Colonial Diplomacy is a board game very similar to the original, Diplomacy. Gameplay is nearly identical to the original. Seven players fight to control the board through diplomacy. Movement is turn-based, but all players' orders are executed simultaneously, unlike Risk.
The game is set in Asia in the late 19th Century. Much of the board is controlled by European colonial powers. The powers include: England, Russia, Japan, Holland, Turkey, China, and France.
Colonial Diplomacy includes a couple of notable additions, which differentiate the Colonial Diplomacy from the original Diplomacy.
Benjamin Monk, Jr. reviewed Colonial Diplomacy in White Wolf Inphobia #54 (April, 1995), rating it a 5 out of 5 and stated that "For wargamers, boardgamers and Diplomacy enthusiasts, it's worth every dime. You get a colorful map, wooden pieces, conference maps and an extended rulenook. On the down side, it's difficult to justify the price to players of other kinds of games." [1]
Colonial Diplomacy won the Origins Awards for Best Pre-20th Century Board Game of 1995 in a tie with The Three Days Of Gettysburg by GMT Games. [2]
Colonial Diplomacy won the Games 100 for Abstract strategy in 1995. [3]