Daedalus Entertainment was a Canadian game company that produced role-playing games and game supplements.
Daedalus Games began when Robin Laws approached Jose Garcia in 1993 with an idea for a Hong Kong Action Cinema RPG; Garcia liked the idea, but the RPG Nexus: The Infinite City was his first priority, and was published in 1994 with Garcia as the main designer and developer, with Laws, Bruce Baugh, and Rob Heinsoo as additional authors. [1] : 256 Daedalus Games was incorporated as Daedalus Entertainment in preparation for publishing the Hong Kong action game Laws had intended, but Garcia liked the setting that Laws was working on and decided to use it as a basis of a collectible card game to take advantage of the CCG market and Daedalus published this game as Shadowfist (1995). [1] : 256 Daedalus Entertainment published the role-playing game Feng Shui (1996), designed by Laws using a variant of the Nexus game system; Laws also designed supplements for Feng Shui. [1] : 256
When the CCG market crashed in 1997, the staff of Daedalus were laid off or quit, leaving Jose Garcia and his sister Maria as the only people working for the company. [1] : 256 Daedalus filed for chapter 11 bankruptcy protection, and when the company sold off a few of its properties a few years later, Feng Shui went to Laws. [1] : 256 Stephan Michael Sechi had licensed the rights to Daedalus to publish a new edition of Talislanta by Robin Laws, but Daedalus faltered before its version saw print.
Robin D. Laws is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Feng Shui is a martial arts-themed role-playing game, designed by Robin Laws, published first by Daedalus Entertainment and now by Atlas Games. The game shares its setting with the collectible card game Shadowfist. The system is simple, with most detail being in the game's combat system. Combat is made to flow quickly, moving from one action scene to another very quickly. It was inspired and based on Hong Kong style action movies. The characters begin at a high level of skill, as appropriate for protagonists in the source films.
Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas, they have published several role-playing game–related products. They won several awards for their games including multiple Origins, ENnie, Pen & Paper, and Inquest Fan Awards.
Shadowfist was created by Robin Laws and Jose Garcia. It was released in June 1995 as a collectible card game (CCG), but was shifted to a fixed distribution of cards as of 2013. It shares the same background as the Feng Shui role-playing game, also by Laws and Garcia and released the following year. In September 2018 ownership of Shadowfist switched to Vetusta Games.
Rob Heinsoo is an American tabletop game designer. He has been designing and contributing to professional role-playing games, card games, and board games since 1994. Heinsoo was the lead designer on the 4th Edition of Dungeons & Dragons (2008), and is co-designer of the 13th Age roleplaying game along with Jonathan Tweet. He has also designed and contributed to role playing, miniatures and card games, and a computer game.
Greg Stolze is an American game designer, writer and novelist, whose work has mainly focused on writing for role-playing games and related intellectual properties.
John Scott Tynes is an American writer best known for his work on role-playing games such as Unknown Armies, Delta Green, Puppetland, and for his company, Tynes Cowan Corporation. Under its imprint, Pagan Publishing, Tynes Cowan Corp. produces third-party books for the Call of Cthulhu role-playing game under license from Chaosium as well as fiction and non-fiction books under its imprint, Armitage House.
Chris Pramas is an American game designer and writer, as well as a founder of Green Ronin Publishing. He is best known as the designer of the Dragon Age RPG, Warhammer Fantasy Roleplay, and Freeport: The City of Adventure.
Robert J. Schwalb is a writer in the role-playing game industry, and has worked as a game designer and developer for such games as Dungeons & Dragons, A Song of Ice and Fire Roleplaying, Warhammer Fantasy Roleplay, and many other RPG supplements.
Nexus: the Infinite City is a role-playing game designed by Jose Garcia and published by Daedalus Games. Its setting is a meta-city made up of reality chunks of various realities of the megaverse.
A tabletop role-playing game, also known as a pen-and-paper role-playing game, is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game.
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards, introduced with Magic: The Gathering in 1993.
John A. Nephew is a game designer who has worked primarily on role-playing games.
M. Alexander Jurkat is an attorney, and a game designer who has worked primarily on role-playing games.
Bard Games was an American game company that produced role-playing games and game supplements.
Hong Kong Action Theatre! is a martial arts role-playing game published by Event Horizon Productions in 1996. A revised edition was published by Guardians of Order in 2001.
Stephan Michael Sechi is a game designer who has worked primarily on role-playing games.
Jose Garcia is a game designer who has worked primarily on role-playing games.
John Zinser is an American game designer who has worked primarily on collectible card games and role-playing games.
Gareth-Michael Skarka is an e-book author and game designer who founded Adamant Entertainment and has worked primarily on e-published role-playing games.