Eternal Soldier

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Eternal Soldier is a set of rules for role-playing game combat that was published by Tai-Gear Simulations in 1986.

Contents

Description

Eternal Soldier is a universal system, focusing mainly on providing combat rules usable in any genre or time period. [1] The rules system is skill-based, covering character attributes, over 100 skills, combat, weapons, and many standard professions. [1] The game includes appendices for science-fiction, fantasy, superheroes, magic, and psionics rules. [1]

Publication history

Eternal Soldier was designed by Chris Arnold, Rob Arnold, and Joe Mays, and published by Tai-Gear Simulations in 1986 as a 164-page book with two cardstock sheets. [1]

Reception

Stewart Wieck reviewed Eternal Soldier in White Wolf #9 (1988), rating it a 7 out of 10 and stated that "In general, I have to say 'thumbs up' to Eternal Soldier despite my prejudice against generic games. Tai-Gear has shown that a workable comprehensive system is possible." [2]

Rick Swan wrote two reviews of Eternal Soldier.

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References

  1. 1 2 3 4 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. pp. 382–383. ISBN   0-87975-653-5.
  2. Wieck, Stewart (1988). "Capsule Reviews". White Wolf Magazine . No. 9. p. 54.
  3. 1 2 Swan, Rick (January–February 1989). "Eternal Soldier". Space Gamer/Fantasy Gamer (85). World Wide Wargames: 54.
  4. Swan, Rick (1990). The Complete Guide to Role-Playing Games . New York: St. Martin's Press. p. 81.