| Gomo | |
|---|---|
| | |
| Developer(s) | Fishcow Studio |
| Publisher(s) | Daedalic Entertainment |
| Platform(s) | Windows OS X |
| Release | 6 December 2013 |
| Genre(s) | Adventure game |
| Mode(s) | Single-player |
Gomo is a video game developed by Slovak company Fishcow Studio. It is a Point-and-click adventure game.
The game is a typical point-and-click adventure game with hand-drawn graphics. It also includes some puzzles to solve. The game is inspired by Amanita Design titles such as Machinarium. It also means that the story is told without words. [1] [2] [3]
The game follows Gomo whose dog Dingo is kidnapped by an alien. The alien demands a mystical red crystal artifact that is imbued with power. [4]
The game received middling reviews. It holds 50% on Metacritic. [5] The game was criticised for its length, low difficulty, story and a low diversity of worlds. On the other hand, it was praised for its visuals.