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Manufacturer | Sega Pinball |
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Release date | March 1996 |
System | Sega WhiteStar |
Design | Ward Pemberton |
Programming | John Carpenter, Neil Falconer, Orin Day |
Artwork | Paul Faris |
Mechanics | Rob Hurtado |
Music | Brian L. Schmidt |
Sound | Brian L. Schmidt |
Production run | 2,200 units |
GoldenEye is a 1996 pinball machine released by Sega Pinball. It is based on the 1995 James Bond film of the same name.
The game includes custom speech by Pierce Brosnan. [1]
The major toy in the game is the rotating satellite with a magnet which can be reached by the pop-up ramp. The game includes three relatively easy ramps; earlier Sega game had fewer but more difficult ramps. [2]
The ball save consists of a magnet that throws the ball back into play when the player has to hit a particular target within a few seconds, or the flippers become un-operable and the ball drains. [1]
There are 5 modes which can be started at the Mode Start Lane. You cannot start one mode while in another. In non-mode single-ball play, the bumpers cycle the currently lit mode. 10M[ clarification needed ] is automatically added to your Mode Total, displayed after the mode ends (with the exception of Xenia Extra Ball).
Once all modes are completed, the Start Mode saucer will light for a wizard mode by completing the 007 Top Lanes, finishing Shootout, successfully completing Q's Pen, and spelling "GOLDENEYE". [3]