Former editors | JM White, John Jackson Miller Joyce Greenholdt |
---|---|
Categories | Collectible card games |
Frequency | Monthly |
Founded | 1994 |
Final issue Number | April 2009 131 |
Company | SCRYE, Inc. |
Country | United States |
Language | English |
ISSN | 1540-0565 |
SCRYE (Scrye Collectible Card Game Checklist and Price Guide) was a gaming magazine published from 1994 to April 2009 by Scrye, Inc. [1] [2] It was the longest-running periodical to have reported on the collectible card game hobby. It was also the leading print resource for secondary-market prices on Magic: The Gathering . The name, a registered trademark, is adapted from the Middle English word scry meaning "to foretell the future through a suitable medium".
Joanne M. White, publisher of the role-playing game magazine Cryptych , launched the magazine in mid-1994 after being introduced to Magic by its publisher, Wizards of the Coast's Peter Adkison, in July 1993. [3] : 78 Issue #4, dated February 1995, was the first issue to carry a publication date, leaving the magazine's exact launch date difficult to determine.
In 1996 SCRYE published a second magazine as a market test. The magazine Mastyr, covered tournament Magic. Sales were not strong enough to support a separate publication and the features of Mastyr were rolled into SCRYE after a single issue.
White sold the magazine on November 15, 1999, to Krause Publications, [1] which was later acquired by F+W Publications Inc. John Jackson Miller became the editor and added collectible miniatures game coverage to the magazine in 2000 prior to the release of Mage Knight . Under later editor Joyce Greenholdt, the magazine's frequency increased to monthly. Miller and Greenholdt also produced two volumes in 2001 and 2003 covering all collectible card and miniature games to date, the Scrye Collectible Card Game Checklist and Price Guide.
On Nov. 15, 2006, the magazine's publisher purchased gamingreport.com
, an independent game news site, to serve as the official website for the magazine.
On January 29, 2009, the magazine's publisher sent an email to staff and contributors of SCRYE announcing their intent to cease publication of the magazine after the April 2009 edition, the magazine's 131st regular issue. In that issue, the magazine's editors suggested that the decision to cease publication was due, at least in part, to financial problems resulting from the economic crisis in the United States: "The reason behind this decision should come as no surprise to anyone who's been paying attention to recent events, both within our hobby and in the world in general...as things stand, we cannot continue to publish the magazine profitably while still providing the level of quality entertainment and information that you, our readers, need and deserve in exchange for your money." [4]
White would send copies of Magic: The Gathering card lists to retailers before each issue, and they would mark the prices at which each individual card was sold. [3] : 78 She collected this information into a spreadsheet in order to create a printable price guide with low, median, and high prices received from responding retailers, who were paid for their input. [3] : 78
Initially created as a price guide for Magic: The Gathering cards, SCRYE also provided prices and strategy tips for the many other collectible and trading card games that followed. In the mid-1990s, SCRYE and InQuest were, by far, the two CCG magazines with the largest circulation.
When collectible card games underwent a second surge of popularity in the United States with the 1999 release of Pokémon , White added translations of Japanese cards to the magazine.
The magazine has produced a number of affiliated one-shot publications, including ones devoted to Pokémon, Magic, and The Lord of the Rings collectible card games. The "Scrye counter", one of the earliest pewter miniature scorekeeping devices specifically designed for collectible card games, was produced in the mid-1990s by Reaper Miniatures through a licensing agreement with the magazine.
Netrunner is an out-of-print collectible card game (CCG) designed by Richard Garfield, the creator of Magic: The Gathering. It was published by Wizards of the Coast and introduced in April 1996. The game took place in the setting for the Cyberpunk 2020 role-playing game (RPG), but it also drew from the broader cyberpunk genre.
In collectible card games, digital collectible card games and collectible miniature wargames, a booster pack is a sealed package of cards or figurines, designed to add to a player's collection. A box of multiple booster packs is referred to as a booster box.
Vampire: The Eternal Struggle is a multiplayer collectible card game published by White Wolf Publishing. It is set in the World of Darkness and is based on the Vampire: The Masquerade roleplaying game.
InQuest Gamer was a monthly magazine for game reviews and news that was published from 1995 to 2007. The magazine was published by Wizard Entertainment.
BL Publishing was a division of Games Workshop, and was split into three sections:
Redemption is a collectible card game based on the Bible. It involves Biblical characters, places, objects, and ideas. The object of the game is for players to use their Heroes to rescue Lost Souls by defeating their opponent's Evil Characters, with the first player to rescue five Lost Souls winning the game. Redemption was first published in July 1995 by Cactus Game Design and its creator, Rob Anderson, continues to develop and produce the game and is the final authority on rulings.
The Duelist was a trading card game magazine published by Wizards of the Coast.
Dixie is an out-of-print collectible card game that uses dice and special trading cards to allow players to refight famous American Civil War battles, such as the battles of First Bull Run, Shiloh, and Gettysburg. It was produced in 1994 by Columbia Games with rules loosely based on its 'wooden block' series of games.
Galactic Empires is an out-of-print collectible card game with a science fiction theme. It was published by Companion Games in 1994 until the company's bankruptcy in 1997.
Blood Wars is an out-of-print collectible card game produced by TSR, based on the Planescape campaign setting from Dungeons & Dragons.
A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards. It was introduced with Magic: The Gathering in 1993.
Matt Forbeck is an American author and game designer from Beloit, Wisconsin.
Kult is an out-of-print collectible card game by Target Games and Heartbreaker Hobbies. It is based on a role-playing game of the same name.
Flights of Fantasy is a collectible card game.
Eagles, also called Eagles: Waterloo, is an out-of-print collectible card game (CCG) published by Columbia Games in 1995.
Echelons of Fire is an out-of-print collectible card game by Medallion Simulations.
James Bond 007 is an out-of-print collectible card game by Target Games and Heartbreaker Hobbies.
Singles are individual trading or game cards sold by hobby stores, online stores, or by individual collectors. These individual cards are usually of higher value than contemporary cards which are often sold as "bulk" or as a personal collection. Ordinary collectible cards serve little function beyond memorabilia, but CCGs are also used in game tournaments. Generally, collectible card games (CCG) fetch initial higher prices than trading cards because of the dual nature of being both a game and a collectible. Prices will fluctuate for CCGs as cards become legal or illegal to play in certain game formats.