Company type | Limited liability company |
---|---|
Industry | Tabletop gaming |
Founded | 1996 |
Founder | Stefan Pokorny |
Headquarters | , United States |
Key people | Nate Taylor, Chief Creative Officer |
Products | Tabletop gaming models |
Number of employees | approx. 18 (2022) |
Website | dwarvenforge |
Dwarven Forge LLC is a company that creates three-dimensional polymer tiles for use with tabletop role-playing games.
When Dungeons & Dragons and other tabletop fantasy role-playing games became popular in the late 1970s, players found that it was necessary to track their progress through imaginary dungeons by creating paper maps. Some companies such as Task Force Games responded as early as 1980 by creating modular cardboard tiles that could be used by the gamemaster to quickly lay out an entire dungeon floor-plan, but most gaming groups simply drew a map on a piece of graph paper.
In the mid-1990s, Stefan Pokorny, an artist who played Dungeons & Dragons, started to paint the 25 mm miniatures that he used to represent his characters. He was disappointed that his carefully painted miniatures were displayed on maps pencilled onto on graph paper, [1] so he designed and created some hand-painted resin-based three-dimensional tiles. [2] The other players liked the tiles, and since Pokorny was struggling to make ends meet as an artist, [3] he founded Dwarven Forge in 1996 as a side business. Pokorny designed modular tiles that could be used to create a three-dimensional dungeon floor plan, cast and painted the masters, sent them away to be cast in a durable polymer, and then marketed the finished tiles through retail games stores and at conventions. He sold out of his stock in four hours at his first appearance at Gen Con. [1]
During the Master Maze resin era, Pokorny and his creative team started by drawing a sketch of a potential tile. Using the sketch, they create a putty prototype of the tile that is then used to form a rubber mold, which in turn is used to cast a tile master. Dwarven Forge then sends the master to a factory in China, which then manufactures required copies of the tile. [1]
Under Chief Creative Officer Nate Taylor's leadership the team has expanded their design process to move back and forth between early "sketch" shapes in foam and digital sculpting and 3D prints of those forms. Once the geometry of the piece is worked out, for most pieces final sculpting detail is still done by hand with clay. [4] [5]
Tiles were originally cast in resin, but that proved to be too brittle, so Dwarven Forge eventually switched to a more durable PVC polymer marketed as "Dwarvenite". [6] The pieces use the 1"=5' scale found in D&D, Pathfinder , and other popular role-playing games. Basic pieces include floors, walls, furniture and swinging doors. Many specialty pieces have been created as well, including everything from temple altars to giant mushrooms. Some pieces incorporate LEDs for special effects such as torches. In 2019 with their Dungeon of Doom Kickstarter, Dwarven Forge began incorporating small anchor magnets attached to the bottom of each piece so that they will stay together once placed on a metal tray or against a metal wall.
Set / Campaign | Type | Date Shipped To Customers | Material | Notes [7] [8] |
---|---|---|---|---|
Room | set | resin | MM-001 [9] | |
Room & Passage | set | resin | MM-002 [10] | |
Octagonal Room | set | resin | MM-003 [11] | |
Diagonal Walls | set | resin | MM-004 [12] | |
Short Passages | set | resin | MM-005 [13] | |
Wicked Additions | set | resin | MM-006 [14] | |
Ogre's Den | set | resin | MM-007 [15] | |
Curved Walls & Passage | set | resin | MM-008 [16] | |
Deluxe Room | set | resin | MM-009 [17] | |
Short Passages | set | resin | MM-010 [18] | |
Wicked Additions II | set | resin | MM-011 [19] [20] | |
Dungeon Accessories | set | resin | MM-012 | |
Medieval Furniture | set | resin | MM-013 | |
Narrow Passages | set | resin | MM-014 [21] | |
Cavern | set | resin | MM-015 [22] | |
Treasures & Magic Items | set | resin | MM-016 | |
Advanced Builder | set | 2002 | resin | MM-017 |
Traps! | set | 2002 | resin | MM-018 |
Traps 2 | set | 2002 | MM-019 | |
Cavernous Passage | set | 2003 | resin | MM-020 |
Sci-Fi Starter | set | June 2004 | SF-001 | |
Sci-Fi Passage | set | June 2004 | resin | SF=002 |
Fantasy Floor | set | October 2004 | resin | MM-021 |
Fantasy Starter | set | October 2004 | resin | MM-022 |
Sci-Fi Alpha Expansion | set | October 2004 | SF-003 | |
Den of Evil: Room and Passage | set | 2005 | resin | MM-023 |
Sci-Fi Beta Expansion | set | February 2006 | resin | SF-004 |
Cavernous Rivers and Walls | set | June 2006 | resin | MM-024; pre-orders opened April |
Cavernous Lake | set | August 2006 | resin | MM-025; pre-orders opened May |
Medieval Building | set | August 2006 | resin | MM-026 |
Den of Evil: Wicked Additions | set | December 2006 | resin | MM-027; pre-orders opened October |
Medieval Building Expansion | set | April 2007 | resin | MM-028; pre-orders opened February |
Den of Evil: Room | set | April 2007 | resin | MM-030; pre-orders opened February |
Tavern Accessories | set | October 2007 | resin | MM-029; pre-orders opened July |
Cavernous Lake Expansion | set | October 2007 | resin | MM-031; pre-orders opened July |
Cavernous Chasm | set | February 2008 | resin | MM-032; pre-orders opened November 2007 |
Sci-Fi Gamma | set | July 2008 | resin | SF-005; pre-orders opened May |
Realm of the Ancients | set | February 2009 | resin | MM-034; pre-orders opened December 2008 |
Realm of the Ancients II | set | June 2009 | resin | MM-035; pre-orders opened April |
Den of Evil: Hellscape | set | October 2009 | resin | MM-036 |
Ruins | set | August 2010 | resin | MM-037; pre-orders opened June |
Wicked Additions 3 | set | December 2010 | resin | MM-038; pre-orders opened October |
Ice Cavern | set | December 2011 | resin | MM-039 |
Woodland | set | December 2011 | resin | MM-040; pre-orders opened September |
Woodland Accessory | set | December 2011 | resin | MM-042; pre-orders opened September |
Den of Evil: Expansion | set | April 2012 | resin | MM-043; pre-orders opened February |
Realm of the Ancients Treasure | set | Summer 2012 | resin | MM-041 |
Catacombs | set | January 2013 | resin | MM-047 |
Hellscape 2 | set | March 2013 | resin | MM-044 |
Game Tiles (Dungeon Tiles) | Kickstarter | October-November 2013 | Dwarvenite (PVC) | campaign March-April; $1.90 million pledged from 5,398 backers |
Caverns | Kickstarter | October-November 2014 | Dwarvenite (PVC) | campaign March-April; $2.14 million pledged from 3,950 backers; Pokorny paints introduced |
Catacombs 2 | set | Summer 2014 | resin | MM-048 |
City Builder | Kickstarter | January-February 2016 | Dwarvenite (PVC) | campaign March-April 2015; $2.36 million pledged from 2,719 backers; Nate Taylor credited as Kickstarter Creative Director |
Castle Builder | Kickstarter | May 2017 | Dwarvenite, DwarveniteG / Gorgonite (PVC, ABS) | campaign March 2016; $1.78 million pledged from 1,688 backers; Nate Taylor credited as Creative Director, working with Stefan |
Dungeons of Doom | Kickstarter | June-July 2018 | Dwarvenite (PVC) | campaign June-July 2017; $3.06 million pledged from 2,897 backers; introduction of LED pieces, terrain trays, and anchor magnets, as well as the Burrows biome |
Caverns Deep! | Kickstarter | December 2019-February 2020 | Dwarvenite (PVC) | campaign July-August 2018; $3.32 million pledged from 3,106 backers; along with cavern pieces this release included Dreadhollow Forest, The Underdoom, and Crystal Caverns |
Hellscape | Kickstarter | July-December 2020 | Dwarvenite (PVC) | campaign June-July 2019; $1.24 million pledged from 1,855 backers; main campaign video (and almost all since) presented by Nate Taylor, Chief Creative Officer; introduction of light panels and the translucent yellow Dwarvenite known to collectors as "cheese" |
The Fall of Plaguestone | set | September 2020 | Dwarvenite (PVC) | pre-orders opened August 2019 |
Wildlands | Kickstarter | December 2021-July 2022 | Dwarvenite (PVC) | campaign August-September 2020; $4.06 million pledged from 3,526 backers |
Reliquaries | Kickstarter | October-November 2022 | Dwarvenite (PVC) | campaign November 2021; $284,835 pledged by 1,812 backers |
Cities Untold: Lowtown | Kickstarter | January-February 2025 | Dwarvenite (PVC) | campaign ; $3.51 million pledged by 2,621 backers; introduced biscuit system for connecting pieces such as the new modular roofs |
Wildlands Reforged | Gamefound | February-March 2024 | Dwarvenite (PVC) | campaign July-August 2023; $769,143 pledged by 739 backers |
Starforged | Gamefound | June-July 2025 | Dwarvenite (PVC) | campaign March-April 2024; $977,956 pledged by 767 backers |
Dungeons Reforged | Gamefound | estimated late 2025 | Dwarvenite (PVC) | campaign October-November 2024; $1.762 million pledged by 1,562 backers; introduced the Sinister paint scheme |
Cities Reforged: Tudor Village | Gamefound | estimated Spring 2026 | Dwarvenite (PVC) | campaign July-August 2025; $1.713 million pledged by 1,189 backers |
Perilous Frontiers | expected to be Gamefound | expected 2027 | expected to be Dwarvenite (PVC) | campaign expected Q2 2026; will add sand and snow biomes |
Cities Reforged: Part II | expected to be Gamefound | TBD | expected to be Dwarvenite (PVC) | campaign expected Late 2026; will update and expand Sewers biome |
At the ENnie Awards in 2019, Dwarven Forge's Dungeon of Doom Modular Terrain won the 2019 Silver ENnie for "Best Aid/Accessory – Non-Digital". [23]
The live-play D&D show Critical Role has featured Dwarven Forge since some of its earliest use of 3D tabletop terrain for battle maps. [24] Episode 44 of campaign 1, 'The Sunken Tomb', which aired March 10 2016, featured a substantial build (revealed at 2 hours, 47 minutes into the episode, Video on YouTube) [25] and Dwarven Forge has appeared regularly on their table ever since.
In the November 2009 issue of Wired , Michael Harrison liked the "massive variety of sets and different looks. From caverns to castles to inns, each set has its own accessories to help round out the rooms. Tables and chairs, columns and pits, even plates and tankards and food. It adds a level of detail to your encounters that even the most talented artist would have trouble replicating on a dry-erase board." Harrison also complimented the pieces' durability, saying, "the Dwarven Forge pieces are sturdy and built to last." However, he did admit that the sets were costly and took up a lot of room. "Because of their quality, the terrain is not cheap. Each set runs between $70-$120, and if you're aiming to create entire dungeons, you may need several sets. You'll also want to make sure that you've got plenty of space. A dedicated gaming room is necessary, as you'll need plenty of shelf space to store the Dwarven Forge boxes and a large table to build on." He also noted that Dwarven Forge pieces worked better when set up in advance rather than being constructed as needed. He concluded "Wired: Modular, ultra-detailed, well-made, and a whole lot of fun, Tired: Takes up a lot of space, pricey, hard for on-the-fly dungeon creation. Either way, this one definitely gets the GeekDad stamp of approval." [6]
On his website Sly Flourish, Mike Shea noted the high cost of collecting Dwarven Forge. "A solid set of Dwarven Forge dungeon pieces runs about $300 to $500 on the low end." His recommendation was to "Get big pieces that matter" and "Focus on a few versatile pieces and get a lot of them." [26]
In 1998, the online second edition of Pyramid reviewed the Mastermaze series produced by Dwarven Forge. [27]