Dragon Ball Z: The Anime Adventure Game is a role-playing game published by R. Talsorian Games in 1999 [1] that is based on the Dragon Ball Z anime.
Dragon Ball Z: The Anime Adventure Game is a role-playing game that uses the Instant Fuzion game rules. [1] The book includes: [2]
The rules of Instant Fuzion are explained, including combat and fighting mastery. The book also explains how to write a Dragon Ball Z adventure. [2]
Dragon Ball Z, the sequel to the Dragon Ball anime series, was produced from 1988 to 1996. In 1999, R. Talsorian Games acquired the license to produce a role-playing game based on the series. The result was Dragon Ball Z: The Anime Adventure Game, a 144-page softcover book written by Michael A. Pondsmith, Cindy Fukunaga, and Paul Sudlow, with illustrations and cover art by Akira Toriyama, and published by R. Talsorian Games in 1999. [2]
In the 2014 book Designers & Dragons: The '80s, Shannon Appelcline explained that "Besides maintaining reprints of old products — such as the new ANimechaniX-branded Mekton Zeta (2000) — R. Talsorian also produced one new product during their last years in Albany, California: The Dragonball Z Adventure Game (1999), a new Fuzion game licensed from the very popular anime. Though no one could have predicted it in 1999, it would be the entire basis of the company for the next several years, because an even bigger change was coming." [3] : 298–299
Appelcline described how "Core Fuzion (2002) made R. Talsorian's new generic system available in a generalized form, but it was just a blip in R. Talsorian’s production. R. Talsorian's biggest focus was instead on the Dragonball Z RPG, which was doing very well in anime markets, though it was scarcely noticed in the RPG community. R. Talsorian published two Dragonball Z supplements: Dragonball Z Book 2: The Frieza Saga (2001) and The Garlic Jr. • Trunks • Android Sagas (2002)." [3] : 299 Appelcline noted that ultimately "After 2002, it looked like R. Talsorian was gone. Nothing but Dragonball Z had been published since 1997, and now even that line came to an end." [3] : 300
Lynx Winters pointed out ambiguous and badly written rules in combat, as well as rules that allowed players to "break" the game, and concluded, "this game doesn't work. The rules fall apart from the word 'go'." [4]
A generic or universalrole-playing game system is a role-playing game system designed to be independent of setting and genre. Its rules should, in theory, work the same way for any setting, world, environment or genre in which one would want to play.
R. Talsorian Games (RTG) is a publisher of role-playing game books and accessories. Originally based in Berkeley, California, but moved to Renton, Washington in 1997. Their titles include the Cyberpunk 2020 series and anime-related titles such as Dragonball Z. Their major product line today is the Fuzion system.
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Michael Alyn Pondsmith is an American roleplaying, board, and video game designer. He is best known for founding the publisher R. Talsorian Games in 1982, where he developed a majority of the company's role-playing game lines. Pondsmith is the author of several RPG lines, including Mekton (1984), Cyberpunk (1988) and Castle Falkenstein (1994). He also contributed to the Forgotten Realms and Oriental Adventures lines of the Dungeons & Dragons role-playing game, worked in various capacities on video games, and authored or co-created several board games. Pondsmith also worked as an instructor at the DigiPen Institute of Technology.
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