Joe Blade | |
---|---|
Developer(s) | Players |
Publisher(s) | Players (Interceptor Micros) |
Designer(s) | Colin Swinbourne |
Platform(s) | ZX Spectrum, Commodore 64, Amstrad CPC, Acorn Electron, BBC Micro, Atari 8-bit, MSX, Amiga, ST |
Release | 1987 |
Genre(s) | Platform |
Mode(s) | Single-player |
Joe Blade is a game published by Interceptor Micros on their Players budget label for the ZX Spectrum, Commodore 64 and Amstrad CPC in 1987 [1] . It reached the top of the UK game charts, replacing Renegade . [2] In Germany, the game peaked at number 7. [3] It was later ported to the Acorn Electron, BBC Micro, Atari 8-bit, MSX, Amiga and ST and a sequel, Joe Blade 2 , was published in 1988. Another sequel, Joe Blade 3 , was released in 1989. [4]
The first Joe Blade title portrayed Blade as a lone commando sent into an evil mastermind's complex to release a number of diplomats.
Ron Stewart for Page 6 said "It is not a great game, but for under a tenner what do you expect. There is enough game play here to keep you going for a while." [5]
Arnie Katz & Joyce Worley for Ahoy!'s AmigaUser said "Joe Blade is an exceptionally well programmed product. Its animated illustrations and jaunty soundtrack give it an edge over numerous other "storm-the-fortress" epics." [6]
Computer and Video Games said "Nice and cheap with ace graphics, Joe Blade certainly cuts it. A good buy." [7]
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