Mass Combat Rules | |
---|---|
Designers | Ian Bailey, Gary Chalk |
Illustrators | Gary Chalk |
Publishers | Folio Works Ltd. |
Players | 2–4 |
Setup time | 10 minutes |
Playing time | 90+ minutes |
Chance | Medium (Dice) |
Age range | 10+ |
Skills | Dice rolling Strategy |
Fantasy Warlord is a fantasy miniatures game released in 1990 by Folio Works. It was written by Ian Bailey and Gary Chalk who also did the illustrations.
The game was designed and published by two ex-Games Workshop (GW) employees who disagreed with the much more commercial direction that company was taking. [1] It was supposed to rival the Warhammer Fantasy Battle game that GW published.
Fantasy Warlord featured some unusual game mechanics such as simultaneous movement, an original command and control system (units are organised into brigades commanded by characters) and fog of war rules. It also featured balanced magic and troop choice systems. However the balance within the combat system reduced the opportunity to generate dramatic victories.
Much like Warhammer, the game had its own fantasy world, called Vortimax, in which the battles were imagined to take place. There was also a related range of Fantasy Warlord miniatures cast by Alternative Armies, and a magazine called Red Giant.
The game went out of print 18 months after first publication. Some supplements were expected, such as Armies of Vortimax (expected in 1992) [2] Besieged or Fantasy Warlord Command Pack, but none were released. Only two issues of Red Giant magazine were released. Folio Works Ltd. was dissolved on 11 February 1993. [3]
Gary Chalk and Ian Bailey created Fantasy Warlord (1990) to compete with Games Workshop's Warhammer Fantasy Battle . [4]
Fantasy Warlord is a single softback book of 192-pages mostly printed in black and white with a Gary Chalk front cover. The book is divided in two parts: the first one covers the game's rules and the second part describes the fantasy world of Vortimax, where the battles take place. 16 pull-out soft cards are attached at the back of the book, one for each racial type plus templates and orders counters.
The book contains many illustrations from Gary Chalk and photographs that illustrate troop's formations, movements, etc.
Determining the abilities of troop is easy: you choose their morale class (A = veterans, B = trained or C = militia) weapons and armour from 11 different races (Human, Elves, Dwarfs, Orcs...). Monsters (flying or not), pack animals and daemons were also available. More races were expected in the supplement Armies of Vortimax.
Generation of heroes or wizards is more time-consuming. There are six types of characters: Warrior Heroes, Priests, Warrior Priests, Magic-users, Thieves and Discipline Masters. Skills and attributes are determined by their level of experience: they could be Minor, Major or Master.
Nearly sixty magic artifacts or weapons and more than 100 spells are available to equip characters.
Each turn is divided into 11 phases. Unlike Warhammer Fantasy Battle, movements are made simultaneously, the players using counters to issue orders. Units are organised into brigades which are commanded by characters. As the game progresses, characters gradually lose control of their brigades, as they would do in real battlefield.
The combat system does not rely solely on random results and copious dice rolling, but rather emphasises strategy and tactics, balanced races, and unit control in order to determine the outcome of a battle.
The book was sold $29.99 in the United States and £13,95 in Great Britain.
The first part of the rulebook is divided into 12 chapters:
The second part of the rulebook offers a background for Fantasy Warlord and contains descriptions of geography, history and realms of Vortimax and races that could be played.
At least 3 supplements were anticipated, but none of them were printed.
A science-fiction skirmish game probably based on Fantasy Warlord's system, High Command, was expected in 1992 but never released. A small miniatures range was available alongside that of Fantasy Warlord. Those science-fiction figures are currently available from SHQ miniatures (Space Ratten, Saurian Militia and Human Earth Guard)
Fantasy Warlord was not well received by critics, citing problems ranging from the racial-types not affecting melee, movement being overly complicated, and the cover artwork being "garish". [5]
According to Gary Chalk in a recent interview, [6] producing Fantasy Warlord cost him a lot of money and stress. Ian Bailey and he misjudged the market dominated by Games Workshop's products and gamers did not well receive a game that used pseudo-military tactics to determine the outcome of fantasy battles.
In addition to this, the launch coincided with the release of Grenadier's Fantasy Warriors wargame.
Red Giant was a fantasy magazine published by Folio Works Ltd. which covered historical or fantasy wargamers, role-players, computer games, play by mail, or live role-playing. Unlike White Dwarf (WD) published by its competitor Games Workshop, Red Giant was not intend to support exclusively Fantasy Warlord or High Command games, but was a response to what Games Workshop and other editors did to the business, according to the company. [8]
Just like White Dwarf did in early ages of its existence, Red Giant made room for many games, such as AD&D, Runequest, Call of Cthulhu, Warhammer Fantasy Role-play and many others.
Actually, Red Giant was a sarcastic title, the exact opposite of White Dwarf, run by Games Workshop. In his first editorial, Tom Sage described WD as "[one of the] magazines exclusive to their product range."
The magazine went out of print after only two issues.
In this issue...
In this issue...
Folio Works launched a full range of 28 mm metal miniatures simultaneously with the publication of the rulebook, produced under license exclusively by Alternative Armies. Some of them have been sculpted by Bob Olley (it is confirmed that FW 8 Dwarfs, FW 5 Urucks and FW 9 Ogres have been designed by him).
Miniatures were sold in two kind of packages: a traditional blister carding and a less common shrink-wrap packing which offer a better view and protection of the miniatures during shipping. They were distributed in the United States and the United Kingdom.
The range uses two different codification: one for the characters (heroes and wizards) and troops in "classic" blister packs which consists of five digit and a second kind of code for the troops, shields and weapons prefixed with FW letters and followed by two digit, the first one designing the range (for instance: 8 for dwarfs).
Characters were sold individually with a weapon and a shield when appropriate. Troops were sold by two to five miniatures per blister, shields and weapons were cast separately to let the player chooses his troop's weapons easily. Single miniature blisters were sold £0.80 (£1.50 for bigger miniatures such as Ogre Hero), Multipacks £2.95 and Weapon packs £1.50.
Folio Works also sold different sort of pre-cut bases and multi-bases as announced in the rulebook page 8, but there is no evidence those bases have ever been released.
When Folio Works went out of business around 1992, the rights to the miniatures were acquired by Mayhem Miniatures, and later by Kennington Miniatures and then later by "SHQ" and some of the miniatures are still available to purchase online [9] (mainly Ogres and Urucks, also scenery packs).
Alternative Armies still has the original moulds and some of the miniatures, if not all from the classic blisters range, can be cast on demand.
On 20 July 2017, [10] Alternative Armies officially announced the availability on their website of classic blisters range.
Five resin scenery packs have been released and were cataloged in the Games Quarterly Catalog (with a typo: Barrels is spelled Varrels) and advertised and pictured in the first issue of Red Giant magazine. Some of them are also depicted in the rulebook, alongside hero figures. [11] Each pack was sold for £2.95. This range may still be available online at [12] who bought MBM who bought Kennington who bought some of Folio's ranges, recently these items which mayhem had added to their fantasy range have been purchased by scotia grendel and will be rereleased in early 2020 alongside the full mayhem fantasy range (also included will be the unreleased wall and fence sections as well)
It seems that more items were available, such as wooden fence or wall stone corners, damaged walls, etc. and are still sold by Kennington.
Alternative Armies also released between 1991 and 1992 according to the slotta's copyright an unknown number of uncatalogued Fantasy Warlord blisters. Unlike the 'official' range each blister pack contains 10 miniatures: 9 troops and one leader.
It is unclear if this extra range was officially commercialised by Folio Works or cast and sold by Alternative Armies on its own initiative.
Alternative Armies also sold Erin - The Game of Celtic Myth Miniatures, Shia Khan or Orcish Horde blisters mentioning that they were part of Folio Works and Fantasy Warlord's range of miniatures. It is unclear why they used Folio Works' trademark on the back of their blisters at that time.
Warhammer 40,000 is a miniature wargame produced by Games Workshop. It is the most popular miniature wargame in the world, and is particularly popular in the United Kingdom. The first edition of the rulebook was published in September 1987, and the 10th and current edition was released in June 2023.
Games Workshop Group is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer and Warhammer 40,000.
Blood Bowl is a miniatures board game created by Jervis Johnson for the British games company Games Workshop as a parody of American football. The game was first released in 1986 and has been re-released in new editions since. Blood Bowl is set in an alternate version of the Warhammer Fantasy setting, populated by traditional fantasy elements such as human warriors, goblins, dwarves, elves, orcs and trolls.
Warhammer Fantasy is a fictional fantasy universe created by Games Workshop and used in many of its games, including the table top wargame Warhammer Fantasy Battle, the Warhammer Fantasy Roleplay (WFRP) pen-and-paper role-playing game, and a number of video games: the MMORPG Warhammer Online: Age of Reckoning, the strategy games Total War: Warhammer, Total War: Warhammer II and Total War: Warhammer III and the two first-person shooter games in the Warhammer Vermintide series, Warhammer: End Times - Vermintide and Warhammer: Vermintide 2, among many others.
Confrontation is a skirmish level tactical fantasy miniature wargaming in which the combatants are represented by metal or plastic figures in 28 mm scale. For comparison purposes, the system's figures are slightly larger than those of Games Workshop or The Foundry.
HeroQuest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop in 1989, and re-released in 2021. The game is loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster to create dungeons of their own design using the provided game board, tiles, furnishings and figures. The game manual describes Morcar/Zargon as a former apprentice of Mentor, and the parchment text is read aloud from Mentor's perspective. Several expansions have been released, each adding new tiles, traps, artifacts, and monsters to the core system.
Epic is a series of tabletop wargames set in the fictional Horus Heresy and Warhammer 40,000 universes. Whereas Warhammer 40,000 involves small battles between forces of a few squads of troops and two or three vehicles, Epic features battles between armies consisting of dozens of tanks and hundreds of soldiers. Due to the comparatively larger size of the battles, Epic miniatures are smaller than those in Warhammer 40,000, with a typical human being represented with a 6mm high figure, as opposed to the 28mm minis used in Warhammer 40,000. Since being first released in 1988 as Adeptus Titanicus, it has gone through various editions with varying names.
Warhammer is a tabletop miniature wargame with a medieval fantasy theme. The game was created by Bryan Ansell, Richard Halliwell, and Rick Priestley, and first published by the Games Workshop company in 1983.
Warhammer Quest is a fantasy dungeon, role-playing adventure board game released by Games Workshop in 1995 as the successor to HeroQuest and Advanced HeroQuest, set in its fictional Warhammer Fantasy world. The game focuses upon a group of warriors who join to earn their fame and fortune in the darkest depths of the Old World.
Man O' War is a now out-of-print table top war game by Games Workshop. The game was set in the same realm of Warhammer Fantasy as used for the Warhammer Fantasy Battle and included most of the factions from that setting. Other races of the Warhammer world were not included, either because they were lacking seafaring abilities, missing from the main factions at that time, or both.
Warmaster is a ruleset for tabletop wargames written by Rick Priestley, published by Specialist Games, and set in the Warhammer Fantasy setting. It is different from Warhammer Fantasy Battles in both appearance and gameplay. It is intended for 10 –12 mm miniatures. Basic troops are based on stands, of which typically three make a unit. Generals, Heroes and Wizards are mounted individually or with their retinue.
Gary Chalk is an English illustrator and model-maker.
Battle Masters is a board game by Milton Bradley made in collaboration with Games Workshop in 1992. It is a game that simulates the type of battles as seen in Warhammer Fantasy Battle, but with much simpler game mechanics not based on its parent game. The game, like its sibling Milton Bradley/Games Workshop partnerships HeroQuest and Space Crusade, was designed by Stephen Baker, who later went on to design the popular game Heroscape.
An orc, in J. R. R. Tolkien's Middle-earth fantasy fiction, is a race of humanoid monsters, which he also calls "goblin".
Matt Ward is a British author and miniature wargaming designer, who is best known for his work with Games Workshop on the Warhammer Fantasy Battles, Warhammer 40,000 and The Lord of the Rings Strategy Battle Game systems. He was also a frequent contributor to the magazine White Dwarf during his time at the company.
Kings of War, is a tabletop wargame created by Mantic Games.
The following is a list of Army Books and Supplements for the various armies released for the Games Workshop Warhammer Fantasy Battle game.
Blood Bath at Orc's Drift is a supplement published by Citadel Miniatures in 1985 for the second edition of the fantasy wargame Warhammer.
Ravening Hordes: The Official Warhammer Battle Army Lists is a supplement published by Games Workshop in 1987 game for the second edition of the tabletop fantasy miniatures wargame Warhammer.