Crazy Sue

Last updated
Crazy Sue
Publisher(s) MC Publications
Designer(s) Hironymus Jumpshoe, Thorin Oakenshield, DJ Braincrack
Platform(s) Amiga, Commodore 64, Atari ST, PC
Release1990
Genre(s) Platform game
Mode(s)Single Player

Crazy Sue is a 2D platform game, which was first released in 1990 in issue 1 of the Amiga Fun magazine by MC Publications. In the game the player takes the role of the little girl named "Crazy Sue", who must defeat the evil "Wizard of Doom".

Contents

The game spawned a sequel, Crazy Sue Goes On .

Story

The story is quite short and told in the intro screen. In the Land of Ereanor, people are in trouble because the evil Wizard of Doom is enslaving them. But there exists an old prophecy of a girl who can defeat the Wizard. That girl is Crazy Sue, who tries to reach the lair of the evil wizard during the game.

Gameplay

The game is a standard platform game, where the main character is controlled with the joystick. Levels scroll horizontally, and in some levels the direction is fixed so you can only advance from left to right. After collecting the Jumper power up, large jumps are possible. And in later levels there is another power up allowing Crazy Sue to also shoot lollipops at enemies.

Crazy Sue dies if she falls out of the level, touches a monster or other deadly object, or if the time runs out. In all such cases she loses a life and the current level is restarted at the beginning.

Levels

The game has 10 levels through which Crazy Sue runs and jumps. The first level starts at her house, from where she advances through a forest in level 2 and a desert in level 3, to cross a mountain in level 4. In level 5 she finds herself in a petrified forest, from where she continues over a long bridge over an abyss in level 6, to reach a castle in level 7. Level 8 and 9 play in the castle as well, and in level 10 Crazy Sue reaches the final boss in the dungeons below the castle.

The first few levels are completely linear, with the player starting at the very left, and the game scrolling to the right. Later they get more complicated, and in the castle there are many keys and doors through which you have to find the right way.

Enemies

In the beginning, enemies simply follow fixed paths and need to be avoided. Later, once Crazy Sue gets the ability to shoot lollipops, monsters get more difficult and need to be killed, with the end game boss being the hardest of all, targeting shots directly at Crazy Sue.

Ports and re-releases

When MC Publications was bought by German publisher Computec, the game was re-released in Germany in 1991, inside issue 1 of the Amigo! magazine. Later, the game apparently was released as a public domain game, on a disk numbered PD Soft 2448. [1] The actual authors of the game appear only as Hironymus Jumpshoe and Thorin Oakenshield for code and DJ Braincrack for artwork and music, but there is no information who these persons really are.

A conversion to PC and Atari ST was made for a German magazine around 1991. This was done by German programmers.

Related Research Articles

<i>Shadow of the Beast</i> (1989 video game) 1989 computer game

Shadow of the Beast is a platform game developed by Reflections and published by Psygnosis in 1989. The original version was released for the Amiga, and was later ported to many other systems. The game was known for its graphics, with many colours on screen and up to twelve levels of parallax scrolling backdrops, and for its atmospheric score composed by David Whittaker that used high-quality instrument samples.

<i>Wonder Boy in Monster Land</i> 1987 video game

Wonder Boy in Monster Land, known by its original arcade release as Wonder Boy: Monster Land, is a platform video game developed by Westone Bit Entertainment and released by Sega in Japanese arcades in 1987 and for the Master System in 1988, with a number of other home computer and console ports following. The game is the sequel to the 1986 game Wonder Boy and takes place eleven years after the events in the previous game. After enjoying over a decade of peace on Wonder Land following the defeat of the evil King by Tom-Tom, later bestowed the title "Wonder Boy", a fire-breathing dragon called the MEKA dragon appeared; he and his minions conquered Wonder Land, turning it into "Monster Land". The people, helpless due to their lack of fighting skill, call for Wonder Boy, now a teenager, to destroy the monsters and defeat the MEKA dragon. Players control Wonder Boy through twelve linear levels as he makes his way through Monster Land to find and defeat the MEKA dragon. Players earn gold by defeating enemies and buy weapons, armor, footwear, magic, and other items to help along the way.

<i>Top Banana</i> (video game) 1991 video game

Top Banana is an environmentally-themed platform game produced by Hex and Psycore for the Acorn Archimedes in 1991 and ported to the Amiga and Atari ST in 1992. The chief artist and coder was Miles Visman, with supporting graphics and sound by Karel Dander, and supporting graphics by Sophie Smith, Robert Pepperell and Matt Black. Top Banana was released using recycled cardboard packaging, furthermore being advertised as being the 'first video game with recycled packaging'. Top Banana's plot is about trying to save the environment from pollution using love.

<i>Wizball</i> 1987 video game

Wizball is a horizontally scrolling shooter written by Jon Hare and Chris Yates and released in 1987 for the Commodore 64 and later in the year for the ZX Spectrum and Amstrad CPC. Versions for the Amiga and Atari ST were released in the following year. Wizball was also ported to IBM PC compatibles and the Thomson MO5.

<i>Putty</i> (video game) 1992 video game

Putty is a game developed by System 3 and released in 1992 for the Amiga. It was also released on the Super Nintendo Entertainment System in 1993, under the name Super Putty in North America and Europe and as Putty Moon in Japan. An Amiga CD32 version was published in 1994 as Super Putty.

<i>Twinworld</i> 1989 video game

Twinworld is a video game, published by Ubi Soft for the Amiga and Atari ST in 1989. Ports for the Commodore 64, Amstrad CPC, and Acorn Archimedes were released in 1990.

<i>Secret of the Silver Blades</i> 1990 video game

Secret of the Silver Blades is the third in a four-part series of Forgotten Realms Dungeons & Dragons "Gold Box" adventure role-playing video games. The game was released in 1990.

<i>Leander</i> (video game) 1991 video game

Leander is a video game for the Amiga developed by Traveller's Tales and published by Psygnosis in 1991. It was the first game developed by Traveller's Tales. The game was developed on the Amiga, then converted to the Atari ST by Philipp Wyatt for W.J.S Design. A year later it was published for the Sega Genesis as Galahad by Electronic Arts.

<i>Turrican II: The Final Fight</i> 1991 video game

Turrican II: The Final Fight is the second game of the Turrican series. The game, developed by Factor 5 was released in 1991 for the Commodore Amiga. This version was finished before the C64 version, but Manfred Trenz cites the C64 version as the original design. Turrican II was also released for the CDTV, Atari ST, Amstrad CPC and ZX Spectrum, and later for DOS, and also for the Mega Drive/Genesis and Game Boy rebranded as Universal Soldier.

<i>The Addams Family</i> (video game) 1992 video game

The Addams Family is a platform game based on the 1991 film of the same name and developed and published by Ocean Software. It was released for home consoles such as the Super Nintendo Entertainment System, computers such as the Amiga, and handheld consoles like the Game Boy.

<i>Crazy Sue Goes On</i> 1992 Commodore Amiga video game

Crazy Sue Goes On, also known as Crazy Sue 2 and Crazy Sue II, is a 2D platform game for the Amiga which is the sequel to Crazy Sue, in which the player again takes the role of the little girl named Crazy Sue, and must defeat the wife of the evil Wizard of Doom whom she defeated in the first game.

<i>Predator</i> (video game) 1987 video game

Predator is a 1987 side-scrolling action game based on the film of the same title, and the first game based on the franchise.

<i>Escape from the Planet of the Robot Monsters</i> 1989 video game

Escape from the Planet of the Robot Monsters is a multidirectional shooter released in arcades by Atari Games in 1989. The game is styled after campy science fiction B movies of the 1950s. It was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, SAM Coupé, and ZX Spectrum.

<i>Gauntlet III: The Final Quest</i> 1991 video game

Gauntlet III: The Final Quest is a home computer game by U.S. Gold and Tengen it was released in 1991 for the Amiga, Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC. Besides the standard four main Gauntlet characters, Thor, Thyra, Merlin, and Questor, four new playable characters were available: Petras, a rock man; Dracolis, a lizard man; Blizzard, an ice man; and Neptune, a Merman. The game is viewed from an isometric perspective and the cooperative multiplayer mode supports two-players.

<i>Sword of Sodan</i> 1988 video game

Sword of Sodan is a hack and slash video game released for the Amiga in 1988 by Discovery Software, which also commissioned a port for the Apple IIGS. A scaled-down version for the Sega Genesis was released in 1990 by Electronic Arts, and in 1993 it was released for the Apple Macintosh System 7 by Bethesda Softworks.

<i>Lionheart</i> (video game) 1993 video game

Lionheart is a platform game for the Amiga developed and self-published by German video game developer Thalion Software in 1993. Using a fantasy motif, the game takes place in the land of the Cat People, a race of feline humanoids, who are threatened by the evil Norka. The player assumes control of Valdyn, an outlaw swordsman who is also known as "Lionheart". Players have to fight their way through 14 levels filled with monsters and environmental hazards. Most of the gameplay is melee combat and precision platforming.

<i>Magic Boy</i> (video game) 1993 video game

Magic Boy is a platform game developed by Blue Turtle and published for the Amiga, Atari ST, and MS-DOS by Empire Interactive in 1993. A Super Nintendo Entertainment System version was published in 1996 in North America and Europe by JVC Musical Industries.

<i>Skull & Crossbones</i> (video game) 1989 video game

Skull & Crossbones is a pirate-themed beat 'em up developed by Atari Games and released as an arcade video game in 1989. Developer Tengen ported the game to the Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, Nintendo Entertainment System, and ZX Spectrum.

<i>Unreal</i> (1990 video game) 1990 video game

Unreal is a video game released by Ubi Soft for the Amiga in 1990. The game, divided in 8 chapters, combined two different genres: In five levels, the player controls a pterodactyl-like creature in a pseudo-3D rail shooter environment. Three levels are side-scrolling platform games where the player controls a barbarian fighting monsters and solving puzzles. Ports for MS-DOS compatible operating systems and Atari ST were released in 1991.

<i>Deathbringer</i> (1991 video game) 1991 video game

Deathbringer is a 1991 side scrolling action game developed by Oxford Digital Enterprises and published by Empire that was released for the Amiga, DOS, and Atari ST.

References

  1. Tim Janssen (2008-03-04). "Amiga Reviews: Crazy Sue 1". Archived from the original on March 4, 2008. Retrieved 2012-08-29.