Jason Morningstar

Last updated
Jason Morningstar
Occupation(s)Game designer, game publisher
Employer Bully Pulpit Games
Notable work Fiasco
Awards Diana Jones Award

Jason Morningstar is an American indie role-playing game designer, publishing mostly through Bully Pulpit Games. Morningstar's games often forgo a game master and are set in situations that quickly take a turn for the worse for the player characters. Grey Ranks, for example, is about doomed child soldiers in the 1944 Warsaw Uprising, and Fiasco is about impulsive crooks pulling heists that are sure to go terribly wrong. With these two games, Morningstar became the only named person to have won the Diana Jones award twice as of 2023. [1] [2] Morningstar also works with academia and industry, consulting on using games for teaching and learning in education, with a focus on health sciences. [3] [4] [5]

Contents

Games

Jason Morningstar's tabletop role-playing games tend to be GM-less and about events going badly. In addition to publishing multiple products with Bully Pulpit Games, he has also contributed to supplements for GURPS and Trail of Cthulhu, as well as a nano-game to Pelgrane Press' #Feminism anthology. [6]

The Shab-al-Hiri Roach

The game is a GM-less black comedy lampooning academia, and designed for single-session play at the end of which a winner is determined. It is set among the internal politics of a buttoned-down New England college campus in 1919, with the titular roach being a soul-eating telepathic insect bent on destroying human civilization. Characters under the control of the roach succeed at tasks more easily, but can not win if they are still under the control of the roach at the game's end.

The game was originally released in the 2005 Game Chef competition, where it placed in the "Inner Circle." [7] It was then published in 2006.

Drowning and Falling

Drowning and Falling is a game about dying by drowning and falling, and proceeds from the sale go to ORBIS International. [8] It was published in 2006.

Grey Ranks

Grey Ranks is a GM-less game about child soldiers in the Warsaw Uprising of 1944. The game uses narrativist design to evoke the horrors of war. [1] It was published in 2007 and won the 2008 Diana Jones award. [1] Grey Ranks has been published in Italian and Polish.

Fiasco

Fiasco is a GM-less game for 3-5 players about a heist gone wrong. Its focus is on crooks with poor impulse control, inspired by movies such as Fargo. [2] According to the Diana Jones Award committee, this game achieves a "dream" in roleplaying design: a satisfying storytelling experience played in a few hours with practically no preparation. [2] Unlike his previous Grey Ranks, Fiasco is readily playable in a variety of settings. [2] It was published in 2009 and won the 2011 Diana Jones award. [2] Fiasco has been published in Italian, French, Spanish, Portuguese, Russian, Korean, and German.

Durance

Durance is a GM-less game for 3-5 players and designed to be played in the spirit of The Prisoner. It was entered into Game Chef in 2011, and published via Kickstarter in 2012. [9] Durance has been published in Russian.

The Climb

The Climb is a game for six players about ascending a virgin peak in the Himalayas, and comes with a 91-minute soundtrack. [10] It was published in 2013.

Night Witches

Night Witches is a game using the Powered by the Apocalypse engine about Soviet Airwomen in the 588th Night Bomber Regiment. Night Witches unites contemporary gender issues with World War II drama. [11] It was successfully funded on Kickstarter in 2014 and delivered in early 2015. [12]

Soul-Grinding Adventures in Top-Secret Science

Soul Grinding Adventures in Top-Secret Science is a short tabletop role-playing game published in the 2020 anthology The Ultimate Micro-RPG Book (Simon & Schuster). [13]

Dungeon Squad

Dungeon Squad is a simple game is to provide a set of rules suitable for introducing teenagers to role-playing.

Writing about games

Jason Morningstar also writes about role-playing games.

Beyond the Game Master

The article Beyond the Game Master was published in the Solmukohta book of 2012, States of Play: Nordic Larp Around the World. Solmukohta is a conference where designers talk about Nordic Larp, a specific movement of live action role-playing games that originated in Nordic countries. [14] The article Beyond the Game Master discusses various role-playing games without a gamemaster, including Lexicon, Breaking the Ice, Polaris, Archipelago II, Shock: Social Science Fiction, Geiger Counter, Fiasco, Kagematsu, Microscope, and various role-playing poems.

Visual Design as Metaphor

The article Visual Design as Metaphor: The Evolution of A Character Sheet talks about the design of the character sheet for Jason Morningstar's game Night Witches. [15]

Gaming community activities

Jason Morningstar organized and judged the Golden Cobra competition, publishing 49 new freeform games, many from new authors. [16]

He has also been a Special Guest at Lucca Comics & Games, [17] Dragoncon, [18] and VikingCon.[ citation needed ] He has been a guest at Pyrkon, Ropecon, Wyrdcon and was an industry insider Guest of Honor at Gen Con as well as many regional events.[ citation needed ] Morningstar was one of the founding members of Camp Nerdly, an annual, family-friendly role-playing game convention at a campground in Virginia. [19]

Related Research Articles

<span class="mw-page-title-main">Live action role-playing game</span> Form of role-playing game where participants act out the roles

A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters. The players pursue goals within a fictional setting represented by real-world environments while interacting with each other in character. The outcome of player actions may be mediated by game rules or determined by consensus among players. Event arrangers called gamemasters decide the setting and rules to be used and facilitate play.

<span class="mw-page-title-main">Role-playing game</span> Game in which players assume the roles of characters in a fictional setting

A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.

White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by Paradox Interactive. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.

<span class="mw-page-title-main">Diana Jones Award</span> Annual award for excellence in tabletop gaming

The Diana Jones Award is an annual award for "excellence in gaming". The original award was made from a burned book encased in lucite. The award is unusual in two ways: first, it is not an award for a specific class of thing, but can be awarded to a person, product, publication, company, organization, event or trend – anything related to gaming; second, it does not count popularity or commercial success as a sign of "excellence". The award was first presented in 2001.

<span class="mw-page-title-main">Robin Laws</span> Canadian writer and game designer (born 1964)

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<span class="mw-page-title-main">Role-playing game theory</span>

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Bully Pulpit Games, based in Chapel Hill, North Carolina, is a small publisher of indie role-playing games.

Warpcon is an annual wargaming and roleplaying convention held at University College Cork (UCC) in Cork, Ireland. As of 2010, the organiser's reportedly described it as "Europe's largest student-run gaming convention". Beginning in 1990, it is run annually over a single weekend in January. Run by UCC's Wargaming And RolePlaying Society (WARPS), games played at Warpcon include role-playing games (RPGs) from several systems, collectible card games (CCGs), live action role-playing games (LARPs) and tabletop wargames. The 20th anniversary event, in 2010, reportedly hosted approximately 700 attendees.

<span class="mw-page-title-main">Grey Ranks (role-playing game)</span> Tabletop role-playing game

Grey Ranks is a role-playing game by Jason Morningstar, independently published by Bully Pulpit Games. The game is designed for three to five players and puts each of them in the shoes of child soldiers during the Warsaw Uprising, serving as members of the Grey Ranks.

<span class="mw-page-title-main">Fiasco (role-playing game)</span> Tabletop role-playing game by Jason Morningstar

Fiasco is a role-playing game by Jason Morningstar, independently published by Bully Pulpit Games. It is marketed as a "GM-less game for 3–5 players, designed to be played in a few hours with six-sided dice and no preparation". It is billed as "A game of powerful ambition and poor impulse control" and "inspired by cinematic tales of small time capers gone disastrously wrong—films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan."

The Indie RPG Awards were annual, creator-based awards for Indie role-playing games and supplements. They were established in 2002 by Andy Kitkowski. The final round of awards was given in 2017.

<i>Durance</i> (role-playing game) Tabletop science fiction role-playing game by Jason Morningstar

Durance is a science fiction role-playing game by Jason Morningstar, independently published by Bully Pulpit Games, who also released Fiasco. The game was a 2011 entry on the annual Game Chef game design competition, and went on to raise $27,458 of its $5000 goal on kickstarter in June 2012.

<span class="mw-page-title-main">The Shab-al-Hiri Roach</span>

The Shab-al-Hiri Roach is a role-playing game by Jason Morningstar, independently published by Bully Pulpit Games.

<span class="mw-page-title-main">Emily Care Boss</span> LARP and tabletop role-playing game designer

Emily Care Boss is an indie roleplaying game designer, theorist and publisher. She was a foundational member of The Forge, an early leader in the indie role-playing game movement and is considered the creator of the American Freeform genre of roleplaying games, which combine indie RPG principles and mechanics with Nordic freeform and American chamber live action role-playing techniques. She has been referred to as the "Dean" of the North American school of structured freeform game design.

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Hillfolk is a tabletop role-playing game designed by Robin Laws and published by Pelgrane Press. It was initially launched via Kickstarter in 2012, with the funding being sufficiently successful that a second book called "Blood on the Snow", containing 33 new settings, was produced as a part of the kickstarter. Reception was positive, with RPGamer saying "mechanics don't so much get out of the way of roleplay as provide a supportive foundation for it to happen." Hillfolk is influenced by the Indie RPGs of the 2000s, and emphasises relationships and interpersonal conflicts among the player characters, rather than what the system calls "procedural" scenes putting the characters against external obstacles.

Game Chef was an annual American contest for role-playing game designers.

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Alex Roberts is a Canadian tabletop role-playing game designer. Her games typically lack a gamemaster (GM) and include romantic themes.

Jonaya Kemper is an American game design academic and game writer/designer. Kemper's work includes LARP, tabletop role-playing games, and computer games. Kemper coined the term and developed the theory of "emancipatory bleed."

Honey & Hot Wax is an anthology of live action role-playing games on the theme of sex and sexuality, published by Pelgrane Press in 2020. It includes games by Sharang Biswas (co-editor), Yeonsoo Julian Kim, Julia Bond Ellingboe, Kat Jones, Lucian Kahn (co-editor), Jonaya Kemper, Will Morningstar, Alex Roberts, and Susanne. It also has a foreword by Naomi Clark, academic chair of NYU Game Center, and a chapter on consent by Maury Brown.

References

  1. 1 2 3 Diana Jones Award 2008
  2. 1 2 3 4 5 Diana Jones award 2011
  3. Morningstar, Jason. Quick and Dirty Games for Teaching and Learning in Medical Education. Presented at Innovation Learning Network Annual Meeting, 2009.
  4. Morningstar, Jason. Iterative Games for Nursing Education. Presented at Kaiser-Permanente Nursing Summit, 2010.
  5. Game Becomes Learning Tool for Nursing Students
  6. "#Feminism: A Nano-Game Anthology (2016)". BoardGameGeek. Retrieved 2018-03-07.
  7. Game Chef entry
  8. Drowning and Falling page
  9. Kickstarter listing for Durance
  10. Bully Pulpit Store
  11. Night Witches Official Page
  12. Night Witches KickStarter Page
  13. The Ultimate Micro-RPG Book. 2020-12-08. ISBN   978-1-5072-1286-8.
  14. Boss, Emily Care, Jason Morningstar and Ivan Vaghi. "Beyond the Game Master." States of Play: Nordic Larp Around the World. ed. Juhanna Pettersson. Helsinki: Pohjoismaisen roolipelaamisen seura, 2012.
  15. Morningstar, Jason. Visual Design as Metaphor: The Evolution of A Character Sheet. Analog Game Studies 1 issue V (2015).
  16. http://www.goldencobra.org/ Golden Cobra
  17. Lucca 2010 Special Guest
  18. Dragoncon past guests list
  19. https://campnerdly.org/home/about/