DJMax Technika Q

Last updated
DJMax Technika Q
DJMax TechnikaQ Title.png
Title Screen of DJMAX Technika Q
Developer(s) Planet Team (2013-2017)
Team ARES, Neowiz MUCA (as of 2017)
Publisher(s) Neowiz Games
Director(s) XeoN
Producer(s) Planetboom
Designer(s) Batistiger, Santina, Cheesecake, ENTIA J
Engine Unity 3D
Platform(s) iOS, Android
ReleaseOctober 13, 2013
March 25, 2014 (Global)
June 21, 2017 (Services merged)
Genre(s) Music
Mode(s) Single-player Multiplayer

DJMax Technika Q was a music mobile game developed by Team ARES and published by Neowiz Games in South Korea, and was an adaptation of the earlier DJMax Technika arcade series.

Contents

Development

DJMax Technika Q was released in September 2013, developed by Planet Team, a team made up of earlier Pentavision team members. New features in the game include a Lucky mechanic for occasionally getting extra points from perfectly hit notes, high-quality videos during gameplay, competitions between friends and an achievement system.

In April 2017, after DJMax Ray end-of-life announcement, Neowiz Games has announced that DJMax Technika Q will continue the development process due to the release of DJMax Respect starting with music pack update, remove the friends feature, and enhance security system of the game. In June 2017, Neowiz Games has teased a new redesigned UI of the game that updated on June 21, 2017. With this update, Neowiz Games has merged the KakaoGames version into global version and announce that users of KakaoGames service can transfer the user profiles to global version.

On January 16, 2019, it was announced that DJMax Technika Q would be discontinued, followed by the discontinuation of in-app purchases. On February 28, 2019, the game was removed from App Store and Google Play, and the game was eventually closed four weeks thereafter.[ citation needed ]

Gameplay

Gameplay screenshot of DJMax Technika Q, demonstrating the new customised game interface for running on mobile platform. DJMax Technika Q Gameplay.png
Gameplay screenshot of DJMax Technika Q, demonstrating the new customised game interface for running on mobile platform.

The gameplay has the same playing style as all other games in the DJMax Technika series. The game requires the player to touch note icons which appear at various points on the mobile device touchscreen, in sync with the rhythm of a song as it plays. Timing is indicated by a bar, the "timeline", which scrolls along the top and bottom halves of the screen over the notes. There are various different note types as well, and each type of note requires a different interaction. A life gauge will decrease when notes are missed. If the life gauge is depleted during a song, the player receives a game over, ending the song.

Each note increases the player's score for a song based on the accuracy of the player's touch timing. The game incorporates the judgment system of DJMax Technika Tune, which displays a percentage-based accuracy rating for each note on-screen, and adjusts the score value of each note based on the percentage, ranging from 100% to 1%. Consecutively hitting multiple notes increases the player's combo. Missing a note results in the accuracy rating "BREAK", and resets the combo to 0.

While playing, the Fever meter builds up as notes are successfully touched, but decreases if notes are missed; once the fever meter is full, the player may activate "fever mode" for a limited number of seconds, depleting the fever meter at the same time. During Fever mode, the maximum score value for every note is always awarded as long as the note is successfully hit, regardless of accuracy. However, unlike the fever modes of other games in the DJMax Technika series, fever mode in this game is limited to two activations per song by default, upgradable to a maximum of three activations per song.

Only one gameplay mode is available: Quick Play. In this mode, the player selects one song to play at a time. The "mixing" modes of the other games in the DJMax Technika series are not present.

Before playing a song, player can select the number of lines in the note track and the song difficulty. Players can also upgrade statistics such as the length of Fevers, the number of missed notes in the song (called breaks) that will be replaced with 1% hits, and how much the gauge refills during the song. At last, player can select effector to add more difficulty at last screen before starting the game.

Players can get a "Lucky Shot" while touching certain notes. Lucky Shots are special notes that result in additional points gained. The player can increase the probability of Lucky Shots by leveling up.

DJMax Technika Q exclusive songs

DJMax Technika Q introduces 13 original songs. One of these songs also appears in DJMax Respect at release, while all other songs available as DLC pack in Respect.

Song TitleGenreComposerVisualizerVocal
Eternal Fantasy (Miya Vocal Mix)Fantasy PopXeoNNG, HooNMiya
Love☆PanicAcoustic PophiyongD, Nyoungsugarhate
Mukilteo BeachMiami DnBCrooveSARA, DumpingLife
RetentionEthnic GrooveXeoN38, ENTIA J
VortexFull OnElectronic BoutiqueECO
Festa NovaTropical JazzTerraMycinDumpingLife
별빛정원 (Starlight Garden)Starlight PopvneldPunew, ENTIA JLee Jung Eun
Thor (Deep'in Absonant Mix)Melodic TranceXeoNECO
Kal_wrnwNu Skool BreaksLee ZuDumpingLIFE
DeborahKomplextroPaul BazookaPUNEW, DanziLucy
LiarTechno TranceztsECO
Fly AwayMelodic TranceXeoNSB_ENGINEER
Never Ending TECHNIKAElectro FunkStudio LAY-BACKSB_ENGINEERStudio LAY-BACK

Related Research Articles

<i>Popn Music</i> 1998 video game

Pop'n Music, commonly abbreviated as Pop'n, PM or PNM and stylized as pop'n music, is a music video game series in the Bemani series made by Konami. The games are known for their bright colors, upbeat songs, and cute cartoon character graphics. Originally released in 1998, the series has had 22 home releases in Japan as well as 30 mainline arcade versions.

<i>Dance Dance Revolution</i> (1998 video game) 1998 video game

Dance Dance Revolution (DDR), is a music video game, developed by Konami, released in arcades on September 26, 1998 in Japan. Dance Dance Revolution is a unique game involving dance and rhythm that defined the genre. It involves timing and balance by having players use their feet instead of their hands like typical video games. In March 1999, the game was released for North American arcades, and for European arcades under the name Dancing Stage. Dance Dance Revolution is cited as one of the greatest video games ever made. Players and game critics were caught off-guard by the game's addictive qualities winning the new franchise many merits to its design.

<i>DJMax</i> Video game series

DJMax is an action-rhythm video game series created by Neowiz MUCA. Games feature mostly experimental music and visual art from Korean DJs, artists and composers. Known South Korean experimental group Clazziquai Project has also made songs for the series. There are also a few Japanese composers who have given significant contributions to the series.

<i>Killer Instinct</i> Video game series

Killer Instinct is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Microsoft Studios. The original Killer Instinct was released for arcades in 1994; the game was then released for the Super NES and Game Boy in 1995. Its popularity led to a sequel, Killer Instinct 2, which was released for arcades in 1996; the game was then released as Killer Instinct Gold for the Nintendo 64.

<i>DJMax Portable Clazziquai Edition</i> 2008 video game

DJMax Portable Clazziquai Edition is a music video game published and developed by Pentavision in South Korea for the PlayStation Portable released on October 24, 2008. This is the third title for the PlayStation Portable from in the DJMax Portable series after DJMax Portable 2. The game features songs from the Korean band Clazziquai.

<i>DJMax Technika</i> 2008 video game

DJMax Technika is an arcade music game published and developed by Pentavision in South Korea. This was the first game announced as part of the DJMax METRO PROJECT. An international version of the game was released in North America by PM Studios. A sequel to the game, DJMax Technika 2, was announced on March 4, 2010. DJMax Technika Tune is an adaptation of the game for the PlayStation Vita. DJMax Technika Q for the iOS and Android platforms was announced in September 2013, and the global version was released on March 25, 2014. On December 9, 2013, it was announced that the online service for DJMax Technika 2 and DJMax Technika 3 would be closed on December 31, 2013.

<i>DJMax Portable Black Square</i> 2008 video game

DJMax Portable Black Square is a music game for the PlayStation Portable developed by South Korean developer Pentavision released on December 24, 2008. This is the fourth major game of the DJMax series released for the PSP. The game includes various enhancements and new features built on from DJMax Portable 2 and DJMax Portable Clazziquai Edition. The original aim was to launch the game in November, however due to numerous bugs or piracy issues with DJMax Portable Clazziquai Edition, the release of DJMax Portable Black Square was postponed. The game was released in Japan on March 22, 2012, it removes the autocorrect feature and Japanese is the only language option available, yet most of the game retains English titles for songs, artwork and so on.

<i>DJ Max Fever</i> 2009 video game

DJ Max Fever is a music game for the PlayStation Portable developed by Pentavision and PM Studios. It was released in 2009. Although the franchise has made several appearances in Asia, DJ Max Fever is the first DJMax released in the United States and Europe. The game is a compilation of DJMax Portable and DJMax Portable 2 along with additional features. By decision of PM Studios, it is the only title in the DJMax series with a space between words "DJ" and "Max". A digital version of the game was released in 2010 on PlayStation Network, but later removed due to licensing expiration.

<i>DJMax Trilogy</i> 2008 video game

DJMax Trilogy is a rhythm action game with five difficulty modes ranging from limited four-key gameplay to a challenging eight-key setup. As notes are played with perfect accuracy, a "fever gauge" will be charged. When it is fully charged, Fever can be activated. Fever acts as a multiplier to score and it varies between x2 and x5.

<i>DJMax Technika 2</i> 2010 video game

DJMax Technika 2 is a music arcade game published and developed by Pentavision in South Korea, and is a sequel to the earlier DJMax Technika arcade game.

<i>Mobile Suit Gundam: Extreme Vs.</i> 2010 video game

Mobile Suit Gundam: Extreme Vs. is a 3D arcade fighting game and the second latest in the series of Gundam VS video game series developed and published by Namco Bandai Games prior to Gundam Versus which is on PS4. Extreme Vs. is the sequel to Mobile Suit Gundam: Gundam vs. Gundam NEXT. The game was first unveiled at the AOU 2010 and released on September 28, 2010. The game was later released on the PlayStation 3 on December 1, 2011, featuring balance tweaks.

<i>DJMax Portable 3</i> 2010 video game

DJMax Portable 3 is a music game for the PlayStation Portable published and developed by Pentavision in South Korea, and is a sequel to the earlier DJMax Portable games. DJMax Portable 3 was announced shortly after DJMax Technika 2 was announced. The official trailers from PM Studios and Pentavision quickly followed. It is the seventh installment of the game for the PlayStation Portable, and regarded as the actual sequel to DJMax Portable 2 since Clazziquai and Black Square branched out for the METRO Project in 2008, Fever for the North American release and the Technika series globally.

<i>Reflec Beat</i> Video game series

Reflec Beat is a series of music video games by Konami which debuted in 2010. Reflec Beat uses a touch screen as its main method of control - the first in the Bemani series to do so - and has gameplay based on 2-player competition, which has been compared to air hockey.

DJMax Mobile is a version of the DJMax rhythm action game specifically developed for mobile phones. As of 2011, two separate titles exists of the game from separate developers who licensed the DJMax brand from the Pentavision. These mobile games were available only in Korea. DJMax Mobile has two different gameplay styles. First mode is similar to DJMax Portable series where you press physical buttons at a specific time. However, if you mobile phone has a touch-screen capability you can also play the game in year 2009 version using mode which is similar to DJMax Technika where you do very specific touch gestures to control the game. DJMax Mobile games are not considered as a part of the main game series because they weren't developed by Pentavision and quality of these games is average even when compared to other similar mobile games. Both of these games are discontinued. The spiritual successor for the DJMax Mobile series is called Tap Sonic.

<i>Beatmania IIDX 19: Lincle</i> 2011 video game

Beatmania IIDX 19: Lincle is the 19th installment of Beatmania IIDX series. The location test itself was announced on April 18, 2011. The location test was held first on Akihabara on April 20, 2011. Umeda's location test started on April 22, 2011, and both ended on April 25, 2011. Fukuoka and Nagoya had their location test started from April 28, 2011 until May 1, 2011. Kyoto and Sapporo's location test started on May 6, 2011 until May 8, 2011. It was released on September 15, 2011.

<i>DJMax Technika 3</i> 2011 video game

DJMax Technika 3 is a music arcade game published and developed by Pentavision in South Korea, and is a sequel to the earlier DJMax Technika 2 arcade game in the DJMax game series.

<i>DJMax Technika Tune</i> 2012 video game

DJMax Technika Tune is a music game for the PlayStation Vita published and developed by Pentavision Studio in South Korea, and is an adaptation of the earlier DJMax Technika arcade game series. It is the 16th title in the DJMax series.

<i>DJMax Ray</i> 2012 video game

DJMax Ray is a music mobile game developed by Pentavision Studio and published by Neowiz Internet in South Korea, and is an adaptation of the earlier DJMax titles Tap Sonic and DJMax Portable.

<i>Beatmania IIDX 22: Pendual</i> 2014 video game

Beatmania IIDX 22: Pendual is a music video game and the 22nd installment of Beatmania IIDX series of video game, a part of the long-running Bemani series. The theme of the game revolves around the concept of time with the theme split between the present and the future; Pendual itself is a portmanteau of "pendulum" and "dual". The UI mainly features white to symbolize the present and purple to symbolize the future. It was first announced during the BEMANI Namahōsō event on June 4, 2014, with location testing held from June 13 to 15, 2014. It was released on September 17, 2014.

<i>DJMax Respect</i> 2017 rhythm video game

DJMax Respect is a rhythm game developed by Rocky Studio and Neowiz MUCA and published by Neowiz Games. It was released for the PlayStation 4 in 2017, for Microsoft Windows in 2020, and Xbox One and Xbox Series X|S in 2022 as part of ID@Xbox. In Japan, the game was published by Arc System Works. It is a reboot of and the latest installment in the DJMax rhythm game series.