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Developer(s) | Public Software Group |
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Repository | |
Written in | Lua, PL/pgSQL |
License | MIT License |
Website | www |
LiquidFeedback is free software for political opinion formation and decision making. The software incorporates insights from social choice theory in order to aggregate opinions more effectively.
LiquidFeedback helps groups (such as societies or organizations, political or not) make decisions, without the limitations of a traditional Internet forum. It aims to create an accurate representation of the opinions held by the members of the group without them being distorted by social hierarchies and knowledge disparities. Each individual is encouraged to further their own initiatives within the limitations set by the operators.
This helps to produce results that reflect the mood of the majority, even when they don't find the time to participate in person, in order to avoid the domination of the extroverts, which is the problem that regularly arises with grassroots democracy. [1]
The online platform gives the user the power to vote on affairs themselves. Additionally, people are given the option to delegate their vote to a select person if they feel as if the individual is better suited to make the decision. [2] The purpose of this is to allow the most knowledgeable on a specific subject to make the decision. Since not everyone is equally invested in all issues, you basically participate in what you are interested in, but for other areas you give your vote to someone who is acting on your behalf.
LiquidFeedback is not only used to give users the ability to vote rather it allows them to make propositions on certain issues. The proposed initiatives can be tweaked by users, if desired, to the satisfaction of others. LiquidFeedback was originally designed for people to ponder different subjects but it has evolved from that. [3] The concept of Liquid Democracy has made it so people can fight for what they want using the software of LiquidFeedback. Within LiquidFeedback's "Polling Mode", users have the ability to see whether or not the edits they made to a proposed bill are agreed upon or not by the general community. [4] The platform allows users to interact with each other to shape bills into the best versions they can be. These proposals have the ability to become law through governmental procedures used within the software. [5] Discussions take place in order to make sure the community agrees with the changes in order to make sure people will vote in favor of the topic. [6]
LiquidFeedback is focused on the future of voting. The software is designed to promote civic engagement towards those that may be hesitant to have their voice heard. By allowing people to vote and make decisions electronically, LiquidFeedback provides a convenience factor when it comes to voting. In addition, those that may feel shy about voicing their opinions can speak freely on the platform without having to be worried about what others think of them. The Pirate Party has also been using the system of LiquidFeedback since 2010 and it has been extremely reliable thus far. [7] The reliability stems from the decision-making process used within LiquidFeedback.
The proposition development process can be summarized as follows:
The process has four phases:
The first three phases generate the set of feasible ballot options. These are then voted on. [8]
To allow different values for process timing (duration of the phases) and supporter quorums, and to allow the possibility of supermajority requirements for certain decisions, LiquidFeedback allows its users to have so-called "policies" for different kinds of decisions. The results can be used for information, suggestion, directive, or as binding decisions depending on the organizational needs and the national legislation. [8]
The ability to transfer votes to more knowledgeable users can stand out as a benefit because everyone wants what is best for their community. Parties using LiquidFeedback have demonstrated that vote delegation is a solution to creating a better society. Only LiquidFeedback allows votes to be transferred without the need for an extreme reason. [9] The ability to transfer votes without an excuse needed benefits all by making sure the decision needed by society is not hindered by those that do not know everything about a proposal.
"When you give members of an organization more direct influence, some critical questions arise: Does everyone want to be involved in every issue? What if people are interested in different areas? It's clear that people will have different choices about which issues to have a direct say or representation on. Fortunately, liquid democracy offers a dynamic solution to this dilemma. Basically, you participate in what you are interested in, but for other areas, you give your vote to someone who will act in your interest. In addition, liquid democracy supports the self organization of all factions and subgroups, whether defined by gender, ethnic identity, or even values. Ultimately, liquid democracy allows everyone to participate directly whenever they see fit, without placing too much burden on the participants. ... Originally, the focus of liquid democracy was on voting. In designing the LiquidFeedback process, we realized that transitive proxies (or liquid democracy) could be used for both deliberation and voting. Consequently, LiquidFeedback uses transitive proxies for participant empowerment during structured deliberation, collective moderation, identification of viable voting options, and final preferential voting." [10]
— Andreas Nitsche at the National Coalition for Equity Impact Summit #2 in Santa Monica, California
Another remarkable feature of the liquid democracy implementation in LiquidFeedback is that default power structures emerge. On different levels there are default delegations, as a fall-back solution. On the other hand, a participant can become active at any time, which automatically suspends the respective delegations. These characteristics lead to the fact that the delegation behavior of the participants and thus the (often topic specific) power structures, are subject to learning effects. [11] Interaktive Demokratie published a video on liquid democracy and how it works in LiquidFeedback. "WATCH: Liquid Democracy Explained" (video). youtube.com. Interaktive Demokratie e. V. Sep 14, 2021.
The purpose of the deliberation in LiquidFeedback is to allow participants to better understand the pros and cons of a proposal (called an "initiative" in LiquidFeedback). During deliberation, proposals can be improved based on suggestions from other participants. It is also possible to work on alternative proposals that address the same issue. Preference aggregation algorithms ensure that minority positions get a fair share of attention based on the number of participants who support them. The same mechanism protects against overrepresentation of vocal groups. [12] Deliberation takes place during the LiquidFeedback process phases of admission,discussion, and verification.
LiquidFeedback successfully determines what voters want by using the "Schulze mathematical method", which takes into account how people perceive a situation rather than a simple yes or no. [13] This provides a more accurate depiction of how people see certain situations.
Utilizing the Schulze Method enables individuals to express their genuine preferences without the need to evaluate which alternative has the best chances of winning. In other words, the presence of similar ideas in different options neither benefits nor harms the original idea, ultimately avoiding any encouragement for tactical voting. [8] If there is only one initiative without alternative initiatives, LiquidFeedback voting becomes a binary decision where participants simply choose between approving the initiative and maintaining the status quo.
LiquidFeedback provides several mechanisms to protect minorities. Even though decisions are finally made by majorities (see also: Majority rule), the software allows
In this context, all text contributions are sorted in a way that a proportional representation of the minorities is assured. [8] Depending on the integration of the software, this may empower minorities to put their viewpoints to discussion directly at the top level of an organization without the necessity to go through a hierarchy.
On 27 July 2018 the Association for Interactive Democracy released its first prototype of Blockchain and LiquidFeedback together. [14] The software is called LiquidFeedback Blockchain and it focuses completely on the democratic sector rather than the traditional things Blockchain would. LiquidFeedback Blockchain has the ability to not only focus on democracy but it also has multiple real-world applications. Using this software, companies have the ability to agree on contracts enabling a faster and more efficient solution than pen and paper. [14] Blockchain helps secure the original software of LiquidFeedback, in turn, making it safer to verify users due to blockchain's use of decentralized networks. [15]
LiquidFeedback was co-written by Andreas Nitsche, Jan Behrens, Axel Kistner and Bjoern Swierczek. [16] The software incorporates the concepts of Liquid Democracy, Proposition development process, Preferential voting or the Schulze method, and Interactive Democracy into the operation of the software. [17] The software was first published in October 2009 by Public Software Group e. V. after being suggested by some members of Germany's Pirate Party unsatisfied with conventional means of political opinion formation. Despite this motivation, its developers are fully independent from the users of the software and they allow the software's usage by other parties and organizations. The first stable version of its back end was released in April 2010.
In June 2010, the developers of LiquidFeedback founded Interaktive Demokratie e.V., an independent and non-partisan research institute. Interaktive Demokratie aims to conduct research and facilitate scientific collaboration in the realm of digital democracy. The Public Software Group remains the publisher of LiquidFeedback, while commercial services associated with the platform are offered by a for profit company. According to the LiquidFeedback website, there are commercial offers with regard to LiquidFeedback. Software "editions" can be tailored to meet the needs of different organizations and business settings. [18]
The Pirate Party Germany Berlin became the first political party to utilize the platform in January 2010 for a state party conference. LiquidFeedback assisted in the development of new statutes for the branch during this time, which prompted other state branches in Germany to follow suit. In order to link branches and committees within an organization, LiquidFeedback introduced organizational units. In 2014, the Pirate Party Germany Berlin revised its bylaws: a "Permanent General Assembly" held using LiquidFeedback was granted organizational status to adopt enforceable resolutions. The software has been successfully used for the preparation of several national conventions by the Pirate Parties of Germany, Austria, Italy, Switzerland and Brazil.
Political parties utilize LiquidFeedback to implement Liquid Democracy. The technology used has provided direction for how the party makes decisions on issues. Feedback from users allows party officials to know what the people want while also allowing for people's opinions. It can be used to make sure everyone in the party has a vote and that their voice is heard. [19] Some people may not be quite as passionate about an issue than others which is accounted for by the ability to delegate votes. The countries mentioned in the paragraph above all have similar forms of Liquid Democracy that stem from the software of LiquidFeedback. [20]
The initial implementation of LiquidFeedback for public engagement occurred in Friesland County, Germany, in September 2012. At the county's proposal, administrative procedures were established to seek input from citizens on pre-existing county council proposals. Subsequent municipalities and counties adopted Friesland County's model. EU-funded projects have also used LiquidFeedback for participatory actions in Athens, London, Paris, Turin, and San Donà di Piave in Metropolitan Venice.
The front end is written in Lua while the back end is written in PL/pgSQL. Both parts are released under the MIT License. There is also an API available which allows external applications to add additional features to the program.
The implementation of LiquidFeedback led to heated discussion among the members of the German Pirate Party: Defenders of data protection criticized the software's ability to match each statement and vote to its individual author, although that was the intention. [21] Because the software only allows for voting by a recorded vote, it is easily possible to identify the participants' political opinions by their voting behavior. This improves the transparency of the political process as it makes any special interest openly visible.
By allowing communities to discuss bills in hope for change, political preferences can emerge at times. People may want to keep such information close to them and, in turn, can become deterred from the idea of voting using LiquidFeedback's software. Non-secret decision making in general comes with a huge problem when it comes to the integrity of the election. If someone were to give their vote to another user not because they think that they are more knowledgeable on a subject but because they received some sort of benefit, the election would lose purity. Due to the uncertainty behind the reasons people actually give their vote to another user, rigging of an election can never be known. However, this also applies to any other open ballot voting scheme. [22] Even though votes are transparent, it has been questioned whether this prevents corrupt people from becoming super-voters who hold much power. [23] The transparency of the voting may also deter certain citizens from wanting to vote. [24] Some citizens want their political decisions to remain private as they fear other people may judge them based on their decision. Normal elections allow citizens to keep their political preferences private whereas LiquidFeedback demonstrates transparency when it comes to this in order to make sure users are who they say they are.
Some [25] have argued that the ability to delegate votes could create and enforce power structures, even though delegations can be withdrawn at any time. The authors of the program later introduced an option for the organisation to activate automatic removal of inactive users. [26]
Direct democracy or pure democracy is a form of democracy in which the electorate decides on policy initiatives without elected representatives as proxies. This differs from the majority of currently established democracies, which are representative democracies. The theory and practice of direct democracy and participation as its common characteristic constituted the core of the work of many theorists, philosophers, politicians, and social critics, among whom the most important are Jean-Jacques Rousseau, John Stuart Mill, and G.D.H. Cole.
Deliberation is a process of thoughtfully weighing options, for example prior to voting. Deliberation emphasizes the use of logic and reason as opposed to power-struggle, creativity, or dialogue. Group decisions are generally made after deliberation through a vote or consensus of those involved.
Deliberative democracy or discursive democracy is a form of democracy in which deliberation is central to decision-making. Deliberative democracy seeks quality over quantity by limiting decision-makers to a smaller but more representative sample of the population that is given the time and resources to focus on one issue.
Participatory democracy, participant democracy, participative democracy, or semi-direct democracy is a form of government in which citizens participate individually and directly in political decisions and policies that affect their lives, rather than through elected representatives. Elements of direct and representative democracy are combined in this model.
The Landsgemeinde is a public, non-secret ballot voting system operating by majority rule, which constitutes one of the oldest forms of direct democracy. Still in use – in a few places – at the subnational political level in Switzerland, it was formerly practiced in eight cantons. For practical reasons, the Landsgemeinde has been abolished at the cantonal level in all but two cantons where it still holds the highest political authority: Appenzell Innerrhoden and Glarus. The Landsgemeinde is also convened in some districts of Appenzell Innerrhoden, Grisons and Schwyz to vote on local questions.
E-democracy, also known as digital democracy or Internet democracy, uses information and communication technology (ICT) in political and governance processes. The term is credited to digital activist Steven Clift. By using 21st-century ICT, e-democracy seeks to enhance democracy, including aspects like civic technology and E-government. Proponents argue that by promoting transparency in decision-making processes, e-democracy can empower all citizens to observe and understand the proceedings. Also, if they possess overlooked data, perspectives, or opinions, they can contribute meaningfully. This contribution extends beyond mere informal disconnected debate; it facilitates citizen engagement in the proposal, development, and actual creation of a country's laws. In this way, e-democracy has the potential to incorporate crowdsourced analysis more directly into the policy-making process.
The Schulze method is a single winner ranked-choice voting rule developed by Markus Schulze. It is also known as the beatpath method. The Schulze method is a Condorcet method, which means it will elect a majority-choice candidate if one exists; in other words, if most people rank A above B, A will defeat B.
Online consultations or e-consultations refer to an exchange between government and citizens using the Internet. They are one form of online deliberation. Further, online consultation consists in using the Internet to ask a group of people their opinion on one or more specific topics, allowing for trade-offs between participants. Generally, an agency consults a group of people to get their thoughts on an issue when a project or a policy is being developed or implemented, e.g. to identify or access options, or to evaluate ongoing activities. This enables governments to draft more citizen-centered policy.
Demoex, an appellation short for democracy experiment, is a local Swedish political party and an experiment with direct democracy in Vallentuna, a suburb of Stockholm, Sweden. It uses the Internet to make it possible for any member to participate in the local government. Demoex has a representative in the municipal council, who votes in the council according to a poll that is held beforehand on the website of the party. This is unlike traditional representatives, who vote according to their own views or their party's views. Every Vallentuna resident older than 16 years can register on the website to vote; anyone in the world can take part in the debates, if they can write in Swedish. Voters do not have to vote on all issues; the fewer votes on an issue, the more weight each vote carries. To boost participation, the party allows users to choose someone to advise them on a particular topic.
Electronic participation (e-participation) refers to the use of ICT in facilitating citizen participation in government-related processes, encompassing areas such as administration, service delivery, decision-making, and policy-making. As such, e-participation shares close ties with e-government and e-governance participation. The term's emergence aligns with the digitization of citizen interests and interactions with political service providers, primarily due to the proliferation of e-government.
Liquid democracy is a form of Proxy voting, whereby an electorate engages in collective decision-making through direct participation and dynamic representation. This democratic system utilizes elements of both direct and representative democracy. Voters in a liquid democracy have the right to vote directly on all policy issues à la direct democracy; voters also have the option to delegate their votes to someone who will vote on their behalf à la representative democracy. Any individual may be delegated votes and these proxies may in turn delegate their vote as well as any votes they have been delegated by others resulting in "metadelegation".
Collaborative e-democracy refers to a hybrid democratic model combining elements of direct democracy, representative democracy, and e-democracy. This concept, first introduced at international academic conferences in 2009, offers a pathway for citizens to directly or indirectly engage in policymaking. Steven Brams and Peter Fishburn describe it as an "innovative way to engage citizens in the democratic process," that potentially makes government "more transparent, accountable, and responsive to the needs of the people."
A citizens' assembly is a group of people selected by lottery from the general population to deliberate on important public questions so as to exert an influence. Other types of deliberative mini-publics include citizens' jury, citizens' panel, people's panel, people's jury, policy jury, consensus conference and citizens' convention.
Marina Weisband is a German politician. From May 2011 until April 2012 she was a member of the senior leadership of the Pirate Party Germany. In 2018 she joined the Green Party of Germany.
Loomio is decision-making software and web service designed to assist groups with collaborative, consensus-focused decision-making processes. It is a free software web application, where users can initiate discussions and put up proposals. As the discussions progress to initiating a proposal, the group receives feedback through an updatable pie chart or other data visualizations. Loomio is basically a web based forum with tools to facilitate conversations and decision making processes from starting and holding conversations to reaching outcome.
Civic technology, or civic tech, enhances the relationship between the people and government with software for communications, decision-making, service delivery, and political process. It includes information and communications technology supporting government with software built by community-led teams of volunteers, nonprofits, consultants, and private companies as well as embedded tech teams working within government.
Online deliberation is a broad term used to describe many forms of non-institutional, institutional and experimental online discussions. The term also describes the emerging field of practice and research related to the design, implementation and study of deliberative processes that rely on the use of electronic information and communications technologies (ICT).
Politics and technology encompasses concepts, mechanisms, personalities, efforts, and social movements that include, but are not necessarily limited to, the Internet and other information and communication technologies (ICTs). Scholars have begun to explore how internet technologies influence political communication and participation, especially in terms of what is known as the public sphere.
Civic technology is technology that enables engagement and participation, or enhances the relationship between the people and government, by enhancing citizen communications and public decision, improving government delivery of services and infrastructure. This comparison of civic technology platforms compares platforms that are designed to improve citizen participation in governance, distinguished from technology that directly deals with government infrastructure.
LiquidFriesland was an online platform of the Landkreis Friesland, through which a new form of Citizen participation was to be realized. What was new about LiquidFriesland was in particular the linking of forms of online democracy with the Kommunalverfassung prescribed by Landesrecht. The citizen participation platform launched on November 9, 2012.