James Bond 007: The Duel | |
---|---|
Developer(s) | The Kremlin [1] [2] [3] |
Publisher(s) | |
Composer(s) | Matt Furniss [3] |
Series | James Bond |
Platform(s) | |
Release | |
Genre(s) | Action |
Mode(s) | Single-player |
James Bond 007: The Duel is action video game featuring the fictional British intelligence agent James Bond. [3] It was developed by The Kremlin and published by Domark in 1992 for Sega's Mega Drive/Genesis and Master System video game consoles, and the Game Gear handheld game console. [1] The Mega Drive version was also released in Japan by Tengen on 14 May 1993, under the title known as 007: Shitō (007・死闘, Daburu Ō Sebun: Shitō). [4]
Armed with a pistol, the player controls James Bond through various side-scrolling enemy bases to rescue female hostages and to arm a bomb placed at a strategic point to destroy the base. Along the way, Bond must battle numerous thugs and familiar bosses. The action takes place over five levels. It opens on the docks of a Caribbean island, then moves on to the jungle, an underground power plant inside a volcano and a space shuttle launch pad. In the final level, Bond must defeat Jaws and escape. [7]
The Duel was released four years after Timothy Dalton's last appearance as James Bond (in Licence to Kill ), but his likeness is used in the game, most notably the opening screens, thus making it Dalton's last appearance as Bond. It was also the final Bond game to be released by Domark, which had released a series of Bond themed games beginning in 1985 with A View to a Kill .
It was the first Bond game not to be directly based on a movie or novel. Instead, it had an original storyline, albeit one with familiar villains including Jaws and Oddjob. Though The Duel's storyline was not its strong point, it did blaze a trail for the future licence-holders Electronic Arts, half of whose Bond output would be based on original storylines. One previous Bond game, the Delphine-developed The Stealth Affair , included an original storyline but the game was originally based on a generic Bond-style character named John Glames and only had the licence added for its US release.
The Master System version is one of the few games that do not work properly on NTSC systems, although the Master System does not have region lock-out.
Publication | Score | ||
---|---|---|---|
Master System | Sega Genesis | SGG | |
Aktueller Software Markt | 10/12 [8] | ||
GamePro | 4/5 [9] | 4/5 [10] | |
GamesMaster | 75% [11] | 60% [12] | |
Joypad | 82% [13] | 78/100 [14] | |
Mean Machines Sega | 66% [5] | ||
Player One | 75% [15] | 57% [16] | |
Mega | 55% [6] | ||
Mega Force | 85% [17] | ||
MegaTech | 52/100 [18] | ||
Play Time | 72% [19] | ||
Sega Force | 84/100 [20] | 80% [21] | |
Sega Master Force | 84% [22] | 65/100 [23] | |
Sega Power | 86% [24] | 76% [25] | 79% [26] |
Sega Pro | 78% [27] | 70% [28] | |
Sega Visions | 3/5 [29] | ||
Sega Zone | 61/100 [30] | 88/100 [31] | |
Supersonic | 87% [32] | 79% [33] |
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