![]() | This article includes a list of general references, but it lacks sufficient corresponding inline citations .(September 2018) |
Heavy Shreddin' | |
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![]() North American cover art | |
Developer(s) | Imagineering |
Publisher(s) | |
Designer(s) | John van Ryzin |
Artist(s) | Bill Wentworth Jesse Kapili |
Composer(s) | Mark Van Hecke |
Platform(s) | NES |
Release | [1] |
Genre(s) | Snowboarding |
Mode(s) | Single-player |
Heavy Shreddin' is a snowboarding video game that was released for the Nintendo Entertainment System in 1990. It was released in Europe with the title Snowboard Challenge.
There are three mountains that the player must overcome in order to complete the game. As the player descends the mountain, the terrain becomes more and more difficult to navigate. There are three degrees of difficulty on each of the mountains. The first is novice (marked by a circle), the second is intermediate (marked by a square), and the third is expert (marked by a diamond).
The player starts out with four lives. There are five different events and a total of 18 levels of play. In order to progress to the next event, the player must first successfully complete the event before it. If the player falls or runs out of time a life is taken away. After completing a trail, the player is rewarded with a bonus life. If the player is able to complete all of the trails and events, they will have completed the game.
There are several ways in which the player is able to score points in the game. Some of the ways are:
The player performs tricks by jumping and then pressing in any direction on the directional pad.
Snowboarding is a recreational and competitive activity that involves descending a snow-covered surface while standing on a snowboard that is almost always attached to a rider's feet. It features in the Winter Olympic Games and Winter Paralympic Games.
Freestyle skiing is a skiing discipline comprising aerials, moguls, cross, half-pipe, slopestyle and big air as part of the Winter Olympics. It can consist of a skier performing aerial flips and spins and can include skiers sliding rails and boxes on their skis. Known as "hot-dogging" in the early 1970s, it is also commonly referred to as freeskiing, jibbing, as well as many other names, around the world.
720° is a skateboarding video game released in arcades by Atari Games in 1986. The player controls a skateboarder skating around a middle-class neighborhood. By doing jumps and tricks, the player can eventually gain enough points to compete at a skate park. The game's name comes from the "ultimate" trick, turning a full 720° in the air after jumping off a ramp.
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1080° Snowboarding is a snowboarding video game developed and published by Nintendo for the Nintendo 64 in 1998. In the game, the player controls one of five snowboarders from a third-person perspective, using a combination of buttons to jump and perform tricks over eight levels.
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Dark Summit is a 2001 snowboarding video game developed by Radical Entertainment and published by THQ. It was released for the GameCube, PlayStation 2 and Xbox,
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