This article contains promotional content .(July 2021) |
Dominique Guinard | |
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Born | Fribourg, Switzerland | 27 February 1981
Other names | Dom Guinard |
Education | ETH Zurich |
Occupation | CTO |
Employer | EVRYTHNG |
Known for | pioneering the Web of Things, founding EVRYTHNG, contributing to Internet of Things standards |
Title | Ph.D. in Computer Science |
Website | http://guinard.org/ |
Dominique "Dom" Guinard is the CTO of EVRYTHNG. He is a technologist, entrepreneur and developer with a career dedicated to building the Internet of Things both in the cloud and on embedded Things. He is particularly known for his early contributions to the Web of Things along with other researchers such as Vlad Trifa, Erik Wilde and Friedemann Mattern. [1] Guinard is a published researcher, a book author and a recognized expert in Internet of Things technologies [2]
Guinard studied Computer Science at Université de Fribourg and graduated with a master's degree in computer science with a minor in business administration. During his studies he also worked at and co-founded several startups (Spoker, Dartfish, GMIPSoft), taught computer science and software developed at several private and public schools.
Guinard began working on the Internet of Things in 2005 with Sun Microsystems working on RFID applications. He continued studying the field with his a master's thesis at Lancaster University on Ubiquitous Computing. After graduating from university, he went on to get his PhD in Computer Science at ETH Zurich. During his time as a PhD he also worked as a Research Associate for SAP where he met Vlad Trifa. Both focused on the Internet of Things applications at SAP especially looking at the integration of real-world devices such as wireless sensor networks to business processes and enterprise software (e.g., ERPs).
The complexity of these integrations at the time lead them to look for simpler integration mechanisms. In 2007 they defined an application layer for the Internet of Things that uses Web standards called the Web of Things and founded the Webofthings.org community [3] to promote the use of Web standards in the IoT. Guinard wrote his Ph.D thesis on the Web of Things, particularly looking at the physical mashups of Things on the Web. His thesis [4] was granted an ETH Medal in 2012 . [5] Towards the end of his Ph.D worked applying the Web of Things concepts to Smart Supply chains and IoT applications in manufacturing environments at the MIT Auto-ID Lab with Professor Sanjay Sarma.
In 2011, Guinard co-founded EVRYTHNG together with Vlad Trifa, Niall Murphy and Andy Hobsbawm. [6] The founding idea of EVRYTHNG was to create digital identities and Web APIs for all kinds of objects: from consumer goods to consumer electronics. As such, EVRYTHNG was the first commercial Web of Things platform. Dominique has been the CTO of EVRYTHNG since then, overseeing all the technical aspects of the platform.
In 2015, Guinard co-authored the Web Thing Model [7] which was accepted as an official W3C member submission. The Web Thing model is a first attempt at creating a simple Web based standard for the application layer of the Internet of Things. [8]
Guinard published a number of scientific articles in journals and conferences [9] covering many aspects of the Internet of Things and the Web of Things. [10] One of his most cited publications is "Towards the Web of Things: Web Mashups for Embedded Devices" [1] which lays the foundations for integrating everyday devices and sensors to the Web.
Guinard co-authored a number of books [11] [12] related IoT and in particular "Building the Web of Things". [13] This book was the first to provide an applicable step-by-step guide about how to implement Web-based smart products and applications using Node.js and the Raspberry Pi.
A web service (WS) is either:
Contiki is an operating system for networked, memory-constrained systems with a focus on low-power wireless Internet of Things (IoT) devices. Contiki is used for systems for street lighting, sound monitoring for smart cities, radiation monitoring and alarms. It is open-source software released under the BSD-3-Clause license.
Edge computing is a distributed computing model that brings computation and data storage closer to the sources of data. More broadly, it refers to any design that pushes computation physically closer to a user, so as to reduce the latency compared to when an application runs on a centralized data centre.
Adam Dunkels is a Swedish computer scientist, software engineer, entrepreneur, and founder of Thingsquare, an Internet of things (IoT) product development business.
Internet of things (IoT) describes devices with sensors, processing ability, software and other technologies that connect and exchange data with other devices and systems over the Internet or other communication networks. The Internet of things encompasses electronics, communication, and computer science engineering. "Internet of things" has been considered a misnomer because devices do not need to be connected to the public internet; they only need to be connected to a network and be individually addressable.
Raymond Paul "Raymie" Stata is an American computer engineer and business executive.
Fabio Paternò is Research Director and Head of the Laboratory on Human Interfaces in Information Systems at Istituto di Scienza e Tecnologie dell'Informazione, Consiglio Nazionale delle Ricerche in Pisa, Italy.
Web of Things (WoT) describes a set of standards by the World Wide Web Consortium (W3C) for the interoperability of different Internet of things platforms and application domains.
JSON-LD is a method of encoding linked data using JSON. One goal for JSON-LD was to require as little effort as possible from developers to transform their existing JSON to JSON-LD. JSON-LD allows data to be serialized in a way that is similar to traditional JSON. It was initially developed by the JSON for Linking Data Community Group before being transferred to the RDF Working Group for review, improvement, and standardization, and is currently maintained by the JSON-LD Working Group. JSON-LD is a World Wide Web Consortium Recommendation.
A digital object memory (DOMe) is a digital storage space intended to keep permanently all related information about a concrete physical object instance that is collected during the lifespan of this object and thus forms a basic building block for the Internet of Things (IoT) by connecting digital information with physical objects.
Saraju Mohanty is an Indian-American professor of the Department of Computer Science and Engineering, and the director of the Smart Electronic Systems Laboratory, at the University of North Texas in Denton, Texas. Mohanty received a Glorious India Award – Rich and Famous NRIs of America in 2017 for his contributions to the discipline. Mohanty is a researcher in the areas of "smart electronics for smart cities/villages", "smart healthcare", "application-Specific things for efficient edge computing", and "methodologies for digital and mixed-signal hardware". He has made significant research contributions to security by design (SbD) for electronic systems, hardware-assisted security (HAS) and protection, high-level synthesis of digital signal processing (DSP) hardware, and mixed-signal integrated circuit computer-aided design and electronic design automation. Mohanty has been the editor-in-chief (EiC) of the IEEE Consumer Electronics Magazine during 2016-2021. He has held the Chair of the IEEE Computer Society's Technical Committee on Very Large Scale Integration during 2014-2018. He holds 4 US patents in the areas of his research, and has published 500 research articles and 5 books. He is ranked among top 2% faculty around the world in Computer Science and Engineering discipline as per the standardized citation metric adopted by the Public Library of Science Biology journal.
EVRYTHNG is an internet of things (IoT) software company based in London, with operations in Oregon, New York, Beijing, Minsk and Switzerland. The company delivers real-time data and actionable information about “smart products” featuring a digital identity in its EVRYTHNG Product Cloud, which connects consumer packaged goods to the web for business intelligence.
Robot as a service or robotics as a service (RaaS) is a cloud computing unit that facilitates the seamless integration of robot and embedded devices into Web and cloud computing environment. In terms of service-oriented architecture (SOA), a RaaS unit includes services for performing functionality, a service directory for discovery and publishing, and service clients for user's direct access. The current RaaS implementation facilitates SOAP and RESTful communications between RaaS units and the other cloud computing units. Hardware support and standards are available to support RaaS implementation. Devices Profile for Web Services (DPWS) defines implementation constraints to enable secure Web Service messaging, discovery, description, and eventing on resource-constrained devices between Web services and devices.
WebXR Device API is a Web application programming interface (API) that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser. The WebXR Device API and related APIs are standards defined by W3C groups, the Immersive Web Community Group and Immersive Web Working Group. While the Community Group works on the proposals in the incubation period, the Working Group defines the final web specifications to be implemented by the browsers.
Vlad Trifa is a computer scientist, researcher and Chief Product Officer at Ambrosus who played a key role in defining and implementing the application layer of the Internet of Things. He is particularly known for his early contributions to the Web of Things along with other researchers such as Dominique Guinard, Erik Wilde and Friedemann Mattern. Vlad is widely published author and a recognized expert in distributed embedded sensing and interactive devices, and their integration with enterprise applications using Web technologies.
SensorThings API is an Open Geospatial Consortium (OGC) standard providing an open and unified framework to interconnect IoT sensing devices, data, and applications over the Web. It is an open standard addressing the syntactic interoperability and semantic interoperability of the Internet of Things. It complements the existing IoT networking protocols such CoAP, MQTT, HTTP, 6LowPAN. While the above-mentioned IoT networking protocols are addressing the ability for different IoT systems to exchange information, OGC SensorThings API is addressing the ability for different IoT systems to use and understand the exchanged information. As an OGC standard, SensorThings API also allows easy integration into existing Spatial Data Infrastructures or Geographic Information Systems.
WebUSB is a JavaScript application programming interface (API) specification for securely providing access to USB devices from web applications.
The industrial internet of things (IIoT) refers to interconnected sensors, instruments, and other devices networked together with computers' industrial applications, including manufacturing and energy management. This connectivity allows for data collection, exchange, and analysis, potentially facilitating improvements in productivity and efficiency as well as other economic benefits. The IIoT is an evolution of a distributed control system (DCS) that allows for a higher degree of automation by using cloud computing to refine and optimize the process controls.
The Thing Description (TD) (or W3C WoT Thing Description (TD)) is a royalty-free, open information model with a JSON based representation format for the Internet of Things (IoT). A TD provides a unified way to describe the capabilities of an IoT device or service with its offered data model and functions, protocol usage, and further metadata. Using Thing Descriptions help reduce the complexity of integrating IoT devices and their capabilities into IoT applications.
The Internet of Military Things (IoMT) is a class of Internet of things for combat operations and warfare. It is a complex network of interconnected entities, or "things", in the military domain that continually communicate with each other to coordinate, learn, and interact with the physical environment to accomplish a broad range of activities in a more efficient and informed manner. The concept of IoMT is largely driven by the idea that future military battles will be dominated by machine intelligence and cyber warfare and will likely take place in urban environments. By creating a miniature ecosystem of smart technology capable of distilling sensory information and autonomously governing multiple tasks at once, the IoMT is conceptually designed to offload much of the physical and mental burden that warfighters encounter in a combat setting.