Peter D. Adkison | |
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Alma mater | Walla Walla College University of Washington |
Occupation(s) | CEO, Owner of Gen Con |
Peter D. Adkison [1] is an American game designer and businessman who is the founder of Wizards of the Coast, where he held the role of CEO from 1993 to 2001.
During Adkison's tenure, Wizards of the Coast rose to the status of a major publisher in the hobby game industry. Wizards achieved success with its creation of Magic: the Gathering , which started the collectible card game genre. It also distributed the Pokémon trading cards, and later acquired TSR, publisher of the Dungeons & Dragons role-playing game, releasing a successful new edition.
Adkison is the current owner of Gen Con, a major yearly game convention in the Midwest. In 1999, Adkison sold Wizards of the Coast to Hasbro, remaining with the company until January 2001. [1]
As a longtime fan of role-playing games (RPGs), Adkison has become an advocate for indie RPGs. His own game design work includes The Primal Order , a "capstone system" for use with any of a number of different role-playing games.
As a child, Adkison enjoyed playing strategy games and war games. In 1978, he was exposed to Dungeons & Dragons , which "blew [him] away." [2] His friend, Terry Campbell, suggested the idea of starting a game company to Adkison and his friends using the name "Wizards of the Coast", based on a guild of which one of their player characters was a member. [3] : 276
In the early 1980s, Adkison self-published a wargame for fantasy role-playing games called Castles & Conquest, using the "Wizards of the Coast" brand. [3] : 276 In 1981, he created a Dungeons & Dragons campaign titled Chaldea, which he continues to run today. [2]
As of 2002, Adkison was running two Dungeons & Dragons campaigns and playing in three. [4] He enjoys a wide variety of games including Magic: the Gathering , Twitch, The Settlers of Catan , Robo Rally , Call of Cthulhu , Vampire: The Masquerade , and the Legend of the Five Rings Roleplaying Game . [2]
While working at Hidden City Games, his public biography from 2005 claimed that he was married to Melissa Reis Adkison. [5]
In 2014, Adkison married Dee Fenton. [6]
Adkison received a Bachelor of Science degree in Computer Science from Walla Walla College in 1985. [1] He also has a MBA degree from the University of Washington. [5] From 1985 to 1991, he worked as a systems analyst for Boeing. [1]
While working for Boeing, he became involved in the founding of Wizards of the Coast. [1] Adkison suggested to his friend, Ken McGlothlen, that they start a company, and Wizards of the Coast was soon founded on May 23, 1990. [3] : 276 The company began working on its first project – Adkison's own The Primal Order – immediately, although it was not released until April 1992. [3] : 276–277 Adkison asked game designer Richard Garfield to develop a game that would be cheaper to produce than Garfield's proposed board game RoboRally ; Garfield developed his idea to combine baseball cards with a card game into what would eventually become Magic: The Gathering (1993). [3] : 278 With that game's success, Adkison began working full-time for Wizards of the Coast. [1] As TSR was facing financial insolvency, Ryan Dancey of Five Rings Publishing Group brokered a deal for the purchase of TSR and then brought it to Adkison; Wizards of the Coast announced their purchase of TSR on April 10, 1997. [3] : 281 Adkison paid about US$30 million for TSR, including payment of debts, and bought Five Rings Publishing as part of the deal. [3] : 30 Adkison appointed Mary Kirchoff to manage TSR's book publishing division, and Bill Slavicsek the head of RPG research and development; he also made Lisa Stevens the brand manager for the RPGA and Greyhawk, and put Ryan Dancey in charge of TSR's business and marketing concerns. [3] : 282 He improved TSR's relationship with Gary Gygax and Dave Arneson by making favorable financial and legal arrangements with them. [3] : 282 Adkison also restored the company's relationship with Margaret Weis, Tracy Hickman, and R.A. Salvatore. [3] : 282 Adkison was planning a third edition of Dungeons & Dragons even during the TSR acquisition, and put Bill Slavicsek in charge of the design team, later naming Jonathan Tweet the new leader of the third edition project. [3] : 286 Adkison was an old friend of Christian Moore from Last Unicorn Games, and when that company was having its own financial troubles, Wizards of the Coast purchased it in July 2000. [3] : 316
Hasbro purchased Wizards of the Coast in 1999. [3] : 286 Adkison began working on a Dungeons & Dragons MMORPG based on a design from Richard Garfield and Skaff Elias. [3] : 290 According to game designer Ed Stark, Adkison said, "Look, computer gaming is the future of roleplaying. We've got to get involved in this." [7] However, Hasbro folded up the D&D computer rights into Hasbro Interactive and then sold them to Infogrames, leaving Wizards with no rights to publish D&D computer games; Adkison thus tendered his resignation, effective December 31, 2000. [3] : 290 In January 2001, Adkison sold Wizards of the Coast to Hasbro [1] and entered "semi-retirement", engaging in rock-climbing and "lying around". [8] In May 2002, Adkison purchased Gen Con from Hasbro, which he had been attending since 1992. [8] Adkison says he has "always loved" Gen Con. [4]
As of 2005, Adkison is the CEO of Hidden City Games, publishers of the Bella Sara collectible card game for girls. As of 2013, he has started a production company known as Hostile Work Environment LLC.
In 1999, Pyramid magazine named Peter Adkison as one of The Millennium's Most Influential Persons "at least in the realm of adventure gaming". [9]
Dungeons & Dragons is a fantasy tabletop role-playing game (RPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast, now a subsidiary of Hasbro, since 1997. The game was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre.
Richard Channing Garfield is an American mathematician, inventor and game designer. Garfield created Magic: The Gathering, which is considered to be the first collectible card game (CCG). Magic debuted in 1993 and its success spawned many imitations. Garfield oversaw the successful growth of Magic and followed it with other game designs. Included in these are Keyforge, Netrunner, BattleTech(CCG), Vampire: The Eternal Struggle, Star Wars Trading Card Game, The Great Dalmuti, Artifact and the board game RoboRally. He also created a variation of the card game Hearts called Complex Hearts. Garfield first became passionate about games when he played the roleplaying game Dungeons & Dragons, so he designed Magic decks to be customizable like roleplaying characters. Garfield and Magic are both in the Adventure Gaming Hall of Fame.
TSR, Inc. was an American game publishing company, best known as the original publisher of Dungeons & Dragons (D&D). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for D&D, a new type of game he and Dave Arneson were co-developing, so he founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. Dungeons & Dragons is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular D&D as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his other son Kevin, making the two Blume brothers the largest shareholders in TSR Hobbies.
Wizards of the Coast LLC is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division.
David Lance Arneson was an American game designer best known for co-developing the first published role-playing game (RPG), Dungeons & Dragons, with Gary Gygax, in the early 1970s. Arneson's early work was fundamental to the role-playing game (RPG) genre, pioneering devices now considered to be archetypical, such as cooperative play to develop a storyline instead of individual competitive play to "win" and adventuring in dungeon, town, and wilderness settings as presented by a neutral judge who doubles as the voice and consciousness of all characters aside from the player characters.
Monte Cook is an American professional tabletop role-playing game designer and writer, best known for his work on Dungeons & Dragons.
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast, originally developed for the 3rd edition of Dungeons & Dragons. The system is named after the 20-sided dice which are central to the core mechanics of many actions in the game.
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees.
Jeff Grubb is an author of novels, short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the Dragonlance campaign setting under Tracy Hickman, and the Forgotten Realms setting with Ed Greenwood. His written works include The Finder's Stone Trilogy, the Spelljammer and Jakandor campaign settings, and contributions to Dragonlance and the computer game Guild Wars Nightfall (2006).
Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry. He was the co-creator of Dungeons & Dragons 3rd Edition and the longtime author of the "Sage Advice" column for Dragon Magazine.
Mary L. Kirchoff is an American author of fantasy and young adult novels.
Bill Slavicsek is an American game designer and writer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.
Lisa Stevens is an American editor, CEO and founder of Paizo Publishing, and COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game Ars Magica. She later worked at White Wolf and Wizards of the Coast before founding Paizo. She announced her gradual retirement from her role in June 2020.
Sigil is a fictional city and the center of the Planescape campaign setting for the Dungeons & Dragons fantasy role-playing game.
The role-playing game Dungeons & Dragons (D&D), which receives significant attention in the media and in popular culture, has been the subject of numerous controversies. The game sometimes received unfavorable coverage, especially during its early years in the early 1980s. Because the term D&D may be mistakenly used to refer to all types of role-playing games, some controversies regarding D&D mistakenly pertain to role-playing games in general, or to the literary genre of fantasy. Some controversies concern the game and its alleged impact on those who play it, while others concern business issues at the game's original publisher, TSR. The game is now owned by Wizards of the Coast.
Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction. He was the senior manager for the Dungeons & Dragons research and design team. He co-led design for the 5th edition of the game. He also worked on the Castle Ravenloft board game, and various compendium books for 3rd, 4th, and 5th editions Dungeons & Dragons.
Jon Pickens is an American game designer and editor who has worked on numerous products for the Dungeons & Dragons fantasy role-playing game from TSR and later Wizards of the Coast.
A tabletop role-playing game, also known as a pen-and-paper role-playing game, is a classification for a role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game.
Ryan S. Dancey is a businessman who has worked primarily in the collectible card game and role-playing game industries. He was vice president in charge of Dungeons & Dragons at Wizards of the Coast.