Letterboxing (hobby)

Last updated

A letterbox by Alec Finlay, with a rubber stamp poem: "There is a fork in every path". WorldWideLetterBox016.png
A letterbox by Alec Finlay, with a rubber stamp poem: "There is a fork in every path".

Letterboxing is an outdoor hobby that combines elements of orienteering, art, and puzzle solving. Letterboxers hide small, weatherproof boxes in publicly accessible places (like parks) and distribute clues to finding the box in printed catalogs, on one of several websites, or by word of mouth. Individual letterboxes contain a notebook and a rubber stamp, preferably hand carved or custom made. [1] Finders make an imprint of the letterbox's stamp in their personal notebook, and leave an impression of their personal signature stamp on the letterbox's "visitors' book" or "logbook" — as proof of having found the box and letting other letterboxers know who has visited. Many letterboxers keep careful track of their "find count".

Contents

History

The origin of letterboxing can be traced to Dartmoor, Devon, England in 1854. William Crossing in his Guide to Dartmoor states that a well known Dartmoor guide (James Perrott [2] ) placed a bottle for visiting cards at Cranmere Pool [3] on the northern moor in 1854. [4] From this hikers on the moors began to leave a letter or postcard inside a box along the trail (sometimes addressed to themselves, sometimes a friend or relative)—hence the name "letterboxing". The next person to discover the site would collect the postcards and post them. In 1938 a plaque and letterbox in Crossing's memory were placed at Duck's Pool on southern Dartmoor. [5] [6] [7]

The first Dartmoor letterboxes were so remote and well-hidden that only the most determined walkers would find them, allowing weeks to pass before the letter made its way home. Until the 1970s there were no more than a dozen such sites around the moor, usually in the most inaccessible locations. Increasingly, however, letterboxes have been located in relatively accessible sites and today there are thousands of letterboxes, many within easy walking distance of the road. As a result, the tradition of leaving a letter or postcard in the box has been forgotten.

Membership of the "100 Club" is open to anyone who has found at least 100 letterboxes on Dartmoor. Clues to the locations of letterboxes are published by the "100 Club" in an annual catalogue. Some letterboxes however remain "word of mouth" and the clues to their location can only be obtained from the person who placed the box. Some clues may also be found in other letterboxes or on the Internet, but this is more commonly for letterboxes in places other than Dartmoor, where no "100 Club" or catalogue exist. [8]

Letterboxing has become a popular sport, with thousands of walkers gathering for 'box-hunts' and while in some areas of Dartmoor it is particularly popular amongst children, some of the more difficult to find boxes and tougher terrain are better suited to more experienced adults.

Letterboxes can be found in other areas of the United Kingdom including the North York Moors and have spread all over the world. The Scottish artist Alec Finlay [9] has placed letterboxes with rubber stamp circle poems at locations around the world, including Yorkshire Sculpture Park.

Interest in letterboxing in the US is generally considered to have started with a feature article in the Smithsonian magazine [10] in April 1998. Much of the terminology below is associated with letterboxing in the US and would be unfamiliar to UK letterboxers. The growing popularity of the somewhat similar activity of geocaching during the 2000s has increased interest in letterboxing as well. Clues to American letterboxes are commonly published on several different websites.

Gatherings

Letterboxers organize events, usually called meets or gatherings. The first letterbox meet was held on Dartmoor, and they are now held twice yearly on "clock change days" (in March and October). Gatherings in the US are usually at parks or places with enough space for a large group of letterboxers to meet up and do exchanges (exchanging of personal stamps and/or personal travelers), as well as talk and discuss box ideas. Gatherings in the US usually have a special, one-day "Event stamp." At some gatherings, boxes are created or donated to be planted nearby specifically for the gathering attendees to find.

The first gathering in North America was held in November, 1999, at The Inn at Long Trail in Killington, Vermont.

Types

There are now many different kinds of letterboxes, each with some specific distinction. While purists recognize only those letterboxes planted in the wild, many new variations exist. The kinds include:

Traditional box
A normal letterbox, hidden and uses clue to find it.
Mystery box
These are usually traditional boxes, but these "mystery" boxes have either vague starting areas, no starting areas, no descriptions, no clue – any number of things to make the box extremely hard to find.
Bonus box
The clues for these are usually found in a traditional box as an extra one to find. Usually planted in the same area as the traditional that hosts its clue. Clues can be distributed in any way.
Word of mouth box (WOM)
The clue is given by word of mouth, or typed up, but a letterboxer can only receive the clue from the planter.
Cuckoo clue
A clue without a home. The clue is hidden in another letterbox (similar to clues for a bonus boxes), but the letterboxer that finds the clue is expected to move the clue to another nearby letterbox. The cuckoo clue typically contains directions to limit how far the clue should travel to find a new home.
Hitchhiker
A traveling letterbox, it is placed in a traditional letterbox for another letterboxer to find. When found, it is stamped just like a traditional letterbox, but is then carried by the letterboxer to the next letterbox they find and then left in that letterbox for the next finder. The hitchhiker's stamp should also be recorded in the host letterbox's logbook, and vice versa.
Personal traveller
Much like a traditional box, but instead of being planted, the box is kept with the creator at all times. If another letterboxer is met on the trail or at a meet it is attainable if requested. In the US this box is usually only attainable if the other letterboxer knows the password or passphrase which is sometimes cryptic, straightforward, almost non-existent, or silly.

In the US, letterboxes have developed new forms:

Cootie
Much like a hitchhiker, except instead of being carried from letterbox to letterbox, a letterboxer passes it to another letterboxer. It can be passed in a personal traveller, or planted on another letterboxer or their unattended bags on the trails or at gatherings. Most people are subtle about planting them—but not all.
Flea
Like a combination of a hitchhiker and a cootie. Either put in a traditional letterbox, like a hitchhiker, or put it on a person, like a cootie.
Hitchhiker hostel
This is a traditional letterbox with special qualities. Namely, it is a "hostel" for hitchhikers, sized and specially designated to hold multiple hitchhikers at one time. Normally, there are at least one or two hitchhikers in the box at all times, and any letterboxer who takes a hitchhiker out is required to leave a new one in its place. A hitchhiker hostel has its own stamp and logbook, just like a traditional letterbox, and any hitchhiker that is placed within it should be stamped and recorded within the logbook, preferably with both the date of its being added to the hostel (in order to make it easier to move the older hitchhikers out), and the date it is removed.
American parasite (these should not be confused with English parasites)
A parasite is very much like a hitchhiker except, instead of being carried by a letterboxer between letterboxes on its own, it is carried along with a hitchhiker. When a letterboxer joins a parasite to a hitchhiker ("infecting" it), it is stamped into the hitchhiker. The parasite's stamp is also recorded in the logbook of the letterbox that a hitchhiker is placed in, "infecting" the letterbox, as well. In the event of being placed in a letterbox that has multiple hitchhikers in it (such as a hitchhiker hostel), the parasite "infects" all of the hitchhikers inside. The letterboxer that has done the moving also has the choice of sending the parasite along with a different hitchhiker. (This is a relatively new variation of letterbox, and has only just recently[ when? ] begun to take off.)
Virtual
Online letterboxes; Actually a scavenger hunt of sorts for an image of a letterbox through different websites, collecting answers to questions posted as the clues to the box. answers sometimes are unscrambled or simply emailed to the creator the final answer is put in a blank in a web address, which takes the finder to an image of the letterbox online.
Limited time box
A letterbox that has only been planted for a short amount of time. (A few days or a week, any time length the planter wants.)
Postal (PLB)
Boxes that are made just like traditional letterboxes, but instead of being planted in the wild, they are sent via postal mail to the people on sign up lists for the box, or around a "ring" of people in a postal ring, which is usually focused on a theme of some sort. Postals are also very often very well designed and organized, as well as ornate. Since the box is very unlikely to be stolen, go missing, or be damaged, creators of PLBs tend to get quite creative.
Other
Anything not described as any of the above listings. They could be bonus stamps inside boxes, a stamp you just have to ask for, etc.
Circle poem
A circle poem is a kind of 'art' letterbox developed in Britain. There are one hundred planned boxes, each of which contains a rubber stamp circle poem by the Scottish poet and artist, Alec Finlay. These are sited at locations around the world, and each has its own nominated keeper.

Find counts

A letterboxer's find count or PFX count is organized as follows:

Some boxers list individual types of boxes in their PFX counts (e.g.: P12 F76 X45 E4 HH21 V4 would mean 12 plants, 76 finds, 45 exchanges, four events or event stamps, 21 hitchhikers, and four virtuals). Some include virtuals, hitchhikers, and other non-traditional boxes in a single find count, while some exclude them. Many letterboxers do not bother to keep count at all.

The "PFX count" is not a term associated with Dartmoor Letterboxing.

Questing

Questing is a game played across a community or geographic place. Originally coined in the US, it is similar to the concept of letterboxing where clues lead to sealed boxes to be found in a type of treasure hunt.

Questing originated with the placing of a treasure box at Cranmere Pool in Dartmoor, England, by James Perrott in 1854. Over time, the hobby spread, and there are now more than 5,000 treasures to be found in and around Dartmoor.

Vital Communities, a non-profit organization in White River Junction, Vermont established the Valley Quest program as a sense-of-place education program in 1995. Valley quests map and share the Upper Valley region's special places. Created by school groups, scout groups, historical societies and others, there are now over 200 quests across Vermont and New Hampshire. Questing has spread to other communities, too. There is a South Shore Quests program in Hingham, Massachusetts along with programs in Keene, New Hampshire and on Martha's Vineyard. [11]

See also

Related Research Articles

<span class="mw-page-title-main">Dartmoor</span> National park in South West England

Dartmoor is an upland area in southern Devon, South West England. The moorland and surrounding land has been protected by National Park status since 1951. Dartmoor National Park covers 954 km2 (368 sq mi).

<span class="mw-page-title-main">Geocaching</span> Outdoor recreational activity

Geocaching is an outdoor recreational activity, in which participants use a Global Positioning System (GPS) receiver or mobile device and other navigational techniques to hide and seek containers, called geocaches or caches, at specific locations marked by coordinates all over the world. The first geocache was placed in 2000, and by 2023 there were over 3 million active caches worldwide.

<span class="mw-page-title-main">Letterboxing (filming)</span> Black bars below and above an image

Letter-boxing is the practice of transferring film shot in a widescreen aspect ratio to standard-width video formats while preserving the film's original aspect ratio. The resulting video-graphic image has mattes of empty space above and below it; these mattes are part of each frame of the video signal.

William Crossing (1847–1928) was a writer and chronicler of Dartmoor and the lives of its inhabitants. He lived successively at South Brent, Brentor and at Mary Tavy but died at Plymouth, Devon.

<span class="mw-page-title-main">Hostel</span> Cheap, sociable lodging

A hostel is a form of low-cost, short-term shared sociable lodging where guests can rent a bed, usually a bunk bed in a dormitory sleeping 4–20 people, with shared use of a lounge and usually a kitchen. Rooms can be mixed or single-sex and have private or shared bathrooms. Private rooms may also be available. Hostels are popular forms of lodging for backpackers, however very few impose age limits, so hostels are an option for travellers of all ages and styles. The benefits of hostels include lower costs and opportunities to meet people from different places, find travel partners, and share travel experiences. Some hostels, such as in India or Hostelling International, cater to a niche market of travelers. Different hostels can be known for offering different experiences. For example, one hostel might feature in-house social gatherings such as movie nights or communal dinners, another might feature local tours, one might be known for its parties, and another might have a quieter place to relax in serenity, or be located on the beach. Newer hostels focus on a more trendy design, some of which are on par with boutique hotels. Some may cater to older digital nomads, global nomads, and perpetual travelers who prefer slightly more upmarket private rooms or a quieter atmosphere. Hostels may also differentiate themselves by being environmentally friendly ecohostels. In countries where wages are lower, the cost of staying at a hostel may be similar to staying in a budget hotel.

<span class="mw-page-title-main">Pixie</span> Mythical creature of British folklore

A pixie is a mythical creature of British folklore. Pixies are speculated to be particularly concentrated in the high moorland areas around Devon and Cornwall, suggesting some Celtic origin for the belief and name. However, the word 'pixie' also appears in Dorset, Somerset and to a lesser extent in Sussex, Wiltshire and Hampshire.

<i>The Hitchhikers Guide to the Galaxy</i> (film) 2005 film by Garth Jennings

The Hitchhiker's Guide to the Galaxy is a 2005 science fiction comedy film directed by Garth Jennings, based upon the Hitchhiker's Guide to the Galaxy series created by Douglas Adams. It stars Martin Freeman, Sam Rockwell, Mos Def, Zooey Deschanel, Bill Nighy, Anna Chancellor, John Malkovich, and the voices of Stephen Fry, Helen Mirren, Thomas Lennon, Russell Brand, Christine Estabrook, Whoopi Goldberg and Alan Rickman. Adams co-wrote the screenplay with Karey Kirkpatrick but Adams died in 2001, before production began, therefore the film is dedicated to him. The film received mainly positive reviews and grossed over $100 million worldwide.

<span class="mw-page-title-main">Dartmoor tin mining</span>

The tin mining industry on Dartmoor, Devon, England, is thought to have originated in pre-Roman times, and continued right through to the 20th century, when the last commercially worked mine closed in November 1930. From the 12th century onwards tin mining was regulated by a stannary parliament which had its own laws.

<span class="mw-page-title-main">Scavenger hunt</span> Game in which participants compete to gather specific items or complete tasks in a given order

A scavenger hunt is a game in which the organizers prepare a list defining specific items that need to be found, which the participants seek to gather or complete all items on the list, usually without purchasing them. Usually participants work in small teams, although the rules may allow individuals to participate. The goal is to be the first to complete the list or to complete the most items on that list. In variations of the game, players take photographs of listed items or be challenged to complete the tasks on the list in the most creative manner. A treasure hunt is another name for the game, but it may involve following a series of clues to find objects or a single prize in a particular order.

<span class="mw-page-title-main">Puzzle hunt</span> Type of puzzle game

A puzzle hunt is an event where teams compete to solve a series of puzzles, many of which are tied together via metapuzzles. Puzzlehunt puzzles are usually not accompanied by direct instructions for how to solve them; figuring out the necessary approach is part of the puzzle. These hunts may be hosted at a particular location, in multiple locations, or via the internet.

<i>Pirate Islands</i>

Pirate Islands is an Australian children's television program screened on Network Ten in 2003. A sequel called The Lost Treasure of Fiji premiered on Network Ten in 2007.

<i>The Amazing Race Asia</i> Asian adventure reality game show

The Amazing Race Asia is an Asian reality competition show based on the American series The Amazing Race. Following the premise of other versions in the Amazing Race franchise, the show follows teams of two as they race across Asia and around the world. Each season is split into legs, with teams tasked to deduce clues, navigate themselves in foreign areas, interact with locals, perform physical and mental challenges, and travel by air, boat, car, taxi, and other modes of transport. Teams are progressively eliminated at the end of most legs for being the last to arrive at designated Pit Stops. The first team to arrive at the Finish Line wins the grand prize of US$100,000.

An escape room video game, also known as escape the room, room escape, or escape game, is a subgenre of point-and-click adventure game which requires a player to escape from imprisonment by exploiting their surroundings. The room usually consists of a locked door, objects to manipulate, and hidden clues or secret compartments. The player must use the objects to interact with other items in the room to reveal a way to escape. Escape the room games were born out of freeware browser games created in Adobe Flash, but have since become most popular as mobile games for iOS and Android. Some examples include Crimson Room, Viridian Room, MOTAS, and Droom. The popularity of these online games has led to the development of real-life escape rooms all around the world.

<span class="mw-page-title-main">Cranmere Pool</span>

Cranmere Pool is a small depression within a peat bog in the northern half of Dartmoor, Devon, England, at grid reference SX604858. It lies 560 metres (1,840 ft) above sea level on the western flank of Hangingstone Hill, close to the source of the West Okement River, about 500 metres (550 yd) north west of the source of the East Dart River, and about the same distance west of the River Taw's source.

<i>Detective Conan: Jolly Roger in the Deep Azure</i> 2007 Japanese film

Detective Conan: Jolly Roger in the Deep Azure is a Japanese animated mystery swashbuckler film released on April 21, 2007. It is the 11th film in the Case Closed series. This film brought in 2.53 billion yen.

<i>Gulaal</i> (film) 2009 Indian film

Gulaal is a 2009 Indian Hindi-language political drama film directed by Anurag Kashyap, starring Raj Singh Chaudhary, Kay Kay Menon, Abhimanyu Singh, Deepak Dobriyal, Ayesha Mohan, Jesse Randhawa, Piyush Mishra and Aditya Srivastava. It explores themes such as pursuit of power, quest for legitimacy, perceived injustices and hypocrisy of the powerful. The film is set in present-day Rajasthan, a state in northwestern India. The plot is provided by student politics of a university and a fictitious secessionist movement consisting of former Rajput leaders who have become present-day elite. Gulaal was initially stalled due to financial concerns but was later released with support from Zee Limelight.

<span class="mw-page-title-main">Dartmoor kistvaens</span> Cists from the late Neolithic and early Bronze Age

Dartmoor kistvaens are burial tombs or cists from the late Neolithic and early Bronze Age, i.e. from c. 2500 BC to c. 1500 BC. Kistvaens have been found in many places, including Dartmoor, a 954 km2 area of moorland in south Devon, England. The box-like stone tombs were created when the ancient people of the area lived in hut circles. Cists are often to be found in the centre of a cairn circle although some appear solitary which could be the result of the loss of an original slight mound. There are over 180 known cists on Dartmoor although there could be up to 100 that remain buried underneath unexplored cairns. In the South West there are no cists to be found on the Quantock Hills, only 2 to be found on Exmoor and 58 to be found on Bodmin Moor. The Dartmoor cists are unique in that about 94% have the longer axis of the tomb orientated in a NW/SE direction It appears that Dartmoor cists were positioned in such a way that the deceased were facing the Sun.

<span class="mw-page-title-main">Alec Finlay</span> Scottish-born artist

Alec Finlay is a Scottish-born artist currently based in Edinburgh. He is a son of Sue Finlay and Ian Hamilton Finlay. Finlay's work takes various forms and media, including poetry, sculpture, collage, audio-visual, neon, and new technologies; often it reflects on human engagement with landscape.

<i>A Story of David</i> 1962 British film by Bob McNaught

A Story of David is a 1961 British-Israeli drama film directed by Bob McNaught and starring Jeff Chandler, Basil Sydney and Peter Arne. It depicts the life of the Biblical King David and his conflicted relationship with King Saul.

<i>The Amazing Race: China Rush</i> Chinese adventure reality game show

The Amazing Race: China Rush is a Chinese reality competition show based on the American series The Amazing Race. Following the premise of other versions in the Amazing Race franchise, the show follows teams of two as they race across China. Each season is split into legs, with teams tasked to deduce clues, navigate themselves in foreign areas, interact with locals, perform physical and mental challenges, and travel by air, boat, car, taxi, and other modes of transport. Teams are progressively eliminated at the end of most legs for being the last to arrive at designated Pit Stops. The first team to arrive at the Finish Line wins a trip for two around the world.

References

  1. Atlas Quest. "Is it OK to use a store-bought stamp?".
  2. "James Perrott".
  3. "Hide-and-Seek for Grownups". Time. 14 June 2002. Archived from the original on 19 March 2005. Retrieved 22 December 2010.
  4. Catherine Donaldson-Evans (18 July 2004). "Letterboxing Makes Hiking an Adventure". Fox News. Retrieved 22 December 2010.
  5. "The history of letterboxing". Archived from the original on 25 July 2013. Retrieved 5 February 2016.
  6. Foundation, Internet Memory. "[ARCHIVED CONTENT] UK Government Web Archive – The National Archives". Archived from the original on 27 July 2008.
  7. "History of Letterboxing".
  8. Foundation, Internet Memory. "[ARCHIVED CONTENT] UK Government Web Archive – The National Archives". Archived from the original on 27 July 2008.
  9. "Alec Finlay, World Wide Letterboxing". Archived from the original on 12 March 2010. Retrieved 20 November 2009.
  10. "They Live and Breathe Letterboxing".
  11. Clark, Delia; Glazer, Steven (2004). Questing: A Guide to Creating Community Treasure Hunts . University Press of New England. ISBN   9781584653349.

Further reading