Diana Jones Award

Last updated
Diana Jones Award
DianaJonesAward.jpg
Awarded forExcellence in gaming
Presented byDiana Jones committee
First awarded2001
Website http://www.dianajonesaward.org/

The Diana Jones Award is an annual award for "excellence in gaming". The original award was made from a burned book encased in lucite. [1] The award is unusual in two ways: first, it is not an award for a specific class of thing, but can be awarded to a person, product, publication, company, organization, event or trend – anything related to gaming; second, it does not count popularity or commercial success as a sign of "excellence". [2] The award was first presented in 2001. [3]

Contents

Nominees are circulated during the year to the committee, which is mostly anonymous but which is known to include Peter Adkison, Matt Forbeck, John Kovalic and James Wallis. [4] The committee is anonymous to protect the voting process from interference, but individual judges are free to reveal themselves. [2] The committee releases a shortlist of three to seven nominees [2] in spring, and the award is presented to the winner at Gen Con in Indianapolis in August.

History

The Diana Jones trophy was originally created as a keepsake in the UK offices of TSR in the mid 1980s to commemorate the ending of their license to publish The Adventures of Indiana Jones Role-Playing Game . [5] The trophy itself was a lucite pyramid containing the burnt remains of the last unsold copy of the game; all that was legible of the title was "diana Jones". [5] (There is no relation of the award with fantasy author Diana Wynne Jones.) The trophy was "liberated" and eventually ended up with the Diana Jones committee. [6] The destruction of "one of the least-loved and critically savaged games of all time" was seen an appropriate symbol for an award for excellence in gaming. [2] [7] The trophy also contains a counter that reads "Nazi™" from the game. [8] While the trademark claim was present at Lucasfilm's insistence, it led to rumors that TSR had tried to trademark the term. [8]

In October 2021, it was announced that the physical award had been lost in transit. A committee member stated "Perhaps it now sits in a box inside a warehouse somewhere, as forgotten and unappreciated as the Ark of the Covenant at the end of Raiders of the Lost Ark." A new physical award was debuted in 2022, and the committee announced the launch of a new award, the Diana Jones Emerging Designer Program. [9] [10]

The Diana Jones Committee became a 501(c)(3) registered charity in 2023. [11]

Past winners

Emerging Designer Program winners

The Diana Jones Emerging Designer Program is awarded to "rising and impactful talent in the analog tabletop/hobby games industry" and aims to amplify "the voices of up-and-coming designers with a focus on creators from marginalized communities". [25] It was launched in 2021. [25] Since 2023, the program was awarded to four winners. [26]

Related Research Articles

<span class="mw-page-title-main">Role-playing game</span> Game in which players assume the roles of characters in a fictional setting

A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines.

<i>Dogs in the Vineyard</i> Tabletop role-playing game by Vincent Baker

Dogs in the Vineyard is an independently published role-playing game published by Lumpley Games in 2004 that is loosely based on the history of the Mormons.

<span class="mw-page-title-main">History of role-playing games</span>

The history of role-playing games began when disparate traditions of historical reenactment, improvisational theatre, and parlour games combined with the rulesets of fantasy wargames in the 1970s to give rise to tabletop role-playing games (TTRPGs). Multiple TTRPGs were produced between the 1970s and early 1990s. In the 1990s, TTRPGs faced a decline in popularity. Indie role-playing game design communities arose on the internet in the early 2000s and introduced new ideas. In the late 2010s and early 2020s, TTRPGs experienced renewed popularity due to videoconferencing, the rise of actual play, and online marketplaces.

<span class="mw-page-title-main">Indie role-playing game</span> Aspect of role-playing game publishing

An indie role-playing game is a role-playing game published by individuals or small press publishers, in contrast to games published by large corporations. Indie tabletop role-playing game designers participate in various game distribution networks, development communities, and gaming conventions, both in person and online. Indie game designer committees grant annual awards for excellence.

Warpcon is an annual wargaming and roleplaying convention held at University College Cork (UCC) in Cork, Ireland. As of 2010, the organisers reportedly described it as "Europe's largest student-run gaming convention". Beginning in 1990, it is run annually over a single weekend in January. Run by UCC's Wargaming And RolePlaying Society (WARPS), games played at Warpcon include role-playing games (RPGs) from several systems, collectible card games (CCGs), live action role-playing games (LARPs) and tabletop wargames. The 20th anniversary event, in 2010, reportedly hosted approximately 700 attendees.

Evil Hat Productions is a company that produces role-playing games and other tabletop games. They are best known for the free indie RPG system Fate, Blades in the Dark, and Thirsty Sword Lesbians, all of which have won multiple awards.

James Wallis is a British designer and publisher of tabletop and role-playing games.

<span class="mw-page-title-main">Tabletop role-playing game</span> Form of role-playing game using speech

A tabletop role-playing game, also known as a pen-and-paper role-playing game, is a kind of role-playing game (RPG) in which the participants describe their characters' actions through speech and sometimes movements. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines, usually involving randomization. Within the rules, players have the freedom to improvise, and their choices shape the direction and outcome of the game.

David Vincent Baker is a designer and theorist of tabletop role-playing games and the owner of indie role-playing games publisher Lumpley Games, which also hosts the archives of The Forge. He and his wife Meguey Baker designed Apocalypse World, the first game in the Powered by the Apocalypse system. Apocalypse World won Game of the Year, Best Support, and Most Innovative game at the 2010 Indie RPG Awards, and was 2011 RPG of the Year at both the Golden Geek Awards and Lucca Comics & Games. Baker also designed Dogs in the Vineyard, which won the 2004 Indie RPG Game of the Year and Innovation Award and was one of three games shortlisted for the 2004 Diana Jones Award.

Jason Morningstar is an American indie role-playing game designer, publishing mostly through Bully Pulpit Games. Morningstar's games often forgo a game master and are set in situations that quickly take a turn for the worse for the player characters. Grey Ranks, for example, is about doomed child soldiers in the 1944 Warsaw Uprising, and Fiasco is about impulsive crooks pulling heists that are sure to go terribly wrong. With these two games, Morningstar became the only named person to have won the Diana Jones award twice as of 2023. He also won an IndieCade award for Desperation. In addition to designing games, Morningstar works with academia and industry, consulting on using games for teaching and learning in education, with a focus on health sciences.

<span class="mw-page-title-main">Emily Care Boss</span> LARP and tabletop role-playing game designer

Emily Care Boss is an indie roleplaying game designer, theorist and publisher. She was a foundational member of The Forge, an early leader in the indie role-playing game movement and is considered the creator of the American Freeform genre of roleplaying games, which combine indie RPG principles and mechanics with Nordic freeform and American chamber live action role-playing techniques. She has been referred to as the "Dean" of the North American school of structured freeform game design.

Fred Hicks is a game designer who has worked primarily on role-playing games. He was one of the founders of Evil Hat Productions.

F. Wesley Schneider is an American game designer and author known for his work on Pathfinder Roleplaying Game and Dungeons & Dragons (D&D). He was the co-lead designer on the D&D 5th Edition adventure anthology Journeys through the Radiant Citadel (2022), which was nominated for the Nebula Award for Best Game Writing, the 2023 Diana Jones Award for Excellence in Gaming, and 2023 ENNIE Awards for Best Adventure and Best Product.

Ajit George is an Indian-American tabletop role-playing game writer and nonprofit residential school director.

<span class="mw-page-title-main">Jeeyon Shim</span> Korean American game designer

Jeeyon Shim is a second generation Korean American indie role-playing game and live action role-playing game designer and writer. A former outdoor educator, her body of work is strongly influenced by themes of connection to the natural world. Playing Shim's narrative games often involves creating a keepsake artifact.

<span class="mw-page-title-main">Lucian Kahn</span> American game designer and musician

Lucian Kahn is an American role-playing game writer/designer and musician based in Brooklyn. His work focuses on LGBT, Jewish, and subcultural themes, typically utilizing satire and farce. His games include Visigoths vs. Mall Goths,If I Were a Lich, Man, and Dead Friend: A Game of Necromancy, and his music includes Schmekel.

<span class="mw-page-title-main">Alex Roberts (game designer)</span> Canadian role-playing game designer

Alex Roberts is a Canadian tabletop role-playing game designer. Her games typically lack a gamemaster (GM) and include romantic themes. Her games include For the Queen and Star Crossed.

<i>Coyote & Crow</i> Tabletop fantasy role-playing game

Coyote & Crow is a science fantasy tabletop role-playing game by Connor Alexander. The game was designed by a team of Native Americans from more than a dozen tribes. The game is set in an alternate future of the Americas, where thanks to a natural disaster, colonization never happened. Coyote & Crow's setting is the metropolis Cahokia, which is based on the Mississippi River. Coyote & Crow's first expansion book, Ahu Tiiko, focuses on a murder mystery in a forest village.

References

  1. "Tabletop gaming's most coveted trophy is a burned book". Polygon. 10 August 2016.
  2. 1 2 3 4 "About the Diana Jones Award". The Diana Jones Award committee. Archived from the original on 2008-05-16. Retrieved 2008-08-24.
  3. "The Diana Jones Award for Excellence in Gaming". The Diana Jones Award committee. Archived from the original on 2008-08-18. Retrieved 2008-08-24.
  4. "Gaming's Nobel Prize, the Diana Jones Award, selects Gen Con, Gloomhaven and Terraforming Mars among 2017 nominees". Tabletop Gaming. 7 June 2017.
  5. 1 2 "JAMES WALLIS: ...Eventually the Lucasfilm license expires and is not renewed. The word comes down from TSR head office to TSR UK that all unsold copies are to be destroyed, as per the terms of the license. The guys at TSR UK... got the final unsold copy and they destroyed it.... in strategic ways, by singeing bits of it. They took the singed remains, which included the logo, from which they'd burned the first two letters, to turn it from 'Indiana Jones' to 'Diana Jones,' and they encased these remains in a Perspex pyramid." (Laws 2007, p 139)
  6. "JAMES WALLIS: ... let's just say it was liberated from TSR UK by persons unnamed, and made its ways into the hands of the committee...." (Laws 2007, p 137)
  7. "JAMES WALLIS: ... a trophy that symbolizes the destruction of one of the least-loved and critically savaged games of all time would make suitable symbol for an award that celebrated excellence in gaming." (Laws 2007, p 137)
  8. 1 2 "MATT FORBECK:...the last copy of the Indiana Jones roleplaying games.... It actually has one of the legendary counters in it that reads 'Nazi™.' Which apparently was not TSR's idea, but Lucasfilm insisted that everything that appeared in the game have a "TM" next to it." (Laws 2007, p 139)
  9. "The Lost Trophy". October 2021. Retrieved 8 October 2021.
  10. Hall, Charlie (8 October 2021). "One of tabletop gaming's most prestigious awards has gone missing". Polygon. Retrieved 8 October 2021.
  11. Forbeck, Matt (9 August 2023). "Matt Forbeck's Mastodon: Gamers! Check the presentation of this year's Diana Jones Award! It was a fantastic night, and now you can watch the whole thing. (Warning: Includes me going on about a lot of wonderful people.)". mastodon.social. Retrieved 9 August 2023.
  12. "Diana Jones Award 2010" . Retrieved 6 May 2011.
  13. "Diana Jones Award 2011" . Retrieved 5 November 2011.
  14. "Nordic Larp Won the Diana Jones Award!". 16 August 2012. Retrieved 16 August 2012.
  15. Wil 'Kick the Nazis off the tweeters' Wheaton [@wilw] (15 August 2013). "#tabletop won the Diana Jones Award! It's like the Stanley Cup of gaming! Celebrating with @thegamesmith" (Tweet) via Twitter.
  16. Currently on the main website page
  17. "The 2018 Award". August 9, 2018.
  18. "The 2019 Award". The Diana Jones Award. 2019. Retrieved 31 August 2021.
  19. Hall, Charlie (30 July 2020). "One of tabletop gaming's biggest awards celebrates Black creators". Polygon. Retrieved 16 August 2020.
  20. "The 2020 Award". The Diana Jones Award. 2020-06-26. Retrieved 2023-04-16.
  21. "The 2021 Award". The Diana Jones Award. 2021-07-14. Retrieved 2023-04-22.
  22. Dohm-Sanchez, Jeffrey (2022-08-04). "'D&D' Author Ajit George Wins the Diana Jones Award". ICv2. Retrieved 2022-08-04.
  23. "The 2023 Award". The Diana Jones Award.
  24. "The 2024 Award". The Diana Jones Award. 2024-06-05. Retrieved 2024-08-23.
  25. 1 2 "Program FAQ". The Diana Jones Award. 2022-05-17. Retrieved 2023-03-21.
  26. 1 2 "2023 Emerging Designers". The Diana Jones Award. 2023-05-05. Retrieved 2023-05-05.
  27. Carter, Chase (August 4, 2021). "Jeeyon Shim wins 2021 Diana Jones Emerging Designer Program". Dicebreaker . Retrieved March 20, 2023.
  28. "'D&D' Author Ajit George Wins The Diana Jones Award". ICv2 . August 4, 2022. Retrieved March 21, 2023.
  29. Hall, Charlie (June 7, 2022). "Author of ARC: Doom tabletop RPG honored as Diana Jones Emerging Designer". Polygon. Retrieved March 21, 2023.
  30. "2024 Emerging Designers". The Diana Jones Award.

Additional reading