Dr. Plummet's House of Flux

Last updated
Dr. Plummet's House of Flux
Dr. Plummet's House of Flux cover art.jpg
Developer(s) MicroIllusions
Publisher(s) MicroIllusions
Platform(s) Amiga
Release1989

Dr. Plummet's House of Flux is a video game developed by MicroIllusions in 1989 for the Amiga.

Contents

Plot

Dr. Plummet's House of Flux is a game in which the unusual Dr. Plummet has invited the player character to come to his House of Flux for a test of skills involving four different missions. Each mission has seven levels with a specific theme that determines the backgrounds and obstacles for each level. The player flies a ship with a gun and shield to save six captive astronauts from each level, avoiding or destroying obstacles placed by Dr. Plummet. [1]

Gameplay

The player operates the ship using a joystick. The player can rotate the ship either clockwise or counter-clockwise by moving the joystick either to the left or to the right, and can thrust the ship forward by pushing the joystick forward. The player can fire the guns on the ship using the joystick button, and raise the shields with the space bar. Running out of fuel causes the ship to rotate aimlessly. [1]

Reception

In 1990, Dragon gave the game 2 out of 5 stars. [1]

Reviews

Related Research Articles

<i>Star Wars</i> (1983 video game) 1983 video game

Star Wars is a first-person rail shooter designed by Mike Hally and released as an arcade video game in 1983 by Atari, Inc. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. There are three connected gameplay sequences: combat against TIE fighters in space, flying across the surface of the Death Star, and the final trench run. The sequence repeats with added complications and the Death Star regenerating for each. The player's X-Wing fighter has a shield which only protects against damage a certain number of times, then the next hit ends the game. Speech synthesis emulates actors from the film.

<i>Wings of Fury</i> 1987 video game

Wings of Fury is a scrolling shooter, with some combat flight simulator elements, originally written for the Apple II by Steve Waldo and released in 1987 by Broderbund. The player assumes the role of a pilot of an American F6F Hellcat plane aboard the USS Wasp in the Pacific during World War II. It was also released in 1989 for the X68000 and in 1990 for Amstrad CPC, Commodore 64, Amiga, and MS-DOS compatible operating systems. A Game Boy Color version was published in 1999.

<i>Awesome</i> (video game) 1990 video game

Awesome is a science fiction action video game released by Psygnosis for the Amiga in 1990. It features a variety of gameplay styles, from overhead shooting to Asteroids-esque sequences, and a pre-rendered ray-traced intro. The objective is to traverse the galaxy despite not having the funds or fuel to do it.

<i>Midnight Resistance</i> 1989 video game

Midnight Resistance is a side-scrolling run and gun game produced by Data East and released in arcades in 1989. Midnight Resistance is set in a dystopian future where the player controls a member of a resistance movement who goes on a mission to rescue his kidnapped family from a drug kingpin.

<i>Sanxion</i> 1986 video game

Sanxion is a horizontally scrolling shooter developed by Stavros Fasoulas for the Commodore 64 and published in 1986 by Thalamus Ltd. It was the first game released by Thalamus. A ZX Spectrum port followed in 1989. Fasoulas also wrote Delta and Quedex.

<i>The Immortal</i> (video game) 1990 video game

The Immortal is an isometric action-adventure game originally created by Will Harvey and released by Electronic Arts in 1990 for the Apple IIGS. It was soon ported to the Amiga, Atari ST, DOS, Nintendo Entertainment System, and Genesis. A wizard is attempting to find his mentor in a large and dangerous labyrinth. It has a high degree of graphic violence. In 2020, the NES port was re-released on the Nintendo Switch Online service, while the Genesis port was re-released on the Piko Collection Collection 1 cartridge for the Evercade.

<i>B-Wings</i> 1984 video game

B-Wings is a vertically scrolling shooter first released as an arcade video game by Data East in 1984. A version was released in 1986 for the Family Computer. It was Data East's first home release for the console. The Family Computer version is notable for its inclusion in many unofficial Famiclone multicarts.

<i>Hostages</i> (video game) 1988 video game

Hostages is a 1988 tactical shooter video game developed and published by Infogrames for the Acorn Electron, Archimedes, Atari ST, Amiga, Apple IIGS, Amstrad CPC, BBC Micro, Commodore 64, MS-DOS, MSX, Nintendo Entertainment System, and ZX Spectrum. The game depicts a terrorist attack and hostage crisis at an embassy in Paris, with the player controlling a six-man GIGN counterterrorist team as they are deployed to defeat the terrorists and free their hostages.

<i>Vapor Trail: Hyper Offence Formation</i> 1989 video game

Vapor Trail: Hyper Offense Formation, known in Japan as Kuuga – Operation Code Vapor Trail and usually simply referred to as Vapor Trail, is a 1989 shoot 'em up arcade game developed and published by Data East. Vapor Trail was followed by Rohga: Armor Force and Skull Fang.

<i>Escape from the Planet of the Robot Monsters</i> 1989 video game

Escape from the Planet of the Robot Monsters is a multidirectional shooter released in arcades by Atari Games in 1989. The game is styled after campy science fiction B movies of the 1950s. It was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, SAM Coupé, and ZX Spectrum.

<i>Lander</i> (video game) 1999 video game

Lander is an action shooter game developed in-house at the Manchester office of Psygnosis. It was released for Microsoft Windows in 1999 and published under the Psygnosis label shortly before the Manchester office was closed and the Psygnosis label was fully absorbed into Sony. Lander was inspired by the classic game Thrust, and featured similar gameplay of controlling a ship with realistic thrust and inertia, but with a new 3D game environment. Critically, the game was badly received by most critics, but had occasional highly positive reviews by those who had found the control system to be rewarding rather than frustrating.

<i>Mines of Titan</i> 1989 video game

Mines of Titan is a single-player role-playing video game, developed by Westwood Associates, and published by Infocom in 1989 for Apple II, Commodore 64, and MS-DOS.

<i>Savage</i> (video game) 1988 video game

Savage is an action game developed by Probe Software and published by Firebird Software in 1988 for ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST, and MS-DOS. In 1989 Firebird published a version for the Amiga.

<i>The Kristal</i> 1989 video game

The Kristal is an adventure game first released in 1989 for the Amiga computer. It was later released for the Atari ST and MS-DOS. It was developed by the UK-based company Fissionchip Software, and published in Europe by Addictive Games and in the US by Cinemaware. Unusually for a video game, the game is based on a play, The Kristal of Konos, written in 1976; the authors of the play worked together with the game developers and the play was never shown in theatres or on film before the game's release. A dialog introducing the setting was recorded by Patrick Moore, who introduced both the game and play.

<i>Penguin Land</i> 1987 video game

Penguin Land, known as Doki Doki Penguin Land Uchū Daibōken in Japan, is a 1987 puzzle-platform game published and developed by Sega for the Master System. It is the second game in the Doki Doki Penguin Land series. The player controls a penguin to guide an egg around polar bears, rocks and other hazards. There are 50 stages and a level editor which can save up to 15 additional levels. The level editor data is stored on the game's battery back-up RAM. Penguin Land was the first home console video game to include a battery backup save feature being released four days prior to The Legend of Zelda in the US.

<i>Tiger Road</i> 1987 video game

Tiger Road is a hack and slash platform game originally released in 1987 as a coin-operated arcade video game.

<i>Gunboat</i> (video game) 1990 video game

Gunboat is a simulation video game developed and released by Accolade in 1990 for MS-DOS. Ports were released for the Amstrad CPC, ZX Spectrum, Amiga and TurboGrafx-16. It is a combat simulator of a Patrol Boat, River (PBR).

<i>The Keys to Maramon</i> 1990 video game

The Keys to Maramon is a video game published by Mindcraft in 1990 for MS-DOS. It takes place in the same universe as The Magic Candle.

<i>Pacific Islands</i> (video game) 1992 video game

Pacific Islands is a computer game published by Empire Interactive in 1992 for the MS-DOS, Amiga and Atari ST. It is the sequel to the 1987 video game, Team Yankee.

<i>Final Countdown</i> (video game) 1990 video game

Final Countdown is an side-scrolling action-adventure game developed and published by Demonware Softwarehaus for the Amiga, and released in 1990. The game is set in the 25th century, and sees players taking on the role of a female space station commander who boards an asteriod-like space ship to investigate it after it is found to be on a collision course for Earth, navigating around and dealing with various hazards and hostile robots along their way.

References

  1. 1 2 3 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (May 1990). "The Role of Computers". Dragon (157): 96–103.
  2. "The Games Machine Issue 28".
  3. https://www.kultpower.de/archiv/hefte/powerplay_1990-05/big/powerplay_1990-05_104.jpg [ bare URL image file ]
  4. https://amr.abime.net/issue_1551_pages [ bare URL ]