Original author(s) | Tom Hudson |
---|---|
Developer(s) | Batteries Included |
Initial release | 1985 |
Stable release | DEGAS Elite / 1986 |
Operating system | Atari ST |
Type | Bitmap graphics editor |
DEGAS (D.E.G.A.S., Design & Entertainment Graphic Arts System) is a bitmap graphics editor created by Tom Hudson for the Atari ST and published by Batteries Included in 1985. [1] Hudson created some of the sample paintings that shipped with DEGAS. [2]
The working title of DEGAS was HUDraw, [2] where "HUD" stood for "Hudson."
Gary Yost of Antic Software wanted to publish DEGAS, but Hudson chose Batteries Included because "they were, in my opinion, the best Atari software company at the time." [2] Yost and Antic Software published Hudson's next program, CAD 3D.[ citation needed ]
Extension [3] | Resolution | Colours | Type |
---|---|---|---|
*.pc1 | 320×200 | 16 colours | compressed |
*.pc2 | 640×200 | 4 colours | compressed |
*.pc3 | 640×400 | 2 colours | compressed |
*.pi1 | 320×200 | 16 colours | uncompressed |
*.pi2 | 640×200 | 4 colours | uncompressed |
*.pi3 | 640×400 | 2 colours | uncompressed |
Antic magazine published winners of an art competition for those using the software in July 1986. [4]
DEGAS was followed in 1986 with DEGAS Elite. [5] [6] It adds multiple work screens, color-cycling animation, and other features. [7]
Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985, and it was widely available in July. The ST was the first personal computer with a bitmapped color graphical user interface, using a version of Digital Research's GEM interface / operating system, from February 1985.
Deluxe Paint, often referred to as DPaint, is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985. A series of updated versions followed, some of which were ported to other platforms. An MS-DOS release with support for the 256 color VGA standard became popular for creating pixel graphics in video games in the 1990s.
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