Johnny Lee | |
---|---|
Born | Johnny Chung Lee 1979 (age 44–45) |
Academic background | |
Education | University of Virginia (BS) Carnegie Mellon University (PhD) |
Academic work | |
Discipline | Computer science |
Institutions | University of Southern California |
Johnny Chung Lee (born 1979) is an American computer engineer known for his inventions related to the Wii Remote. He is involved with human-computer interaction.
Lee earned a Bachelor of Science degree in computer engineering at the University of Virginia in 2001 and a Ph.D. at Carnegie Mellon University's Human–Computer Interaction Institute. [1]
In 2001,Lee was a research intern at the University of Southern California's Integrated Media Systems Center. From 2002 to 2004,he was a research intern at the Mitsubishi Electric Research Laboratories. He worked as a research intern at Microsoft in 2005 and remained with the company as a researcher until 2011. While Lee was a core member of Kinect development team,he approached Adafruit Industries with the idea of a driver development contest and personally financed it. [2]
Sometime in 2008,Lee posted video demos and sample code at his website taking advantage of the high resolution (1024×768 Pixels) high frame-rate (100 Hz) IR camera built-in into the controller of the Wii video game console,the Wii Remote,for finger tracking,low-cost multipoint interactive whiteboards,and head tracking for desktop VR displays. This was the subject for his presentation at the prestigious TED conference in the same year,where he demonstrated several such applications. The WiimoteProject forum has become the discussion,support,and sharing site for Lee's Wii Remote projects and other newer developments.
Lee was named one of the world's top 35 innovators under 35 (TR35) in 2008. After that,Lee was hired by Microsoft to work on their Kinect project. He was later hired at Google to work on Project Tango. [3] [4]
Lee's other projects include an interactive whiteboard,3D head tracking,finger tracking,and a DIY telepresence robot. [5] His YouTube videos have received over 10 million views,with the Wii Remote head tracking project being his most viewed. He also demonstrated several of these applications at events such as TED,and has been featured on popular websites such as Slashdot, Gizmodo ,hackedgadgets, Popular Science ,Wired,and Engadget several times. Various magazines,newspapers and television programs have featured interviews with Lee,and he has also made appearances at events such as Maker Faire.
Electronic Arts had initially stated that Lee's Wii Remote head tracking technology would appear as an Easter egg in the game Boom Blox , [6] but later announced that the feature had been removed. [7]
The Wii is a home video game console developed and marketed by Nintendo. It was released on November 19,2006,in North America,and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console,following the GameCube,and is a seventh-generation console alongside Microsoft's Xbox 360 and Sony's PlayStation 3.
Louis Castle is an American video games designer. He is known for co-founding Westwood Studios,designing the PC game Blade Runner,and collaborating with Steven Spielberg on the Boom Blox and Boom Blox Bash Party video games for the Wii console based on Spielberg's design ideas.
An interactive whiteboard (IWB),also known as interactive board,interactive display,interactive digital board or smart board,is a large interactive display board in the form factor of a whiteboard. It can either be a standalone touchscreen computer used independently to perform tasks and operations,or a connectable apparatus used as a touchpad to control computers from a projector. They are touch screen enabled small computers.They are used in a variety of settings,including classrooms at all levels of education,in corporate board rooms and work groups,in training rooms for professional sports coaching,in broadcasting studios,and others.
The Wii Remote,informally referred to with the portmanteau Wiimote,is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability,which allows the user to interact with and manipulate items on screen via motion sensing,gesture recognition,and pointing using an accelerometer and optical sensor technology. It is expandable by adding attachments. The attachment bundled with the Wii console is the Nunchuk,which complements the Wii Remote by providing functions similar to those in gamepad controllers. Some other attachments include the Classic Controller,Wii Zapper,and the Wii Wheel,which was originally released with the racing game,Mario Kart Wii.
DarwiinRemote is an application for Mac OS X v10.4 or above which allows Wii Remote to fully control applications on a Mac. The software includes a desktop application and a developers' framework,allowing for additional functionality. To use the software,the computer must have Bluetooth enabled.
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The seventh generation of home video game consoles began on November 22,2005,with the release of Microsoft's Xbox 360 home console. This was followed by the release of Sony's PlayStation 3 on November 17,2006,and Nintendo's Wii on November 19,2006. Each new console introduced new technologies. The Xbox 360 offered games rendered natively at high-definition video (HD) resolutions,the PlayStation 3 offered HD movie playback via a built-in 3D Blu-ray Disc player,and the Wii focused on integrating controllers with movement sensors as well as joysticks. Some Wii controllers could be moved about to control in-game actions,which enabled players to simulate real-world actions through movement during gameplay. By this generation,video game consoles had become an important part of the global IT infrastructure;it is estimated that video game consoles represented 25% of the world's general-purpose computational power in 2007.
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In computing,a motion controller is a type of input device that uses accelerometers,gyroscopes,cameras,or other sensors to track motion.
Boom Blox Bash Party,called Boom Blox Smash Party in non-English territories,is a puzzle video game by Electronic Arts for the Wii. The sequel to Boom Blox (2008),it was developed by EA Los Angeles and directed by filmmaker Steven Spielberg. The game features more than 400 levels,and players are able to download new levels and upload their own custom-created levels to share online.
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras,and infrared projectors and detectors that map depth through either structured light or time of flight calculations,which can in turn be used to perform real-time gesture recognition and body skeletal detection,among other capabilities. They also contain microphones that can be used for speech recognition and voice control.
Since the release of the Nintendo Wii,many aesthetic,ergonomic and functional accessories have been developed by third parties for the console’s controller,the Wii Remote.
Kinect Sports is a sports video game developed by Rare and published by Microsoft Game Studios for the Xbox 360. The game utilizes the Kinect motion-sensing peripheral and was released in North America on 4 November 2010 as a launch title for Kinect,then,a few days later,in Europe and Australia.
PrimeSense was an Israeli 3D sensing company based in Tel Aviv. PrimeSense had offices in Israel,North America,Japan,Singapore,Korea,China and Taiwan. PrimeSense was bought by Apple Inc. for $360 million on November 24,2013.
OpenNI or Open Natural Interaction is an industry-led non-profit organization and open source software project focused on certifying and improving interoperability of natural user interfaces and organic user interfaces for Natural Interaction (NI) devices,applications that use those devices and middleware that facilitates access and use of such devices.
Need for Speed:Most Wanted is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows,PlayStation 3,Xbox 360,PlayStation Vita,iOS and Android,beginning in North America in 2012. A Wii U version,under the title Need for Speed:Most Wanted U,was released in 2013. Like its predecessor,the 2010 Hot Pursuit title,the game is a revival of the original 2005 Most Wanted title.
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