Empire Builder (board game)

Last updated
Empire Builder
First edition of Empire Builder 1982.jpg
First edition components of Empire Builder, including painted diecast locomotives
Designers
Publishers Mayfair Games
Publication1982;41 years ago (1982)
Genres
Players26
Setup time5 minutes
Playing time60240 minutes
ChanceLow
Age range12+
Skills Resource Allocation

Empire Builder is a railroad board game originally published by Mayfair Games in 1982 that underwent several editions and eventually branched out into international and fantastical locations.

Contents

In February 2018 Mayfair Games was acquired by French game publisher/distributor Asmodee, however rights to the Empire Builder games (and other Mayfair titles) are no longer retained by Asmodee.

Publication history

Empire Builder was designed by Bill Fawcett and Darwin Bromley and released in 1982 by Mayfair Games. The original game was set in the United States and Canada. This was replaced with a new version that added Mexico. A number of spin-off games have been released, [1] expanding the game's geography to other countries (British Rails, Eurorails , Australian Rails, Russian Rails, etc.) [2] and fantastic landscapes ( Iron Dragon , Lunar Rails, Martian Rails). These games are collectively known as "the Empire Builder series".

Empire Builder games are sometimes called Crayon Rails games because players mark their tracks on the board with wax crayons (or with other types of erasable markers). [1]

Description

All of the Empire Builder games operate on the same principles of construction of railroad track and delivery of goods. [3]

Components

The first edition of the game had the following components:

Gameplay

Setup

To begin play, players are given $40 million and dealt three cards from the card deck. Players discard Event and Action cards, redrawing from the deck until everyone has three Demand cards.

Building costs

To build a railroad costs various amounts depending on terrain and city. Drawing from any dot or city to:

Building across a river adds an additional $2 million to the cost of joining dots. Likewise building across an ocean inlet costs an additional $3 million.

First two turns

Players cut the card deck; the player who draws the highest priced Demand card goes first. The active player can spend up to $20 million to build initial track. The same opportunity to build track passes around the table clockwise. When the last player has built track, a second round of track building takes place, again with a limit of $20 million; this time play starts from the last player and goes counter clockwise.

Start of regular play

The first player places their locomotive on any city, adds up to two loads of any goods available in that city, and moves the locomotive up to its the maximum speed along the player's own track. If the player reaches a city for which the player has a Demand card AND the player is carrying the goods listed on the card, the player returns the goods to the bank and collects the money specified on the card. The player discards the used Demand card and draws another card. If it is an Event card, the event happens immediately, and the player draws another card. If the player has any movement left, the player can move their locomotive further. Play then passes to the next player.

Victory conditions

The first player to amass both $250 million and have railway connecting six of the seven major cities is the winner. [4]

Reception

In the September 1982 edition of Dragon (Issue 65), Gary Gygax gave a favourable review, saying, "Empire Builder is the best boardgame to come out in a long time. In my opinion it is the best available, being more complex and challenging than the simpler sort and not as tedious and complicated as those at the other end of the spectrum." [5]

Eleven years later, in the December 1993 edition of Dragon (Issue 200), Allen Varney considered Empire Builder a classic that "rewards careful strategy and offers lots of replay value." [6]

In Issue 2 of Games International , Brian Walker reviewed the third edition of Empire Builder, and noted the game's central weakness: the lack of interaction between the players. However he called the production values of the third edition "a big improvement on its predecessors", and concluded by giving the game a rating of 3.5 out of 5, saying, "If you like railways games and have a preference for the cerebral then this is definitely the game for you." [7]

In the October 1994 edition of Pyramid (Issue #9), Scott Haring complimented Australian Rails, saying that both this game "and its brothers don't have the romantic thrills of other games -- there are no armies to defeat, no damsels to rescue, no dragons to slay. But it's a great strategic game, requiring brains and planning to win. And in my opinion, it's every bit as satisfying to survey a well-planned rail network and to count the earnings as it is to plant your foot on the belly of a slain dragon and count its gold. Every bit." [8]

Reviews

Awards

Related Research Articles

<i>Civilization</i> (1980 board game) 1980 strategy board game

Civilization is a board game designed by Francis Tresham, published in the United Kingdom in 1980 by Hartland Trefoil, and in the United States in 1981 by Avalon Hill. The Civilization brand is now owned by Hasbro. It was out of print for many years, before Gibsons Games republished it in 2018. The game typically takes eight or more hours to play and is for two to seven players.

<span class="mw-page-title-main">Nuclear War (card game)</span> Card game

Nuclear War is a collectible common-deck card game designed by Douglas Malewicki and originally published in 1965 that is a satirical simulation of an end-of-the-world scenario fought mostly with nuclear weapons. It is currently published by Flying Buffalo, and has inspired several expansions.

<i>Cosmic Encounter</i> Science fiction board game

Cosmic Encounter is a science fiction–themed strategy board game designed by "Future Pastimes" and originally published by Eon Games in 1977. In it, each player takes the role of a particular alien species, each with a unique power to bend or break one of the rules of the game, trying to establish control over the universe. The game was inducted into the Academy of Adventure Gaming Arts & Design Adventure Gaming Hall of Fame in 1997.

<i>Ticket to Ride</i> (board game) Board game

Ticket to Ride is a railway-themed German-style board game designed by Alan R. Moon. It was illustrated by Julien Delval and Cyrille Daujean and published in 2004 by Days of Wonder. The game is also known as Zug um Zug (German), Les Aventuriers du Rail (French), Aventureros al Tren (Spanish), Wsiąść do pociągu (Polish), and Menolippu (Finnish).

Hacker is a dedicated deck card game for 3–6 players published by Steve Jackson Games (SJG) in 1992.

Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publish them in English. The company licensed worldwide English-language publishing rights to The Settlers of Catan series between 1996 and 2016.

<span class="mw-page-title-main">Fantasy Flight Games</span> American game company

Fantasy Flight Games (FFG) is a game developer based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a division of Asmodee North America.

<i>Source of the Nile</i> (board game) 1978 strategy board game

Source of the Nile is a board game published by Discovery Games in 1977 that simulates the exploration of Africa in the 19th century. A second edition of the game was published by Avalon Hill in 1979.

<span class="mw-page-title-main">Asmodee</span> Board games publisher and distributor

Asmodee is a French publisher of board games, card games and role-playing games (RPGs). Founded in 1995 to develop their own games and to publish and distribute for other smaller game developers, they have since acquired numerous other board game publishers. A division, Twin Sails Interactive, publishes video game adaptations of Asmodee games.

Iron Dragon is a board game by Mayfair Games. Unlike the other Empire Builder games, it is set in a fantasy world with dragon-based locomotives. Eden Games licensed the game from Mayfair to produce a Windows version of the game, Rail Empires: Iron Dragon.

<i>Sim City: The Card Game</i>

Sim City: The Card Game is an out-of-print collectible card game based on the video game SimCity by Maxis. The goal of the game is to build a city from the ground up. Players take turns playing cards representing city blocks and collect profit.

Eurorails is a railroad board game published by Mayfair Games in 1990 as part of the Empire Builder series. Players connect cities by building and extending train lines through Europe to deliver cargo and earn money.

A train game or railway game is a board game that represents the construction and operation of railways. Train games often are highly involved hobby games that take several hours to play. Like wargames, train games represent a relatively small niche in the games market. A very popular example of a Train Game would be Ticket to ride.

<span class="mw-page-title-main">Collectible card game</span> Game played using specialized playing cards

A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategic deck building elements with features of trading cards, introduced with Magic: The Gathering in 1993.

<i>Catan</i> Multi-player competitive board game

Catan, previously known as The Settlers of Catan or simply Settlers, is a multiplayer board game designed by Klaus Teuber. It was first published in 1995 in Germany by Franckh-Kosmos Verlag (Kosmos) as Die Siedler von Catan. Players take on the roles of settlers, each attempting to build and develop holdings while trading and acquiring resources. Players gain victory points as their settlements grow and the first to reach a set number of victory points, typically 10, wins. The game and its many expansions are also published by Catan Studio, Filosofia, GP, Inc., 999 Games, Κάισσα (Káissa), and Devir. Upon its release, The Settlers of Catan became one of the first Eurogames to achieve popularity outside Europe. As of 2020, more than 32 million copies in 40 languages had been sold.

<span class="mw-page-title-main">The Lord of the Rings: The Card Game</span> 2011 fantasy strategy card game

The Lord of the Rings: The Card Game is a non-collectible customizable card game produced by Fantasy Flight Games. As part of the Living Card Game (LCG) genre, it is a cooperative and strategic card game set in Middle-earth, a fantasy world featured in literary works by J. R. R. Tolkien, including The Hobbit and The Lord of the Rings. Its digital adaptation, titled The Lord of the Rings: Adventure Card Game, is published by Asmodee Digital for cross-platform play on Microsoft Windows, macOS, PlayStation 4, Xbox One and Nintendo Switch, being the "first ever digital LCG".

<i>Splendor</i> (game) 2014 card-based board game

Splendor is a multiplayer card-based board game, designed by Marc André and illustrated by Pascal Quidault. It was published in 2014 by Space Cowboys, Asmodee. Players are gem merchants of the Renaissance, developing gem mines, transportation, and shops to accumulate prestige points. Splendor received positive reviews and received numerous awards, including winner of Golden Geek Best Family Board Game, and nominated for the Spiel des Jahres Game of the Year in 2014. The game also received a mobile application and an expansion released in 2017.

<span class="mw-page-title-main">Love Letter (card game)</span>

Love Letter is a card game introduced in May 2012 and designed by Seiji Kanai. Its first English-language edition was produced in the United States by Alderac Entertainment Group (AEG) until 2018, when Love Letter was acquired by Z-Man Games.

The 7th Continent is a 2017 storytelling cooperative board game designed by Ludovic Roudy and Bruno Sautter.

References

  1. 1 2 Woods, Stewart (2012). Eurogames: The Design, Culture and Play of Modern European Board Games. McFarland. pp. 42–43. ISBN   9780786467976.
  2. Carter, Ian (2008). British Railway Enthusiasm, Studies in Popular Culture. Manchester University Press. pp. 17–18. ISBN   9780719065668.
  3. Law, Keith. "The Boardgames of Toy Fair 2015". Paste Magazine. Retrieved 2016-11-18.
  4. "Empire Builder". www.boardgamegeek.com. Retrieved 2016-11-18.
  5. Gygax, Gary (September 1982). "Rail buffs will love this one". Dragon . TSR, Inc. (65): 75.
  6. Varney, Allen (December 1993). "Social Board Games". Dragon . TSR, Inc. (200): 120.
  7. Walker, Brian (January 1989). "General Games". Games International . No. 2. p. 8.
  8. Haring, Scott (October 1994). "Australian Rails". Pyramid. Steve Jackson Games. 1 (9). Retrieved 2019-12-30.
  9. "Sur un plateau: Empires de métal | Article | RPGGeek".
  10. https://archive.org/details/games-39-1983-may/page/54/mode/2up
  11. "The 1990 Origins Awards". The Origin Awards. The Game Manufacturers Association. 1990. Archived from the original on 3 February 2013. Retrieved 2013-02-22.
  12. "Origins Award Winners (1994)". Academy of Adventure Gaming Arts & Design. Archived from the original on 2007-08-30. Retrieved 2007-09-18.