Designers | Mark Johnson |
---|---|
Publishers | Steve Jackson Games |
Publication | 1989 |
Systems | GURPS |
GURPS Super Scum is a sourcebook for GURPS .
Super Scum is a book of "Supers" for GURPS Supers with an emphasis on villains. Each supervillain has a two-page write-up including a picture, complete game statistics, a history, abilities, and battle tactics. [1]
Super Scum is a supplement for GURPS Supers of 30 supervillains, including a group of cat-types – "the Pride" – and their mansion. [2]
Let's face it: Bad Guys are more fun! This slim volume manages to pack in about two dozen socially maladjusted supers. The standouts are literally immortal: Dr. Radiation and Voltmaster, a couple of masterminds.
Super Scum was written by Mark Johnson, with a cover by Alan Gutierrez and illustrations by Doug Shuler, and was published by Steve Jackson Games in 1989 as a 64-page book. [2]
Mike Jarvis reviewed GURPS Super Scum for Games International magazine, and gave it 3 stars out of 5, and stated that "While hardly being indispensable, this is certainly a useful book for GURPS Supers referees. We all know the feeling of trying to get a scenario ready at the last minute, and this book is a definite labour saving device for those times, or a springboard for ideas when you're short of a plot." [3]
John Sullivan reviewed Super Scum in Space Gamer/Fantasy Gamer #88. [1] Sullivan concludes in his review, "All in all, Super Scum is a useful book for the GURPS Supers player, but of little use to players of other supers systems; the villains could be converted, but it would probably be faster to design them from scratch." [1]
Games Review vol 2 #3
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