The topic of this article may not meet Wikipedia's notability guideline for biographies .(January 2026) |
Hugh Dubberly | |
|---|---|
| Education |
|
| Occupations | Designer, design theorist, educator |
| Known for | Co-creator of Knowledge Navigator Design theory and systems thinking |
| Website | dubberly |
Hugh Dubberly is an American designer, design theorist, and educator known for his work in interaction design, systems thinking, and design education. [1] He held leadership positions at Apple Computer and Netscape, founded the design consultancy Dubberly Design Office, and has taught at multiple universities. [2] He was inducted into the CHI Academy in 2012 [3] and named an AIGA Fellow in 2018. [4]
Dubberly earned a Bachelor of Fine Arts in Graphic Design from the Rhode Island School of Design in 1981 and a Master of Fine Arts in Graphic Design from Yale University in 1983. [5] At Yale, his faculty included Paul Rand, Alvin Eisenman, Armin Hofmann, and Matthew Carter. [4]
Following graduate school, he worked as Design Director at Wang Laboratories. [4]
Dubberly joined Apple Computer in 1986 as Creative Director, managing graphic design and corporate identity. [5] He co-created the Knowledge Navigator (1987) [6] , a technology-forecast video depicting a tablet computer with voice assistant and touchscreen interface. [7] [8]
During his tenure at Apple, Dubberly also served as founding chairman of the Computer Graphics Department at Art Center College of Design. [9] [4]
After a brief period as Director of Interface Design at Times Mirror Company, Dubberly joined Netscape as Vice President of Design in 1995. [1] [5] [2] At Netscape, he managed teams responsible for the company's web presence and portal development during the early commercial Internet era. [5]
In 2000, Dubberly founded Dubberly Design Office in San Francisco, a consultancy focusing on interaction design, information design, and systems design. [5] The firm's clients have included Amazon, Cisco, Facebook, GE, Google, IBM, Johnson & Johnson, and Samsung. [10]
Dubberly has taught design at multiple universities, including:
Dubberly has published more than 50 articles on design methods and edited the "On Modeling" column for ACM Interactions magazine. [13]
Notable publications include:
Dubberly's theoretical work focuses on applying systems thinking and cybernetics to design practice. [17] His central focus is on making complex ideas visible and understandable through models and diagrams. [1] He has advocated that model-building should be a core competency for designers, arguing that explicit, visible models help teams share knowledge and improve products. [1]
He has published extensively on design process models and has collaborated with cybernetician Paul Pangaro on articles exploring conversation theory and goal-directed behavior in designed systems. [18]