Task Force Games

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Task Force Games
Industry Gaming
Founded1979
SuccessorNew World Computing
HeadquartersUnited States
Key people
Allen Eldridge
Stephen V. Cole

Task Force Games was a game company started in 1979 by Allen Eldridge and Stephen V. Cole. TFG published many games, most notably including both Star Fleet Battles (currently published by the original designers, Amarillo Design Bureau) and the Starfire series of games (which is now published by Starfire Design Studio), which were later novelized by David Weber into such books as In Death Ground , The Shiva Option and Insurrection. Eldridge sold the company to New World Computing in 1988, which became a division of The 3DO Company in 1996 and went out of business in 2003.

During the period that TFG was owned by New World Computing, the two companies attempted the first-ever simultaneous release of a board game and computer game. The two versions of King's Bounty wound up releasing about 9 months apart, and after NWC had sold TFG to John Olsen. Future versions of New World Computing's version of King's Bounty were called Heroes of Might & Magic to avoid confusion between the two very different games that had been designed by different designers. TFG never wound up releasing a second version of the King's Bounty board game.

TFG also published historical games such as Battlewagon and History of the Second World War .

Task Force Games also published a series of Pocket Games, their version of microgames. [1] Several of these microgames were later expanded and released as board games. TFG microgames include:

Many of the games were considered cutting edge for their time.[ citation needed ] One distinct feature that many of them had was that unlike many wargames of that era, players often had a degree of customization over their armies—For instance, in the Starfire series, a player could design every component of his starships, and in Robots!, a player could build his individual robots from a modular design, making trade-offs in price and functionality between different movement and weapons systems.

Most of Task Force Games products were designed by Stephen V Cole, who was the "cutting edge" designer of his time. All games are fundamentally based on "artificial time" of some kind. The "first generation" of game and simulation design is simple "I go, you go" turns that classic and family games like Checkers, Chess, Monopoly, and Risk have. The "second generation" of game and simulation design was created by Charles S Roberts, founder of Avalon Hill and known as the "Founding Father of Board Games". His version of "artificial time" is called a "phased-turn" and allows for "simultaneous play" of both players. The "third-generation" of game and simulation design is Stephen V Cole's version of "artificial time", his "Impulse Chart" of Star Fleet Battles which expands upon the work of Charles S Roberts and exists within Robert's "phased-turns". Somebody had asked for a "citation" about the games of Task Force Games being "cutting edge" for their day, this is it.

Task Force Games became the parent of AutoVentures and began releasing their products, beginning with The Road in 1985. [2]

Related Research Articles

<i>Star Fleet Battles</i>

Star Fleet Battles (SFB) is a tactical board wargame set in an offshoot of the Star Trek setting called the Star Fleet Universe. Originally created in 1979 by Stephen V. Cole, it has had four major editions. The current edition is published by Amarillo Design Bureau as Star Fleet Battles, Captain's Edition.

<i>Kings Bounty</i> 1990 video game

King's Bounty is a turn-based fantasy video game designed by Jon Van Caneghem and published by New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games.

This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1979. For video games, see 1979 in video gaming.

Starfire is a board wargame simulating space warfare and empire building in the 23rd century, created by Stephen V. Cole in 1979.

A microgame is a board game or wargame packaged in a small set.

Stephen V. Cole is an American game designer and the CEO of Amarillo Design Bureau which publishes Star Fleet Battles, Federation and Empire, Federation Commander, Prime Directive, and other wargames set in the Star Fleet Universe. ADB became ADB, Inc., in 1999.

Allen D. Eldridge is a game designer who has worked primarily on board games.

<i>Asteroid Zero-Four</i> Board game

Asteroid Zero-Four is a science fiction board wargame published by Task Force Games in 1979.

<i>Cerberus</i> (board game) Science fiction board game published in 1979

Cerberus is a science fiction board wargame published by Task Force Games in 1979.

<i>Robots!</i> Board wargame published in 1980

Robots! is a microgame published by Task Force Games in 1980 in which players fight each other using combat robots.

<i>Spellbinder</i> (board game) Board wargame published in 1980

Spellbinder is a fantasy microgame published by Task Force Games in 1980 in which wizards compete to conquer the central castle.

<i>Operation Pegasus</i> (board game)

Operation Pegasus is a board wargame published by Task Force Games that simulates the 1968 Battle of Khe Sanh during the Vietnam War.

<i>Prochorovka: Armor at Kursk</i> Board game

Prochorovka: Armor at Kursk is a board wargame published by Task Force Games in 1979 that attempts to simulate the 1943 Battle of Prokhorovka.

<i>Escape from Altassar</i> Science fiction board game published in 1982

Escape from Altassar is a board game published by Task Force Games in 1982 that simulates an attempted escape by human prisoners from an alien penal colony.

<i>Star Fleet Battles Expansion 3</i>

Star Fleet Battles Expansion 3 is a supplement published by Task Force Games in 1982 for the science fiction board wargame Star Fleet Battles.

<i>JagdPanther</i> (magazine)

JagdPanther is a game magazine that was published from 1973 to 1976.

<i>Bulge</i> (game)

Bulge, subtitled "The Battle for the Ardennes, 16 Dec '44–2 Jan '45", and also published as The Big Red One: The Game of the First Infantry Division at the Battle of the Bulge, is a board wargame published by Simulations Publications Inc. (SPI) in 1980 that simulates the World War II German offensive in December 1944 known as the Battle of the Bulge.

References

  1. "The Maverick's Classic Microgame Museum" . Retrieved 2 August 2007.
  2. Barton, William A. (September–October 1985). "Capsule Reviews". Space Gamer . Steve Jackson Games (76): 42.