Doodle God

Last updated

Doodle God
App icon of Doodle God, 2010, Joybits.jpg
App icon
Developer(s) JoyBits
Platform(s) Adobe Flash, Android, Bada, BlackBerry, iOS, J2ME, macOS, Microsoft Windows, PlayStation Vita, PlayStation 3, PlayStation 4, Symbian, Windows Phone, Xbox One, Xbox Series X and Series S
Release
June 11, 2010
  • iOS
    June 11, 2010 [1]
  • Adobe Flash
    June 23, 2010 [2]
  • Samsung BADA
    November 12, 2010 [3]
  • Windows Phone
    November 19, 2010 [4]
  • Android
    December 24, 2010 [5]
  • PlayStation Vita
    July 16, 2013 [6]
  • Microsoft Windows
    September 24, 2015 [7]
  • PlayStation 4
    July 5, 2016 [8]
  • PlayStation 3
    July 13, 2016 [9]
  • Xbox One
    January 27, 2017 [10]
Genre(s) Puzzle
Mode(s) Single player

Doodle God is a puzzle video game developed by American game developer [11] JoyBits and originally released for iOS and Adobe Flash. It released around the same time as another similar browser game Little Alchemy, both of which share gameplay inspired by a DOS game Alchemy from 1997.

Contents

Gameplay

Acting as the Doodle God, the player must combine available elements together to gain access to new elements. Combinations can be both physical (such as combining Water and Lava to obtain Steam and Stone) and metaphorical (such as combining Water and Fire to obtain Alcohol). The game begins with only the four classical elements (fire, water, air and earth), and centers on the discovery of 249 elements across 26 categories. Should the player be stuck, a hint is available every few minutes. [12]

Reception

Doodle God received the Weekly Users' Choice award on a web game portal Newgrounds. [16] The game became a commercial success and has made it JoyBits' flagship series of games, having sequels and spin-offs such as Doodle Devil, Doodle Kingdom, Doodle Creatures, Doodle Tanks and Doodle Farm.

Related Research Articles

<span class="mw-page-title-main">Adobe Flash</span> Discontinued multimedia platform used to add animation and interactivity to websites

Adobe Flash is a discontinued multimedia software platform used for production of animations, rich internet applications, desktop applications, mobile apps, mobile games, and embedded web browser video players.

<span class="mw-page-title-main">Wine (software)</span> Windows compatibility software

Wine is a free and open-source compatibility layer to allow application software and computer games developed for Microsoft Windows to run on Unix-like operating systems. Developers can compile Windows applications against WineLib to help port them to Unix-like systems. Wine is predominantly written using black-box testing reverse-engineering, to avoid copyright issues. No code emulation or virtualization occurs. Wine is primarily developed for Linux and macOS.

<span class="mw-page-title-main">Jeff Minter</span> British video game designer

Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.

<span class="mw-page-title-main">Browser game</span> Video game played in a web browser

A browser game is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer. Alternative names for the browser game genre reference their software platform used, with common examples being Flash games, and HTML5 games.

Newgrounds is an American company and entertainment website founded by Tom Fulp in 1995. The site hosts user-generated content such as games, films, audio, and artwork. Fulp produces in-house content at the headquarters and offices in Glenside, Pennsylvania.

<i>Alien Hominid</i> 2004 video game

Alien Hominid is a run and gun video game developed by The Behemoth and first released as a Flash game on the multimedia website Newgrounds on August 7, 2002. It was originally developed in Adobe Flash by programmer and Newgrounds founder, Tom Fulp, and animator and artist, Dan Paladin. It has since been re-released in several expanded and enhanced iterations for home consoles and computers.

iOS Mobile operating system by Apple

iOS is a mobile operating system developed by Apple exclusively for its devices. It was unveiled in January 2007 for the first-generation iPhone, which launched in June 2007. Major versions of iOS are released annually; the current stable version, iOS 18, was released to the public on September 16, 2024.

Fancy Pants is a series of free side-scrolling Flash games created by American developer Brad Borne. Four worlds have been released so far. World 1 was released on March 14, 2006 and World 2 was released on January 9, 2008. After the 2009 Comic-Con, Borne announced he would officially start working on World 3. It was released on April 5, 2012. A console version developed by Borne and Over the Top Games was released by EA 2D for PlayStation Network and Xbox Live Arcade on April 19 and April 20, 2011, respectively. An iOS version developed by Chillingo, Over the Top Games and Borne Games was released on the Apple App Store on March 4, 2012, with an Android version released on May 22, 2017. In 2017, Brad Borne made a fourth entry, Super Fancy Pants Adventure, which was later ported to Adobe Flash in 2020 as World 4.

<i>Super Meat Boy</i> 2010 platform game

Super Meat Boy is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to Meat Boy, a 2008 Flash game designed by McMillen and Jonathan McEntee. In the game, the player controls Meat Boy, a red, cube-shaped character, as he attempts to rescue his girlfriend, Bandage Girl, from the game's antagonist Dr. Fetus. The gameplay is characterized by fine control and split-second timing, as the player runs and jumps through over 300 hazardous levels while avoiding obstacles. The game also supports the creation of player-created levels. Super Meat Boy was first released on the Xbox 360 through Xbox Live Arcade in October 2010, and was later ported to Microsoft Windows, OS X, Linux, PlayStation 4, PlayStation Vita, Wii U, and the Nintendo Switch. A Wii version was in development but was ultimately cancelled.

<i>Pocket God</i> 2009 video game

Pocket God is a simulation game developed by Bolt Creative, in which the player manipulates an island and its inhabitants. It was released for the iPad, iPhone, and iPod Touch on January 9, 2009, and released for Verizon Wireless on September 1, 2010, Android on December 1, 2010, and Windows Phone on December 4, 2010. The Facebook version was released December 23, 2010.

<i>Doodle Jump</i> 2009 video game

Doodle Jump is a 2009 platformer video game developed and published by Igor and Marko Pušenjak, who make up the Croatian studio Lima Sky. The game was released for Windows Phone, iOS, BlackBerry, Android, Java Mobile, Nokia Symbian, and Xbox 360 for the Kinect. It was released worldwide for iOS on April 6, 2009, Android and Blackberry on March 2, 2010, Symbian on May 1, 2010, Windows Phone 7 on June 1, 2011, the iPad on September 1, 2011, and Windows Phone 8 on August 21, 2013. Since its release, the game has been generally well received.

<i>Bloons Tower Defense</i> Video game series by Ninja Kiwi

Bloons Tower Defense is a series of tower defense games under the Bloons series created and produced by Ninja Kiwi. The game was initially developed as a browser game, built upon the Adobe Flash platform and released in mid 2007. Later games in the series expanded to support various mobile platforms, including Android, iOS, Windows Phone, PlayStation Portable, Nintendo DSi, Windows, Linux and MacOS. Games in the Bloons series older than Bloons TD 6 are available through the Ninja Kiwi Archive on Steam.

<span class="mw-page-title-main">Mac App Store</span> App Store on macOS

The Mac App Store is a digital distribution platform for macOS apps, often referred to as Mac apps, created and maintained by Apple Inc. The platform was announced on October 20, 2010, at Apple's "Back to the Mac" event. Apple began accepting app submissions from registered developers on November 3, 2010, in preparation for its launch.

<span class="mw-page-title-main">Epic Citadel</span> 2010 tech demo

Epic Citadel is a tech demo developed by Epic Games to demonstrate the Unreal Engine 3 running on Apple iOS, within Adobe Flash Player Stage3D and using HTML5 WebGL technologies. It was also released for Android on January 29, 2013.

<i>Canabalt</i> 2009 video game

Canabalt is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Flash game, then ported to iOS, Android, PlayStation Portable, Ouya, and HTML5. An authorized version for the Commodore 64 was released on cartridge. Canabalt has been credited with popularizing the endless runner subgenre.

<i>Oniken</i> 2012 video game

Oniken is a side-scrolling action platform video game developed and published by independent Brazilian studio Joymasher for Microsoft Windows, OS X and Linux. The game was released worldwide for Microsoft Windows on June 21, 2012, on OS X and Linux on November 20, 2012, and on Nintendo Switch on February 1, 2019 as Oniken: Unstoppable Edition. In August 2012, the developers have announced that the game was accepted on Steam Greenlight.

<i>Geometry Dash</i> 2013 video game

Geometry Dash is a side-scrolling music platforming game series developed by Robert Topala. It was released on 13 August 2013 for iOS and Android, with versions for Windows and macOS following on 22 December 2014. In Geometry Dash, players control an icon to navigate music-based levels, avoiding obstacles like spikes.

<i>60 Seconds!</i> 2015 action video game

60 Seconds! is an action-adventure video game developed and published by Polish studio Robot Gentleman. It was released for Windows on May 25, 2015, on December 18, 2017, for the Nintendo Switch, on March 6, 2020, for the PlayStation 4 and Xbox One, on December 28, 2017, for Android, and on September 22, 2016, for iOS. The game takes place in a suburban town as a nuclear bomb is set to detonate in 60 seconds, forcing a family of four to gather as many supplies as possible within the timeframe and then survive and eventually escape to a safer place with what supplies could be gathered.

Epic Battle Fantasy is a fantasy turn-based role-playing video game series created by web animator and game developer Matt Roszak. The series was inspired by the Final Fantasy series and contain many pop-culture references. Originally developed as a browser game using Adobe Flash, the games have since been ported to desktop platforms, and later, mobile platforms. In 2022, Epic Battle Fantasy 5 marks the first game in the series to be released on iOS and Android.

<i>WorldBox</i> Sandbox game released in 2012

WorldBox is a 2012 sandbox game by Maxim Karpenko. The game allows the use of different elements to create, change, and destroy virtual worlds.

References

  1. "iOS Initial Release". Archived from the original on March 8, 2012. Retrieved June 11, 2010.
  2. "Flash Online Release". Archived from the original on March 25, 2021. Retrieved June 23, 2010.
  3. "Samsung Apps Release". Archived from the original on April 14, 2012. Retrieved November 12, 2010.
  4. "Windows Phone 7 Release". Archived from the original on April 4, 2011. Retrieved November 19, 2010.
  5. "Google Android Market Release". Archived from the original on January 17, 2012. Retrieved December 24, 2010.
  6. "Playstation Vita Release". Archived from the original on February 3, 2019. Retrieved February 2, 2019.
  7. "Steam Release". Archived from the original on December 5, 2020. Retrieved September 24, 2015.
  8. "Playstation 4 Release". Archived from the original on February 2, 2019. Retrieved September 24, 2015.
  9. "Playstation 3 Release". Archived from the original on February 2, 2019. Retrieved February 2, 2019.
  10. "Xbox One Release".
  11. "JoyBits | LinkedIn".
  12. 1 2 Squires, Jim (June 17, 2010). "Doodle God Review". Gamezebo. Archived from the original on February 2, 2019. Retrieved February 2, 2019.
  13. "Doodle God Review". Slide to Play. Archived from the original on June 5, 2015. Retrieved July 5, 2010.
  14. Jones, Ben (July 15, 2010). "Doodle God". Pocket Gamer. Archived from the original on February 3, 2019. Retrieved June 30, 2010.
  15. Nesvadba, Andrew (July 6, 2010). "Doodle God™ Review". AppSpy. Archived from the original on February 2, 2019. Retrieved February 2, 2019.
  16. "Weekly Users' Choice on Newground.com". Archived from the original on May 6, 2021. Retrieved June 30, 2010.