ESPN Broadband is a business unit of the ESPN company - itself a subsidiary of The Walt Disney Company. This unit focuses on providing sports content to users over a high speed internet connection. It is divided into five areas: ESPN Motion, ESPN3, ESPN Online Games, IpTV and ESPN PPV. By providing content online this service is able to allow users to watch sports games and sports related content such as ESPN documentaries and the SportsCenter TV show. This is one of the ways in which new media and broadband internet are beginning to compete with the Television industry in general, changing from a force fed consumption model of entertainment, to one that allows user generated play lists, interactivity, and custom content.
ESPN Motion is the all access portion of ESPN's broadband content. All users can view video on this player at ESPN.com.
ESPN3, originally known as ESPN360, is the subscription portion of ESPN broadband. It has its own URL, [ESPN3.com]. It is not a typical subscription site in that a user is unable to pay for the subscription themselves. Instead, a user's Internet service provider, such as Verizon, provides them with access to ESPN3.
ESPN Online Games are a collection of sports-themed internet video games available on the ESPN3 broadband internet channel. There are currently two collections of games. The first is “Arena Games,” which features a home run derby style baseball game; a 3-point shooter basketball game and Throwdown, a four-round boxing game. The second section is “Bar Sports” which features air hockey, bar curling and a coin toss game. The games are played at espngames.com
The games are reached through an interactive locker room and ESPNzone respectively. The locker room features a wise-cracking Janitor named Willy who also appears in Home Run Derby and Throwdown, coaching players in how to play each of the games. It also features video and photo content, and explorable lockers. The ESPNzone features video patrons and a number of Easter eggs, such as a stadium from which a ball is hit.
The games were produced using Flash 8. They combined video footage, animation and 3-d rendering to offer a feeling of hyperreality. The use of video footage gives many of the games the look and feel of games played on the Sega CD platform as well as many of the pre-3D PC games. ESPN Online games are played in a virtual “Game Controller” that looks remarkable like a Sony PSP. This virtual controller can be flipped over to view a leader board, a friends list and avatar generator.
The leader board tracks scores gained within each of the video games as well as the composite score for both the Bar Games and Arena Games areas. It breaks the scores into four color-coded tiers: Rookie (brown), Pro (blue), Veteran (gold) and All-Star (green). A user is able to see their own rank in the pyramid-shaped leader board, as well as scroll over to see which scores they have to beat to get reach the top. The leader board is viewable in a basic mode, which shows only the tier you belong to, and a composite mode, which shows your overall ranking for a game or section. There is also a custom competition circle leader board, which players make by challenging their friends.
ESPN Online Games not really also feature viral marketing through a component referred to as “competition circles”. Competition circles are built through a challenge screen, which allows a player to send an email to their friends to beat their high score. If these friends visit a link contained within the email they are added to a custom leader board which only competition circle members can see.
The avatar generator allows users to create a “game face” that is a combination of different facial features. Users are allowed to select their one head, nose, mouth, eyes and “shwag” elements in an advanced editor, or to use a pre-made basic face. These elements are photo-realistic, like many of the other game elements.
ESPN Television content delivered over the web through an[IP address].
ESPN broadband available through Apple Computer's iTunes store.
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
Furcadia is a free-to-play MMOSG/MMORPG or graphical MUD, set in a fantasy world inhabited by magical creatures. The game is based on user-created content with emphasis on world building tools, exploring, socializing, and free-form roleplaying. Furcadia hosts a large volunteer program called the Beekin Helpers, allowing players to help with community moderation, welcoming new players, handling in-game technical support, running in game events, creating art for the game itself, accessing and updating the game's website, and bug hunting. Furcadia holds the Guinness World Records title for the longest continuously running social MMORPG and, in addition to being one of the first games to heavily encourage modding and let users build virtual worlds for themselves, it was also one of the first freemium online games. In 2008, Furcadia was reported as having over 60,000 players.
The Xbox network, formerly known and commonly referred to as Xbox LIVE, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Gaming for the Xbox brand. It was first made available to the original Xbox console on November 15, 2002. An updated version of the service became available for the Xbox 360 console at the system's launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. This same version is also used with Xbox Series X and Series S. This service, in addition to a Microsoft account, is the account for Xbox ecosystem; accounts can store games and other content.
In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons. Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games, or an imaginary character with no graphical appearance, as in text-based games or worlds such as MUDs.
Nintendo Wi-Fi Connection is a defunct online multiplayer gaming service run by Nintendo that formerly provided free online play in compatible Nintendo DS and Wii games. The service included the company's Wii Shop Channel and DSi Shop game download services. It also ran features for the Wii and Nintendo DS systems.
ESPN3 is an online streaming service owned by ESPN Inc., a joint venture between The Walt Disney Company and Hearst Communications, that provides live streams and replays of global sports events to sports fans in the United States.
Whirled is a virtual world website and video game created by Three Rings Design. Its Open Beta stage was announced at the Game Developers Conference in 2007. It makes use of Adobe Flash as an applet embedded into the website while also having pages of HTML and JavaScript in a sidebar to allow players to manage their friends list and browse various categories of user-generated content. The concept is comparable to the virtual worlds in the PlayStation 3 game Home and Second Life, while also incorporating aspects of feed-based social media sites like Facebook and Twitter. It pushed to make all content user-created, mainly with its approach to creative accessibility using Flash's affinity for 2D vector graphics and various web compatibilities to make it simple for players to upload a wide variety of content using simple, conventional file formats. Some examples of this include uploading PNG files to create in-game objects, and MP3 files to create a music playlist for a player's room. More advanced creators could utilize Adobe Flash itself to create more intricate and interactive objects, such as intricate player-controlled Avatars that Whirled became well known for.
NBA League Pass is the National Basketball Association's direct-to-consumer subscription-based product that provides live and on-demand NBA games. It is available to those in the United States and also as an international package for all other countries. TV versions can be viewed through a cable or satellite TV provider, as well as an over-the-top streaming service operated by the league.
PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was free but required a PSN account. Upon installation, users could choose how much hard disk space they wished to reserve for Home. Development of the service began in early 2005 and it launched as an open beta on 11 December 2008. Home remained as a perpetual beta until its closure on 31 March 2015.
ESPN GamePlan was an out-of-market sports package offering college football games to viewers throughout the United States. GamePlan began on Labor Day weekend, and continued through the first Saturday in December. It included all regional telecasts on ABC, as well as games from various syndicators like ESPN Plus, Raycom Sports and SportsWest, and some local stations like Allentown, Pennsylvania's WFMZ-TV which broadcast locally-produced college football games. Viewers could watch games from their cable or satellite provider or on the ESPN3 broadband Internet service.
The Wii system software is a discontinued set of updatable firmware versions and a software frontend on the Wii home video game console. Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional features and software, as well as to patch security vulnerabilities used by users to load homebrew software. When a new update became available, Nintendo sent a message to the Wii Message Board of Internet-connected systems notifying them of the available update.
Broadband Sports was originally founded in 1998, later becoming a high-flying dotcom-era network of sports-content Web sites that raised over $60 million before shutting down in February 2001.
Avatars United was a web community for avatars of online games and virtual worlds. It was launched in March 2008 by Sweden-based Enemy Unknown and closed in October 2010. It was owned by Linden Lab, which announced its closure on September 23, 2010.
Xbox Avatars are avatars and characters that represent users of the Xbox network on the Xbox 360, Xbox One, and Xbox Series X and Series S video game consoles, Windows 10, and Windows 10 Mobile. Avatars originally debuted on the Xbox 360 as part of the "New Xbox Experience" system update released on November 19, 2008, updated on Xbox One with "New Xbox One Experience" Xbox One System Software on November 12, 2015, and reimagined with the release of the next generation character for Xbox One on October 11, 2018.
KidZui was a web browser designed for children developed by KidZui, Inc. The KidZui browser used a Zooming User Interface paradigm to make browsing easier for children. Search results appeared as scaled-down images of websites, videos, and pictures that children click on to zoom in and see the content. Children can also browse by category without typing search terms. The KidZui browser did not access the open Internet. KidZui uses teachers and parents to screen content and maintains a database of approved URLs. The KidZui browser could only access URLs in the approved database. Children built avatars called Zuis to represent themselves online. They earned points for web browsing and used points to gain levels and buy clothes and accessories for their Zuis. Children could share KidZui content with friends online. To add a friend online, children needed to know the friends Zui name. There was no online directory of Zui names, so children needed to get their friends Zui names offline in order to add them. Friends also needed to be approved by parents before they become available in the browser. KidZui also tracked children's Internet usage and sends reports to their parents on what their children looked at online.
MyCoke was an online chat game used for marketing the Coca-Cola brand and products. It was created in January 2002 by VML Inc an Atlanta-based digital agency using core technology from Sulake Corporation, the company responsible for a similar popular online game called Habbo Hotel. Version 2 of the game was released in late 2004 on a new technology platform called Galapagos, created by Studiocom, and featuring new locations and a special double-reward 'Coca-Cola Red Room'.
TV Everywhere refers to a type of American subscription business model wherein access to streaming video content from a television channel requires users to "authenticate" themselves as current subscribers to the channel, via an account provided by their participating pay television provider, in order to access the content.
WatchESPN was a branding of the Internet television website and mobile application operated by ESPN Inc., a joint venture between The Walt Disney Company and Hearst Corporation.
The PlayStation 4 system software is the updatable firmware and operating system of the PlayStation 4. The operating system is Orbis OS, based on FreeBSD 9.
VRChat is an upcoming online virtual world platform created by Graham Gaylor and Jesse Joudrey and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds. VRChat is designed primarily for use with virtual reality headsets, being available for Microsoft Windows PCs and as a native app for Android-based headsets such as Meta Quest, Pico 4, and HTC Vive XR Elite. It is also usable without VR in a "desktop" mode designed for either a mouse and keyboard or gamepad, and in an Android app for touchscreen devices.