Gamma Strike

Last updated
Gamma Strike
Gamma Strike cover.jpg
Developer(s) Simon Phillips
Stephen Kay
Publisher(s) Gamesware
Composer(s) Dale Edgar (Goosesoft)
Platform(s) Amstrad CPC, Commodore 64, ZX Spectrum
Release 1988

Gamma Strike is a set of games originally written for the Commodore 64 and released by Gamesware in 1988. The bundle included three games (Competition Shootout, [1] Voyager 19, [2] and Alien Team) [3] together with a gun and target peripheral. [4]

Reception

ACE magazine described it as a "novel product aimed at the younger player, who'll probably get quite a bit of satisfaction from it". [5]

Related Research Articles

<i>Zak McKracken and the Alien Mindbenders</i> 1988 video game

Zak McKracken and the Alien Mindbenders is a 1988 graphic adventure game by Lucasfilm Games. It was the second game to use the SCUMM engine, after Maniac Mansion. The project was led by David Fox, with Matthew Alan Kane as the co-designer and co-programmer.

<i>Alien Syndrome</i> 1987 video game

Alien Syndrome is a run and gun game developed by Sega and released in arcades in 1987.

<i>Paradroid</i> 1985 video game

Paradroid is a Commodore 64 computer game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a shoot 'em up with puzzle elements and was critically praised at release. The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking them over via a mini-game. It was later remade as Paradroid 90 for the Commodore Amiga and Atari ST home computers and as Paradroid 2000 for the Acorn Archimedes. There exist several fan-made remakes for modern PCs. In 2004 the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, and in 2008 for the Wii Virtual Console in Europe.

<i>Star Wars</i> (1983 video game) 1983 video game

Star Wars is a first-person rail shooter video game designed by Mike Hally and released in arcades in 1983 by Atari, Inc. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. Developed during the Golden Age of Arcade Games, Star Wars has been included on lists of the greatest video games of all time.

Cyberathlete Professional League

The Cyberathlete Professional League (CPL) was a professional sports tournament organization specializing in computer and console video game competitions. It was founded by Angel Daniel Munoz on June 27, 1997, in Dallas, Texas. The CPL is considered the pioneer in professional video game tournaments, which have been held worldwide. The CPL's tournaments are open to all registrants, but due to the ESRB content rating of some video games, CPL competitions are restricted to participants age 17 or older. The CPL has distributed more than US$3 million in cash prizes.

<i>Ace of Aces</i> (video game) 1986 video game

Ace of Aces is a combat flight simulation video game developed by Artech Digital Entertainment and published in 1986 by Accolade in North America and U.S. Gold in Europe. It was released for the Amstrad CPC, Atari 8-bit family, Atari 7800, Commodore 64, MSX, MS-DOS, Master System, and ZX Spectrum. Set in World War II, the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains. In 1988 Atari Corporation released a version on cartridge styled for the then-new Atari XEGS.

<i>Star Wars: The Roleplaying Game</i> Tabletop space opera role-playing game

Star Wars: The Roleplaying Game is a role-playing game set in the Star Wars universe, written and published by West End Games (WEG) between 1987 and 1999. The game system was slightly modified and rereleased in 2004 as D6 Space, which used a generic space opera setting. An unrelated Star Wars RPG was published by Wizards of the Coast from 2000 to 2010. Since 2012 the official Star Wars role-playing game is another unrelated game, published by Fantasy Flight Games.

<i>Fire Power</i> (video game) 1987 video game

Fire Power is a military tank action game developed by Silent Software for the Amiga. It was released in 1987 and published by MicroIllusions and Activision. Ports were released for the Apple IIGS, the Commodore 64 and for MS-DOS in 1988. An Atari Lynx version was planned but development never started due to internal conflict with Epyx.

The McDonald's All-American Game is the all-star basketball game played each year for American and Canadian boys' and girls' high school basketball graduates. Consisting of the top players, each team plays a single exhibition game after the conclusion of the high-school basketball season, in an East vs. West format. As part of the annual event, boys and girls compete in a slam dunk contest and a three-point shooting competition, and compete alongside All-American Game alumni in a timed team shootout. The last of these competitions replaced separate overall timed skills competitions for boys and girls. It is rare for girls to compete in the slam dunk contest. They have, however, won it three times—in 2004 by Candace Parker, in 2019 by Fran Belibi, and most recently in 2022 by Ashlyn Watkins. The boys' game has been contested annually since 1978, and the girls game has been played each year since it was added in 2002.

The World e-Sports Masters (WEM) was an international competitive gaming event organized by the Hangzhou eSport Culture & Sport Communication Company, Ltd. Prize money are awarded to winning individuals and teams. It was first held in 2005 under the World e-Sports Games

Three points for a win is a standard used in many sports leagues and group tournaments, especially in association football, in which three points are awarded to the team winning a match, with no points awarded to the losing team. If the game is drawn, each team receives one point. Many leagues and competitions originally awarded two points for a win and one point for a draw, before switching to the three points for a win system. The change is significant in league tables, where teams typically play 30–40 games per season. The system places additional value on wins compared to draws such that teams with a higher number of wins may rank higher in tables than teams with a lower number of wins but more draws.

<i>Hostages</i> (video game) 1988 video game

Hostages is a tactical shooter video game developed and published by Infogrames. It was released for the Acorn Electron, Archimedes, Atari ST, Amiga, Apple IIGS, Amstrad CPC, BBC Micro, Commodore 64, DOS, MSX, NES, and ZX Spectrum platforms in 1988. The game was released as Hostage: Rescue Mission in the United States and Operation Jupiter in France; the NES port is titled Rescue: The Embassy Mission.

<i>Star Trek: Voyager – Elite Force</i> 2000 first-person shooter video game based on the Star Trek series

Star Trek: Voyager – Elite Force is a first-person shooter video game developed by Raven Software and published by Activision. The game was initially released on September 20, 2000 for Windows and Mac OS PCs. Aspyr Media was responsible for porting the game to the Mac OS platform. Elite Force was later ported to the PlayStation 2 console by Pipe Dream Interactive and published by Majesco Entertainment on December 11, 2001.

<i>Rack Em</i> 1988 video game

Rack 'Em is a sports video game developed by Artech Digital Entertainment and published by Accolade. Rack 'Em simulates five cue-sports, including pool and snooker. The game was released for both MS-DOS and Commodore 64 in 1988.

Piranha Software Former UK video game label

Piranha Software was a short-lived video game publishing label created by Macmillan Publishers in 1986 and closed eighteen months later. In that time it gained a reputation for its unusual output from well known developers such as Don Priestley, Design Design and Delta 4. The majority of their games featured licensed properties including the first video game based on the Discworld novels and two games based on the animated television series The Trap Door.

<i>Human Killing Machine</i> 1989 video game

Human Killing Machine is a 2D fighting video game. The game was developed by British company Tiertex, who hired external team Blue Turtle to produce the graphics, and published by U.S. Gold, released in March 1989. It was touted as a sequel to Tiertex's home computer conversion of Street Fighter. It was released for 8-bit and 16-bit home computer formats.

Voyager was a graphic adventure computer game developed by Looking Glass Technologies from 1995 until its cancellation in 1997. It was published by Viacom New Media. Based on the Star Trek: Voyager license, the game followed Kathryn Janeway and the crew of the USS Voyager in their attempts to rescue members of their team from the Kazon. Voyager was the first game in a multi-title agreement between Viacom and Looking Glass, and Viacom took a minority equity investment in the company as part of the deal. However, Viacom decided to leave the video game industry in 1997, and Voyager was cancelled in spring of that year. In response to Voyager's cancellation, team members Ken Levine, Jonathan Chey and Rob Fermier left Looking Glass to found Irrational Games.

Reptilian humanoids, or anthropomorphic reptiles, are fictional creatures that appear in folklore, fiction, and conspiracy theories.

References

  1. "Competition Shootout". GameBase 64. Retrieved 2012-08-31.
  2. "Voyager 19". GameBase 64. Retrieved 2012-08-31.
  3. "Alien Team, The". GameBase 64. Retrieved 2012-08-31.
  4. Frank Gasking. "Gamma Strike". GTW64. Retrieved 2012-08-31.
  5. "ACE Magazine" (9). Future. June 1988: 8. Retrieved 2012-08-31.{{cite journal}}: Cite journal requires |journal= (help)