David Kalina

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David Kalina is the co-founder and co-owner of the award-winning game studio Tiger Style. [1] Kalina started Tiger Style with Randy Smith in 2009, and released the award-winning game Spider: The Secret of Bryce Manor, and most recently the Independent Games Festival nominated game Waking Mars.

Tiger Style

Tiger Style is an American independent video game studio. The studio was founded by industry veterans Randy Smith and David Kalina in 2009. Their first title Spider: The Secret of Bryce Manor, was released in August 2009, followed by Waking Mars in 2012. They are a fully independent collective of designers, artists, and musicians. The studio is known for working remotely, and is known for their cooperative pay structure, distributing royalties among the game production teams.

Randy Smith (game designer) video game designer

Randy Smith is an American game designer. He co-owns and is the creative director of Tiger Style. He has worked extensively on the Thief series with both Looking Glass Studios and Ion Storm.

<i>Spider: The Secret of Bryce Manor</i> 2009 video game

Spider: The Secret of Bryce Manor is a 2009 side-scrolling action-puzzle video game for iOS and Android, developed and published by Tiger Style. The player takes control of a spider who comes to reside in to the deserted Bryce Manor and must spin webs to trap various types of insects, whilst simultaneously ascertaining what happened to the former residents of the manor. The game received critical acclaim and won multiple awards. Originally released in August, a Director's Cut update replaced the original version on the App Store in December. The update added ten levels, twenty-four Game Center achievements, new music, more story elements and an insect. A year after the game's initial release, a HD version was released for the iPad. In 2013, the game was also released for Android. A sequel, Spider: Rite of the Shrouded Moon, was released in August 2015 for iOS, Android, Windows, Mac and Linux.

Kalina is a games industry veteran, previously working on projects such as Tom Clancy's Splinter Cell, Deus Ex: Invisible War, and the Thief series. Kalina currently resides in Melbourne, Australia.

Tom Clancy's Splinter Cell is a series of award-winning stealth video games, the first of which was released in 2002, and their tie-in novels. The protagonist, Sam Fisher, is a highly trained agent of a fictional black-ops sub-division within the NSA, dubbed "Third Echelon". The player controls Fisher to overcome his adversaries in levels. All the console and PC games in the series were positively received, and the series is commercially successful. The series, along with Assassin's Creed, is considered to be one of Ubisoft's flagship franchises, selling more than 31 million copies as of 2011.

<i>Deus Ex: Invisible War</i> 2003 action role-playing video game

Deus Ex: Invisible War is an action role-playing video game developed by Ion Storm and published by Eidos Interactive for Microsoft Windows personal computers (PC) and the Xbox home console. The game released in 2003 in North America and 2004 in other regions. It is the second game in the Deus Ex series, and a direct sequel to the original game. The gameplay—combining first-person shooter, stealth and role-playing elements—features exploration and combat in environments connected to multiple city-based hubs, in addition to quests that can be completed in a variety of ways and flexible character customization. Conversations between characters feature a variety of responses, with options in conversations at crucial story points affecting how some events play out.

Video games credits

<i>Waking Mars</i> 2012 video game

Waking Mars is a platform-adventure game produced by Tiger Style in which players jetpack through underground Mars caves and encounter a host of alien lifeforms that operate as an ecosystem. Players must master the behaviors of these creatures to create ecosystems of their own design to survive and discover the secrets of Mars' past. The game has been nominated for Best Mobile Game and Excellence in Audio in 2012 Independent Game Festival. In June 2012, Waking Mars was also named the Best Game of 2012 by Paste.

<i>BlackSite: Area 51</i> video game

BlackSite: Area 51 is a first-person shooter video game, released for Xbox 360 and Microsoft Windows on November 12, 2007 in North America, and PlayStation 3 on December 10, 2007. The game is mostly unrelated to the 2005 multi-platform game Area 51. The game was developed by Midway Austin and published by Midway Games.

<i>Area 51</i> (2005 video game) 2005 video game

Area 51 is a science fiction first-person shooter video game that was released in 2005. It was developed by Midway Studios Austin and published by Midway for the PlayStation 2, Xbox, and Microsoft Windows. It is a loose remake of the 1995 light gun video game of the same name, and was followed in 2007 by the loosely related BlackSite: Area 51. The player controls Ethan Cole, a HAZMAT operative sent to the Area 51 base to assist in the cleanup of a mutagenic virus.

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<i>Tom Clancys Splinter Cell</i> (video game) 2002 video game

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<i>Tom Clancys Splinter Cell: Chaos Theory</i> 2005 video game

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<i>Tom Clancys Splinter Cell: Double Agent</i> video game

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<i>Tom Clancys Splinter Cell: Conviction</i> 2010 action-adventure stealth video game

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Michael McCann (composer) composer for TV, video games and film

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<i>Tom Clancys Splinter Cell: Blacklist</i> action-adventure stealth video game

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References

  1. Rigney, Ryan. "Postmortem: How iOS Game Waking Mars Came to Life". Wired.