Jet-Boot Jack

Last updated
Jet-Boot Jack
JetBootJack-electron.jpg
Publisher(s) English Software (UK)
Datamost (US)
Designer(s) Jon Williams [1]
Programmer(s) Atari 8-bit
Jon Williams
Commodore 64
Mark Taylor
Amstrad CPC
Colin Hughes
BBC Micro
Dave Woodhouse
Platform(s) Atari 8-bit, Acorn Electron, Amstrad CPC, BBC Micro, Commodore 64
Release
Genre(s) Platform

Jet-Boot Jack (also called The Music Machine starring Jet-Boot Jack) is a platform game written by Jon Williams for Atari 8-bit computers and published by English Software in 1983. [1] It was ported to the Acorn Electron, Amstrad CPC, BBC Micro, and Commodore 64. A C64-only sequel, Legend of the Knucker-Hole, was released in 1984.

Contents

Plot

The player controls Jack, a "space-age jogger", in a record production plant who must build up the ultimate music collection.

Gameplay

Atari screenshot JetBootJack-atari.gif
Atari screenshot

The production plant is set out as a series of platforms connected by lifts. To complete each level, the player must collect all the musical notes while avoiding monsters, moving lifts and stalactites. Jack can be moved left or right using his jet boots to hover or by ducking and sliding under fatal stalactites or monsters. By hovering, Jack can clear lift shafts but if he stops over the shaft, it is fatal. Jack's jet energy runs down, particularly if he stands still for a while, and must be replenished by collecting vinyl from overhanging pods. Two types of monsters can be killed for bonus points by jumping on the platform above them. A third type of monster is invincible. Bonus points are awarded when a screen is completed based on the vinyl refills unused.

There are ten screens which then repeat at a higher difficulty level e.g. with more monsters and fewer refills per vinyl pod.

Ports

Jet-Boot Jack was one of English's first games to be converted to other platforms beginning with the Commodore 64, also in 1983, and the Acorn Electron, Amstrad CPC, and BBC Micro in 1984. The Amstrad version was also later published by Amsoft (1985). In the US, the game was released by Datamost with the subtitle "Adventures in the Music Machine" on the cover and billed as The Music Machine starring Jet-Boot Jack on the title screen. [2]

Reception

Atari magazine Page 6 gave a positive review concluding: "Although on a now familiar theme the unique story line and good programming makes Jet Boot Jack well worth getting. The music is good and the scrolled opening credits are superb". [3] The game was given "Hall of Fame" status by Computer and Video Games magazine. The Amstrad CPC version was given a score of 70% by Amstrad Action [4] and 72% by Amtix . [5]

Legacy

The game was later lead game on the first three Atari Smash Hits compilations released by English Software.

A sequel, Legend of the Knucker-Hole starring Jet-Boot Jack, was published in 1984. [6] Jon Williams developed that game on the Commodore 64, and it was not ported to any other systems.

Related Research Articles

<i>Jet Set Willy</i> 1984 platform video game

Jet Set Willy is a platform video game written by Matthew Smith for the ZX Spectrum home computer. It was published in 1984 by Software Projects and ported to most home computers of the time.

<i>Starquake</i> (video game) 1984 video game

Starquake is an action-adventure platform game written by Stephen Crow for the ZX Spectrum and published by Bubble Bus Software in 1985. It was ported to the Commodore 64, MSX, Amstrad CPC, Atari 8-bit computers, Tatung Einstein, BBC Micro (1987), and IBM compatibles and Atari ST.

<i>Last Ninja</i> Series of video games

Last Ninja is a series of video games published by System 3. The first game in the series titled The Last Ninja, was released in 1987 for the Commodore 64 and was one of the most successful games for the system. In 1988, System 3 released Last Ninja 2, and in 1991 the third game in the series, Last Ninja 3. In 1990, Last Ninja Remix was released for 8-bit systems. This was Last Ninja 2 with new music, a new introductory sequence, slightly changed graphics and fixed bugs. Confusingly, the 16-bit versions of the original The Last Ninja game were also released in 1990 as Ninja Remix.

<span class="mw-page-title-main">CRL Group</span>

CRL Group plc was a British video game development and publishing company. Originally CRL stood for "Computer Rentals Limited". It was based in King's Yard, London and run by Clem Chambers.

<span class="mw-page-title-main">Tynesoft</span> Former software developer and publisher

Tynesoft Computer Software was a software developer and publisher in the 1980s and early 1990s.

<span class="mw-page-title-main">Micro Power</span>

Micro Power was a British company established in the early 1980s by former accountant Bob Simpson. The company was best known as a video game publisher, originally under the name Program Power. It also sold many types of computer hardware and software through its Leeds 'showroom' or via mail order.

<span class="mw-page-title-main">Artic Computing</span> English computer game company, 1980–1986

Artic Computing was a software development company based in Brandesburton, England from 1980 to 1986. The company's first games were for the Sinclair ZX81 home computer, but they expanded and were also responsible for various ZX Spectrum, Commodore 64, BBC Micro, Acorn Electron and Amstrad CPC computer games. The company was set up by Richard Turner and Chris Thornton. Charles Cecil, who later founded Revolution Software, joined the company shortly after it was founded, writing Adventures B through D. Developer Jon Ritman produced a number of ZX81 and Spectrum games for Artic before moving to Ocean Software.

Blue Ribbon was the budget computer software publishing label of CDS Micro Systems.

<i>Graphic Adventure Creator</i> Adventure game creation system released in 1985

Graphic Adventure Creator is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC by Sean Ellis, and then ported to other platforms by, amongst others, Brendan Kelly (Spectrum), Dave Kirby and "The Kid" (C64). The pictures in the demo adventure, Ransom, were made by Pete James and the box cover art by Pete Carter.

Alligata Software Ltd. was a computer games developer and publisher based in Sheffield in the UK in the 1980s.

<i>Rebel Planet</i> (video game) 1985 video game

Rebel Planet is a role-playing video game published by Adventure Soft in 1985 for the Acorn Electron, Amstrad CPC, BBC Micro, Commodore 64, and ZX Spectrum.

<i>Colossus Chess</i> 1984 video game

Colossus Chess is a series of chess-playing computer programs developed by Martin Bryant, commercially released for various home computers in the 1980s.

Atlantis Software was a London-based UK computer games publisher that released a number of games during the 1980s and early 1990s.

<i>Superman: The Game</i> 1985 video game

Superman: The Game is a 1985 video game designed by Fernando Herrera and published in the US by First Star Software for the Commodore 64. For European release, Superman was ported the Acorn Electron, Amstrad CPC, Atari 8-bit computers, BBC Micro, and ZX Spectrum.

<i>Brian Cloughs Football Fortunes</i> 1987 video game

Brian Clough's Football Fortunes is a sports video game featuring English football player Brian Clough. It was released in 1987 for the Amiga, Amstrad CPC, Amstrad PCW, Atari 8-bit computers, Atari ST, BBC Micro, Commodore 16, Plus/4, Commodore 64, MS-DOS, Acorn Electron, MSX, and ZX Spectrum.

<i>Indoor Sports</i> 1987 video game

Indoor Sports is a sports video game developed by DesignStar's SportTime and first published in the U.S. by Mindscape in 1987 for the Commodore 64. Indoor Sports includes simulations of bowling, darts, ping-pong, and air hockey. It was converted to the Acorn Electron, Amiga, Amstrad CPC, Apple II, Atari ST, BBC Micro, MS-DOS, and ZX Spectrum. Verisons for the Commodore 16 and Commodore Plus/4 omit Air Hockey. In Europe it was published by Databyte, Advance Software, and Tynesoft, depending on the platform.

Addictive Games was a UK video game publisher in the 1980s and early 1990s. It is best known for the Football Manager series of games created by company founder Kevin Toms. The company was originally based in Milton Keynes, England, and later relocated to Bournemouth, in southern England.

<i>Superman: The Man of Steel</i> (1989 video game) 1989 video game

Superman: The Man of Steel is a 1989 video game featuring the DC Comics character Superman. It was developed and published by UK software company Tynesoft under license from First Star Software.

The English Software Company, later shortened to English Software, was a Manchester, UK-based video game developer and publisher that operated from 1982 until 1987. Starting with its first release, the horizontally scrolling shooter Airstrike, English Software focused on Atari 8-bit computers of home, then expanded to other platforms. The company used the slogan "The power of excitement".

References

  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers".
  2. Jet-Boot Jack (US version) at Atari Mania
  3. "The Software Reviews", Les Ellingham, Page 6, Page 6 Publications, Issue 8, Mar/Apr 1984
  4. "Jet-Boot Jack" Archived 2011-11-01 at the Wayback Machine , Amstrad Action, Future Publishing, Issue 1, October 1985
  5. "Jet-Boot Jack" Archived 2011-11-01 at the Wayback Machine , Amtix!, Future Publishing, Issue 2, December 1985
  6. Legend of the Knucker-Hole at Lemon 64