Ka-Glom!

Last updated
Ka-Glom! Logo.png
Developer(s) Magmic
Publisher(s) Magmic
Platform(s) BlackBerry, Java, Windows Mobile, iOS, Android
Release
Genre(s) Puzzle

Ka-Glom! is a puzzle video game created and published by mobile developer Magmic. [1] [2] Originally developed for BlackBerry in 2006, [3] it has since been ported to Java, Windows Mobile, and iOS devices. It is similar to Puyo Puyo which was originally released in 1991 by Compile for the MSX2.

Contents

Gameplay

iOS screenshot Kaglom screenshot3.jpg
iOS screenshot

The objective of Ka-Glom! in Survival mode is to create explosions and chains of explosions using pieces that drop from top to bottom thereby accumulating the highest score possible before the stack of pieces reaches the top of the screen. Of the two block types, only the Ka-Glom jelly is explosive. The players must connect four Ka-Gloms of the same color to start an explosive reaction eliminating all connecting blocks of that color. In building huge chain-reacting explosions the Ka-Glom Factor increases and the bonus points multiply.

The regular pieces drop in from the top in pairs, with two Ka-Gloms or at minimum a Ka-Glom and a Block. Players can rotate pieces as they drop, and try and combine the colors with other Ka-Gloms on the bottom. Gravity pulls the pieces toward the bottom, and increases slowly as play proceeds. When four Ka-Gloms of the same color are combined, they explode creating a reaction that explodes all blocks of that same color also. After the explosion, gravity pulls down the rest of the pieces, and could cause even more exploding Ka-Gloms. The Special pieces drop in one at a time. If a block is placed that extends above the screen, the game ends. [4]

Bonus points

The Ka-Glom Factor is a timed bonus meter. It consists of a Bar and a Multiplier. The Bar increases whenever blocks are destroyed. If there are explosion combinations, the Bar will increase faster. If the Bar fills up to the max, the multiplier increases to the next level. The Multiplier doubles or triples player scores as ever more blocks are destroyed. This is termed the Ka-Glom Factor. The better one plays, the better the Ka-Glom Factor, but one must hurry as the Bar constantly decays over time. Players soon discover that chaining multiple explosions keeps the Ka-Glom Factor high and dramatically improves scores.

Time Attack

In Time Attack, play is against a 3, 5 or 8-minute timer to try to accumulate as many points as possible.

Puzzle Mode

In Puzzle Mode, preset situations exist that need a specific configuration to cause explosions to clear the screen fully. Finishing all puzzles will unlock some secret modes.

Network Mode

In versions that support Network Mode, players could download a daily solvable puzzle, view posted high scores, and join contests.

Pieces

Ports

Ka-Glom! was adapted to run on Apple's iOS devices in June 2009, with a new touch interface and revised graphics. In November 2009, Magmic re-released it as a free game on iTunes with a much improved touch interface. After this release, Ka-Glom soon reached the number-one downloaded free game on iTunes in Japan. [5]

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References

  1. Gaming Goes Business Casual via BusinessWeek
  2. Ottawa's major players Archived 2009-09-06 at the Wayback Machine via The Ottawa Citizen
  3. Ka-Glom!: You'll have a blast with this cerebral puzzler
  4. "Magmic Games: Ka-Glom". www.magmic.com. Archived from the original on 2006-10-15.
  5. Magmic gloms onto Japanese market Archived 2009-11-27 at the Wayback Machine via The Ottawa Citizen