Released | 10 September 2007 | ||
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Size | 195 cards (60 rare, 60 uncommon, 60 common, 15 basic land) | ||
Expansion code | MED, ME2, ME3, ME4 | ||
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Masters Edition is a series of Magic: The Gathering expansions that have been released exclusively for Magic: The Gathering Online . Each set consists of reprints from early Magic sets that had yet to be released to Magic Online. To date, four incarnations of Master's Edition, as well as a spinoff have been released:
Magic: The Gathering is both a collectible and digital collectible card game created by Richard Garfield. Released in 1993 by Wizards of the Coast, Magic was the first trading card game and has approximately twenty million players as of 2015, and over twenty billion Magic cards produced in the period from 2008 to 2016 alone.
Magic: The Gathering Online is a video game adaptation of Magic: The Gathering, utilizing the concept of a virtual economy in order to preserve the collectible aspect of the card game. It is played through an Internet service operated by Wizards of the Coast, which went live on June 24, 2002. Users can play the game or trade cards with other users. It is only officially available for the Microsoft Windows operating system.
Mirage was the first official block structure in Magic: The Gathering. This new block structure consisted of three expansion sets and would continue for nearly two decades, finally ending with Khans of Tarkir in 2014. The new block structure also set up the precedent that the first set in the block also became the name for the entire block. Mirage block consisted of three sets: Mirage, Visions and Weatherlight.
Ice Age is a block of three sets in Magic: The Gathering, consisting of the Ice Age, Alliances and Coldsnap sets. It is also the titular first set in the block. The Ice Age set is the eleventh set and the sixth expansion set, released in June 1995. Set in the years from 450 to 2934 AR, the set describes a world set in perpetual winter due to the events in Antiquities. Ice Age was followed up June 1996 with Alliances, the fourteenth Magic: The Gathering set and eighth expansion set.; and on July 21, 2006 with Coldsnap. The time period between Alliances and Coldsnap was the longest period of time between the beginning and the completion of a full block in Magic. Originally, the set Homelands, released in October 1995, was the second set in the Ice Age block, but following the release of Coldsnap, Homelands was removed from the block in favor of Coldsnap.
In Magic: The Gathering, Power Nine is a set of nine cards that were only printed early in the game's history, consisting of Black Lotus, Ancestral Recall, Time Walk, Mox Pearl, Mox Sapphire, Mox Jet, Mox Ruby, Mox Emerald, and Timetwister.
Masters sets released in both "paper" and real-life began to be released in 2013 with the release of Modern Masters; these new Masters sets also consisted entirely of reprints, but with more of a focus on cards scarce in real-life as well as new drafting environments.
Invasion was the first expansion released on Magic Online. Since then, the older expansions from Mirage forward have been retroactively released with accompanying draft and sealed queues. The sets before Mirage, however, were not built for limited play and did not present a fun or balanced draft environment. [1] Because of the nature of the online environment, most cards enter the system through drafting. The Masters Edition series is Wizards of the Coast's solution to bring the game's earliest cards online in draftable sets.
Beginning with Masters Edition III, cards from the Portal set were included in the Master's Editions.
Portal is the name given to the three Magic: The Gathering starter level sets. The original Portal was released on May 1, 1997, followed by Portal Second Age on June 24, 1998 and Portal Three Kingdoms on July 6, 1999. The Portal set was inspired by Chinese mythology; Three Kingdoms in particular by Chinese historical novel Romance of the Three Kingdoms by Luo Guanzhong.
All cards in each Masters Edition set are available in regular and premium foil versions. As all of the cards were originally released before the foiling process was introduced to Magic and most have not been reprinted since, these cards are now available as premium foils for the first time and exclusively for Magic Online. Masters Editions II, III, IV have had tribal themes; the original Master's Edition did not.
Similar concept were later used in the design of Modern Masters in paper format, as well as the Vintage Masters in Magic Online.
Masters Edition was originally meant to be drafted with 10th Edition [2] but its popularity led Wizards to create Masters Edition-only drafts. [3] The set heavily focused on nostalgia and included some of the most popular casual cards from the early sets. Notably, it missed powerful early cards like the Alpha, Beta, Unlimited, and Revised dual lands.
While Masters Edition was rather unspecifically designed to bring some older cards to Magic Online, Masters Edition II was designed to bring more specific cards to the environment. The second installment of the series was to bring the youngest, previously unreleased cards to Magic Online. It thus consists mainly of cards from Fallen Empires , Ice Age , Homelands , and Alliances . [4]
Unlike the first Masters Edition, this set was meant to be drafted on its own. However, as head designer Erik Lauer admits in an article, "Masters Edition II wasn't a fan favorite." The limited environment was supposed to be slow and strategic, but often mistakes in drafting and playing were not apparent to players, thus leading to frustration as they could not make sense of the environment. Lauer also admitted that he made "a fair amount of mistakes" in the designing of the set. [4]
The Snow supertype was a major mechanic in Masters Edition II. It functions like a tag. It has no effect on gameplay on its own, but there are many cards in Masters Edition II that care whether a card is a snow card. Masters Edition II has a minor tribal theme. Fungus, Orc, and Soldiers appear in limited quantities. The number of cards synergistic with these creatures' tribes is also very limited, although there are a few cards like Fungal Bloom and Orcish Captain that encourage playing tribal cards.
Masters Edition III consists mainly of cards from The Dark , Legends , and Portal Three Kingdoms . [4] While The Dark and Legends reflect the era Masters Edition III cards should be mostly from, the Portal Three Kingdoms cards are arguably the most distinctive part of ME3 even though that set was released five years after Legends and The Dark. This is because one of the most widely used creature abilities in Magic, "Flying", is almost completely replaced by its Portal Three Kingdoms counterpart, "Horsemanship". The other mechanics employed in Masters Edition III are multicolored cards and Legendary Creatures. Masters Edition III has a minor tribal theme of Faeries, Kobolds, and Minotaurs. [4] Masters Edition III also reprints six World Enchantments.
The fourth installment of the series consists mainly of cards from Beta , Arabian Nights , Antiquities , and the Portal sets. [4] While Beta, Arabian Nights, and Antiquities reflect the era Masters Edition IV cards should mostly be from, the Portal and Starter cards in the set were necessary to create an enjoyable limited environment. Otherwise the number of creatures with an acceptable power level would have been too small. [1] The mechanics employed in Masters Edition IV focus on artifacts. Finally Birds, Zombies, Goblins, and Elephants are the tribes used in Masters Edition IV. [4] The most prominent exception to this are the original dual lands, which had been previously printed across two sets, but here are reprinted in their entirety.
Vintage Masters was announced on October 21, 2013, and was released on June 16, 2014, with Prereleases starting on June 13, 2014. The set includes the Power Nine, along with new cards from Conspiracy (a recent set not released in Magic Online) and is designed to be usable for Booster Draft and Sealed Deck. [5]
Notable cards from the original Masters set include the blue staple Force of Will and black staple Hymn to Tourach
Notable cards from Masters Edition II include the allied dual lands (Badlands, Savannah, Taiga, Tundra and Underground Sea) as well as the cards Imperial Seal, Mana Crypt, and Necropotence.
Notable cards from Masters Edition III include the Vintage staple Bazaar of Baghdad, the counterspell Mana Drain and the enemy colored dual lands (Bayou, Plateau, Scrubland, Tropical Island, and Volcanic Island).
Masters Edition IV has a large number of powerful and/or iconic cards. Balance, Channel, Demonic Tutor, Fastbond, Library of Alexandria, Mana Vault, Regrowth, Sol Ring, Strip Mine, Time Vault, and Wheel of Fortune are all currently restricted in Vintage. Mishra's Workshop is banned from Legacy and a cornerstone of Vintage play. Finally Maze of Ith, Sinkhole, Swords to Plowshares, and the original dual lands are all powerful and iconic cards from the game's past. It also released either an Urza's Mine, Urza's Power Plant, or Urza's Tower in place of a basic land.
Magic: The Gathering Limited Edition is the first Magic: The Gathering card set. It premiered in a limited release at Origins Game Fair in 1993, with a general release that August. The initial print run of 2.6 million cards sold out quickly, and a new printing run was released in October 1993. These two runs are known as Limited Edition Alpha and Limited Edition Beta, or just Alpha and Beta for short. Although Alpha and Beta are referred to as different sets by some, officially they are the same set; Wizards of the Coast had expected that people wouldn't necessarily be able to tell the two press runs apart. Beta fixed a number of misprints and errors on cards. The printer accidentally used different corner rounding dies for the second run, resulting in Alpha cards being noticeably distinct in shape and appearance from Beta cards and all subsequent cards. The Beta printing also included a revised rulebook with a number of clarifications, although creator Richard Garfield's short fiction "Worzel's Tale" was removed to make room. The print run of Beta is given as 7.3 million or 7.8 million depending on the source. Despite the set's print run being about three times as big as Alpha's, Beta sold out as quickly as its predecessor.
Ron Spencer is an American illustrator whose most famous work has been for the collectible card game Magic: The Gathering.
The collectible card game Magic: The Gathering published seven expansion sets from 1993–1995, and one compilation set. These sets contained new cards that "expanded" on the base sets of Magic with their own mechanical theme and setting; these new cards could be played on their own, or mixed in with decks created from cards in the base sets. With Magic's runaway success, many of the printings of these early sets were too small to satisfy the rapidly growing fanbase. Cards from them became rare, hard to find, and expensive. It was not until Fallen Empires and Homelands that Wizards of the Coast was able to print enough cards to meet demand; additionally, Wizards of the Coast published Chronicles, a reprint set that helped fix many of the scarcity issues with the earliest sets.
Onslaught is a Magic: The Gathering expert-level block. It consists of the expansion sets Onslaught, Legions and Scourge. The block's main theme is creature types, and much of the game play concerns interactions between these "tribes". The story continues the saga of the Mirari from the previous block of expansion sets. Onslaught was the last block printed before the "modern" card face style was introduced.
Dominaria is a Magic: The Gathering expansion set. It is not part of a block. In celebration of Magic the Gathering's 25th anniversary, the story returned to the plane of Dominaria. The expansion was released on April 27, 2018.
The collectible card game Magic: The Gathering published nine core sets from 1993–2007, also referred to as basic sets and base sets. These sets consisted entirely of reprints, usually focusing on staple cards Wizards of the Coast felt should always be available. These cards were generally simpler than cards in expansion sets, omitting multicolored cards, and used only the original abilities and keywords of Magic such as Flying, Trample and Haste. As Magic grew, the base sets were considered descendants of the original Limited Edition, and shaped the default setting and feel of Magic. In contrast, Magic "expansion sets" usually chose a particular theme, such as artifacts for Antiquities. All cards were given a white border to mark them as reprints, with a few exceptions. From Fourth Edition in 1995 onward, a new base set would come out once per two years in the spring or early summer; for tournament play, that set would be legal for two years in the Standard format until the next core set replaced it.
Time Spiral is a Magic: The Gathering expert-level block consisting of the expansion sets Time Spiral, Planar Chaos and Future Sight. It is set on the plane of Dominaria, the first time that that plane had been visited since 8th Edition.
The collectible card game Magic: The Gathering has released compilation sets, reprint sets, and box sets over its history. These are distinct from core sets and expansion sets, the most heavily marketed sources of new cards. With the exception of Chronicles, reprint sets generally do not affect tournament legality in supported formats; for example, cards reprinted in the Modern Masters reprint set, while legal for tournament play, did not necessarily cause the card to be included in the "Standard" environment.
Magic: The Gathering formats are various ways in which the Magic: The Gathering collectible card game can be played. Each format provides rules for deck construction and gameplay, with many confining the pool of permitted cards to those released in a specified group of Magic card sets. The DCI, the governing body that oversees official Magic competitive play, categorizes its tournament formats into Constructed and Limited.
The Zendikar block is a Magic: The Gathering block consisting of the sets Zendikar, Worldwake, and Rise of the Eldrazi. The eponymous setting is a vast, untamed wilderness, whose few bastions of civilization exist primarily for outfitting treasure-seeking expeditions to distant locales. Colossal ancient octahedral stones called "hedrons" float in the sky. A phenomenon known as "the Roil" causes frequent geological upheaval as it sweeps across the land. Unlike the previous two blocks, there is no multicolored theme. Instead, the themes Zendikar and Worldwake revolve around lands, and a theme of an adventure or quest. Rise of the Eldrazi, while part of the Zendikar block creatively and for the sake of constructed tournament rules, is unique mechanically and is designed to be drafted on its own. Drafts in the Zendikar block are either ZEN-ZEN-WWK or ROE-ROE-ROE.
The Urza Block is a Magic: The Gathering block centered on the exploits of Urza Argive. It consists of the expansions Urza's Saga, Urza's Legacy and Urza's Destiny.
The Masques block is a Magic: The Gathering block that is set on the planes of Mercadia, Rath, and plane of Dominaria. It consists of the sets Mercadian Masques, Nemesis, and Prophecy. The Masques block was the first set that is not subject to Wizards of the Coast's Reprint Policy, meaning that none of its cards appear on its Reserved List.
Seven Magic: The Gathering core sets have been released since 2009: Magic 2010, Magic 2011, Magic 2012, Magic 2013, Magic 2014, Magic 2015, and Magic Origins. Unlike 10th Edition and previous core sets, roughly half of each core set was entirely new cards. Beginning with Magic 2010, Wizards decided to introduce new cards into the Core Set so that they could be relevant for both new players as well as veterans. Starting with Magic 2011, core sets have included "returning mechanics", or non-evergreen keywords with cards printed in just one core set. All of these core sets were released in the summer of the year prior to the year in the title - for example, Magic 2010 was released in 2009.
Conspiracy is a Magic: The Gathering set and format released on June 6, 2014, cryptically announced through a strange card at the Born of the Gods prerelease events at a game store in the Philippines. It was designed as the first ever multiplayer draft format and is released as boosters, each with 10 commons, 3 uncommons, 1 rare or mythic rare, 1 "draft matters" card of any rarity, and 1 token or marketing card. The tagline for the set is "Pick. Plot. Play.". Many cards from past expansions show up in Conspiracy, but there are also 65 new cards. Excluding the 13 "Conspiracy"-type cards, which can be only used in Conspiracy or Cube drafts, all of the new cards are legal in the Vintage, Legacy, and Commander formats.