Kate Raynes-Goldie | |
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Born | Toronto, Canada |
Nationality | Canadian & New Zealand |
Kate Raynes-Goldie is a Fremantle-based designer, writer, speaker, cultural anthropologist and certified Lego Serious Play facilitator [1] known for her work on play and games for human connection, creativity and innovation. She is a regular media commentator, appearing on MTV, NPR and in the Australian Financial Review and Elle . She has a monthly innovation column in the Business News , and is a regular contributor to Scitech's science and technology publication, Particle. [2] Raynes-Goldie was the first Director of Interactive Programs at FTI [3] and a past Senior Adjunct Research Fellow at Curtin University. [4]
Raynes-Goldie is also known for her early work on how people understand, use and connect with each other on social media, [5] in particular her ethnographic research on Facebook and privacy. She co-authored the first scholarly examination of friending on social networks. [6]
Her PhD thesis was titled Privacy in the Age of Facebook: Discourse, Architecture, Consequences. [7] The thesis was the 5th most downloaded thesis of all time from the Curtin University library repository as of July 2022. [8]
Raynes-Goldie spoke at SXSW in 2007 [9] on a panel with danah boyd on young people’s use of social media, amidst the then ongoing moral panic around young people “over sharing” online.
Raynes-Goldie received funding from the MacArthur Foundation's Digital Media and Learning Initiative, [10] which resulted in her co-authored a chapter that examined young people's use of social media for activism and engagement in Civic Life Online, published by MIT press. [11]
Her games have been featured at international venues including Indiecade (San Francisco), Come Out and Play (New York), the National Theatre (London), Playpublik (Berlin), Fresh Air (Melbourne) and the TIFF Sprockets (Toronto).[ citation needed ] [12]
She gave a talk on play and games as enablers of connection at TEDxPerth. [13]
Raynes-Goldie co-founded Atmosphere Industries, a game design studio [14] [ failed verification ] and in 2007 co-created Ghost Town, an ARG aimed at exploring Perth. [15]
She has a BA(hons.) in Philosophy and Semiotics from the University of Toronto [ citation needed ] and holds a PhD in internet studies from Curtin University.
In 2016, she was awarded the Australian Computer Society's Digital Disruptors Awards' "ICT Professional of the Year", [16] and also won WAITTA Incite's Achiever of the Year. [17] In 2015 and 2016, she was named one of the 75 most influential women in the games industry in Australia and New Zealand by MCV [12] and a finalist for Curtin University's Alumni Professional Achievement Award in Humanities. [18]
Curtin University, formerly known as Curtin University of Technology and Western Australian Institute of Technology (WAIT), is an Australian public research university based in Bentley, Perth, Western Australia. It is named after John Curtin, Prime Minister of Australia from 1941 to 1945, and is the largest university in Western Australia, with 58,607 students in 2022.
Catherine Evelyn Starbird is an American computer scientist and former professional basketball player.
505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros.
Brenda Louise Romero, previously known as Brenda Brathwaite, is an American game designer and developer in the video game industry. She was born in Ogdensburg, New York and is a graduate of Clarkson University. Romero is best known for her work on the Wizardry series of role-playing video games and, more recently, the non-digital series The Mechanic is the Message. She has worked in game development since 1981 and has credits on 49 game titles.
Ramona Pringle is a Canadian digital journalist, television host, multiplatform media producer, actress and professor. Currently she is the Director of the Transmedia Zone at Ryerson University, an incubator for innovation in media, and a Technology Columnist for CBC.
BloodRayne is a media franchise that originated with an action-adventure video game series originally developed by Terminal Reality and published by Majesco Entertainment which began with the game of the same name in 2002.
danah boyd is a technology and social media scholar. She is a partner researcher at Microsoft Research, the founder of Data & Society Research Institute, and a distinguished visiting professor at Georgetown University.
Heather Ford is a South African researcher, blogger, journalist, social entrepreneur and open source activist who has worked in the field of Internet policy, law and management in South Africa, the United Kingdom and the United States. She is the founder of Creative Commons South Africa. She has studied the nature of power within Wikipedia and is a researcher at the University of Leeds.
Mary Flanagan is an American artist, author, educator, and designer. She pioneered the field of game research with her ideas on critical play and has written several books. She is the founding director of the research laboratory and design studio Tiltfactor Lab and the CEO of the board game company Resonym. Flanagan's work as an artist has been shown around the world and won the Award of Distinction at Prix Ars Electronica in 2018.
Suzanne Seggerman is the co-founder of Games for Change and is a public speaker and adviser on new media and social impact. At the 2015 Annual Game Developers Conference she was given an award by the Higher Education Video Game Alliance along with Dr. Mary Flanagan, Professor of Film and Media at Dartmouth College and Dr. James Paul Gee, Professor of Literacy Studies at Arizona State University.
Friending is the act of adding someone to a list of "friends" on a social networking service. The notion does not necessarily involve the concept of friendship. It is also distinct from the idea of a "fan"—as employed on the WWW sites of businesses, bands, artists, and others—since it is more than a one-way relationship. A "fan" only receives things. A "friend" can communicate back to the person friending. The act of "friending" someone usually grants that person special privileges with respect to oneself. On Facebook, for example, one's "friends" have the privilege of viewing and posting to one's "timeline".
Kellee Santiago is a Venezuelan American video game designer and producer. She is the co-founder and former president of thatgamecompany. Santiago was born in Caracas, Venezuela, and raised in Richmond, Virginia, where Santiago played video games from a young age and was encouraged by her software engineer father to experiment with computers. While attending New York University's Tisch School of the Arts, she became active in experimental theater, planning to pursue it after earning a master's degree in the Interactive Media Program of the School of Cinematic Arts at the University of Southern California. However, Santiago became involved in video game design and produced Cloud, a game developed by Jenova Chen and a student team. Its success sparked her and Chen to found thatgamecompany upon graduating, and she became the president.
Raven Baxter is an American science communicator, molecular biologist, and STEM educator. She is recognized in Fortune magazine's "40 Under 40 in Health" list for 2021, and Forbes 30 Under 30 for 2022.
Anita Sarkeesian is a Canadian-American feminist media critic and public speaker. She is the founder of Feminist Frequency, a website that hosts videos and commentary analyzing portrayals of women in popular culture. Her video series Tropes vs. Women in Video Games, examines tropes in the depiction of female video game characters. Media scholar Soraya Murray calls Sarkeesian emblematic of "a burgeoning organized feminist critique" of stereotyped and objectified portrayals of women in video games.
Kate Maree Mulvany is an Australian actress, playwright and screenwriter. She works in theatre, television and film, with roles in Hunters (2020–2023), The Great Gatsby (2013), Griff the Invisible (2010) and The Final Winter (2007). She has played lead roles with Australian theatre companies as well as appearing on television and in film.
Dr. Raymond Goldie is a New Zealand-born financial analyst, author and media commentator in Toronto, Canada who is currently an independent analyst. Previously, he was a Senior Vice President and Senior Research Analyst at Salman Partners.
Laura Kate Dale is an English video game journalist, author and activist. She is known for writing about the transgender and autism communities in relation to video games and for her video game industry leaks. Many of her topics tackle accessibility for disabled players and LGBTQ+ representation.
Laurie Frick is a data artist who uses self-tracking information gathered from personal devices to create hand-built works and installations.
Pamela Medlen is a Western Australian journalist, reporter, and news presenter. Since September 2020, she has presented ABC News on Monday-Thursday evenings.
Katherine Ella Chaney is an Australian independent politician, who was elected to the Australian House of Representatives at the 2022 Australian federal election, succeeding Liberal Party MP Celia Hammond in the division of Curtin.