and an ardent supporter of dueling.
Bladensburg Dueling Grounds is a small spit of land, a fraction of its original size, along Dueling Creek, formerly in the town of Bladensburg, Maryland, and now within the town of Colmar Manor, just to the northeast of Washington, D.C., United States. Dueling Creek, formerly known as '"Blood Run" and "The Dark and Bloody Grounds", is a tributary of the Anacostia River, which was formerly, called the East Branch Potomac River.
Amby Bodkin, Irish lawyer and duelist, fl. 1777 - 1795.
There is some evidence on historical fencing as practised in Scotland in the Early Modern Era, especially fencing with the Scottish basket-hilted broadsword during the 17th to 18th centuries.
After a series of verbal insults and a formal challenge, Philip Minis shot and killed James Stark in the former City Hotel, Savannah, Georgia, on August 10, 1832.
The Hamilton–Mohun Duel occurred on 15 November 1712 in Hyde Park, then on the outskirts of London. The principal participants were James Hamilton, 4th Duke of Hamilton, and Charles Mohun, 4th Baron Mohun. Both men died from wounds received.
Pistol dueling was a competitive sport developed around 1900 which involved opponents shooting at each other using dueling pistols adapted to fire wax bullets. The sport was briefly popular among some members of the metropolitan upper classes in the US, UK and France. Although the bullets were made of soft wax they could inflict significant damage to exposed flesh. For this reason the competitors wore heavy protective clothing and guards. The sport was demonstrated at the 1908 Olympic Games but did not survive the First World War. It may be seen as a precursor of the modern sport of paintball.
Sources