Industry | Video games |
---|---|
Founded | June 28, 1993 |
Defunct | November 30, 1998 |
Headquarters | Knoxville, Tennessee, U.S. |
Key people | Bill Appleton, Andrew Nelson |
Products | Titanic: Adventure Out of Time Dust: A Tale of the Wired West |
Website | cyberflix.com (archived) |
CyberFlix Incorporated was a computer game company founded in 1993 by Bill Appleton. CyberFlix was based in Knoxville, Tennessee. They made many interactive story-telling games in the 1990s, but stopped any and all productions in 1998 before finally going out of business in 2006.
Two of its best known games were Titanic: Adventure Out of Time and Dust: A Tale of the Wired West . CyberFlix also released the games Skull Cracker , Redjack: Revenge of the Brethren , Power Rangers Zeo vs. the Machine Empire, Lunicus , and Jump Raven .
CyberFlix's founder, Bill Appleton, is famous for his work with the SuperCard development environment and for the early World Builder adventure game production system. He also founded a company called DreamFactory Software in 1998. [1] [2] DreamFactory Software kept the trade mark for CyberFlix registered until November 25, 2006. [3]
Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, graphic text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles.
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Titanic: Adventure Out of Time is a 1996 point-and-click adventure game developed by CyberFlix and published in the United States and United Kingdom by GTE Entertainment and Europress respectively, for Microsoft Windows and Macintosh. It takes place in a virtual representation of the RMS Titanic, with the player assuming the role of a British spy who has been sent back in time to the final night of the Titanic and must complete a previously failed mission to prevent World War I, the Russian Revolution, and World War II from occurring. The gameplay involves exploring the ship and solving puzzles. There are multiple outcomes and endings to the game depending on the player's interactions with characters and use of items.
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Tony Warriner is a video game designer, programmer and co-founder of Revolution Software. At a young age he started playing adventure games, when they were just text adventures. He wrote his first game, Obsidian, while he was at school and sent it to Artic Computing for consideration. Artic's director, Charles Cecil, loved the game and convinced him to license it to Artic, and then to join Artic as a programmer. At Artic he wrote, together with Adam Waring, Ultima Ratio which was published in 1987 by Firebird. In the same year he got a job at Cecil's Paragon Programming, where games from US publishers were converted to European platforms. When Cecil had left to work for U.S. Gold, Warriner started doing 8-bit programming for games. In 1988 he created Death Stalker, published by Codemasters. In the same year he joined Cascade Games, where he worked on 19 Part One: Boot Camp, Arcade Trivia Quiz, and Arcade Trivia Quiz Question Creator. In 1989 Warriner moved to Bytron Aviation Systems based in Kirmington, Lincolnshire, where he wrote software for the aviation industry, David Sykes was his fellow programmer.
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Lunicus is a 1993 computer game developed by Cyberflix and published by Paramount Interactive. It shares many traits in both graphical style and gameplay with some of Cyberflix's other games, like Jump Raven. It was rated as 1993 CD-ROM game of the year in the magazine MacWorld.
World Series of Video Games (WSVG) was an international professional electronic sports competition. It held its first season in 2006, with competitions in six different games and six events held around the world including the finals of the event. The total prize purse of the season was US$750,000 which includes the $240,000 prize purse that was winnable at the finals. The WSVG was operated by Games Media Properties, an American gaming company founded in 2002 with the BYOC Lan section subcontracted out to Lanwar Inc.
Virtuality is a line of virtual reality gaming machines produced by Virtuality Group, and found in video arcades in the early 1990s. The machines deliver real time gaming via a stereoscopic visor, joysticks, and networked units for multi-player gaming.
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Redjack: Revenge of the Brethren is an action-adventure video game developed by Cyberflix and released by THQ in 1998.
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