Deadlands: Reloaded is a Western horror role-playing game published by Great White Games in 2005 under their Pinnacle Entertainment Group imprint. The game is a revision of the Deadlands role-playing game published nine years earlier. The original game had a custom rule set; this revision uses using the cross-genre Savage Worlds game rules.
Deadlands: Reloaded is an alternate history role-playing game set in 1879 in the American West that features a mixture of the spaghetti Western, horror, steampunk, and fantasy genres. [1] [2] In this alternate history, the American Civil War did not end in 1865, but carried on until 1878, ending in a draw after the discovery of a spirit force emanating from "ghost rock" that begat numerous incredible yet unstable inventions, as well as a proliferation of walking dead, shamans, weird beasts and other strangeness. [3]
The book includes
The original Deadlands was published by Great White Games under their Pinnacle Entertainment Group imprint in 1996, and spawned both a GURPS version (2001), and a d20 System version (2002). [3]
In 2005, Great White Games released an updated version, Deadlands: Reloaded, published again under the company's Pinnacle Entertainment Group label. This 256-page book was written by Shane Lacy Hensley and BD Flory, with additional material by Simon Lucas, Paul Wade-Williams, Dave Blewer, and Piotr Korys, interior art by Aaron Acevedo, Travis Anderson, Chris Appel, Tom Baxa, Melissa A. Benson, Theodor Black, Peter Bradley, Brom, Heather Burton, Paul Carrick, Jim Crabtree, Thomas Denmark, Cris Dornaus, Jason Engle, Edward Fetterman, Tom Fowler, Carl Frank, Dan Frazier, Randy Gallegos, Garem, Tim Gerstmar, Simon Gustafsson, Friedrich Haas, Paul Herbert, Llyn Hunter, Simon Ible, Charles Keegan, Mike Kimble, Lissanne Lake, April Lee, William O'Connor, Paolo Parente, Allan Pollack, Mike Raabe, Ron Spencer, Richard Thomas, Pete Venters, Brian Wackwitz, James Walters, Blake Wilkie, John Worsley, Cheyenne Wright, and cartography by John Worsley. The game uses Great White Games' generic role-playing system Savage Worlds for character generation and skill and combat resolution.
In the 2014 book Designers & Dragons, games historian Shannon Appelcine stated that "Great White Games returned to an old setting with the publication of Deadlands: Reloaded! (2005), which updated Pinnacle's top RPG to the Savage Worlds system." [4] :289–290
Deadlands Reloaded was reviewed in the online second volume of Pyramid . [1]
At the 2007 Origins Awards, Deadlands: Reloaded was awarded "Best Roleplaying Game Supplement of 2006". [5]
Monte Cook is an American professional tabletop role-playing game designer and writer, best known for his work on Dungeons & Dragons.
A generic or universalrole-playing game system is a role-playing game system designed to be independent of setting and genre. Its rules should, in theory, work the same way for any setting, world, environment or genre in which one would want to play.
Deadlands is a genre-mixing alternate history role-playing game which combines the Western and horror genres, with some steampunk elements. The original game was written by Shane Lacy Hensley and published by Pinnacle Entertainment Group in 1996.
Pinnacle Entertainment Group is a publisher of role-playing games and wargames.
Deadlands: Hell on Earth is a genre-mixing alternate history roleplaying game which combines the post-apocalyptic and horror genres. Western tropes and magitech elements are also prominent. It was written by Shane Lacy Hensley and originally published by Pinnacle Entertainment Group. As part of the original marketing campaign in August 1998, the game had a green leatherbound hardcover edition run, limited to about 750 copies.
Deadlands: Lost Colony is a genre-mixing alternate history roleplaying game which combines the science fiction and horror genres. The tropes of Western fiction are also prominent. It was written by Shane Lacy Hensley and David D Hillman and originally published by Pinnacle Entertainment Group. Lost Colony is the third game in the Deadlands setting, following on from Deadlands: The Weird West and Deadlands: Hell on Earth.
Savage Worlds is a generic role-playing game written by Shane Lacy Hensley and published by Pinnacle Entertainment Group. The game emphasizes speed of play and reduced preparation over realism or detail. The game received the 2003 Origin Gamers' Choice Award for best role-playing game.
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Polish role-playing games have been in production since the early 1990s. Now there are several games that have been designed in Poland, as well as many translations on the market.
Shane Lacy Hensley is an author, game designer, and CEO of Pinnacle Entertainment Group and is a resident of Gilbert, Arizona.
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Paul "Wiggy" Wade-Williams is a game designer who has worked primarily on role-playing games.
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