Lobotomy Corporation

Last updated
Lobotomy Corporation
Lobotomy Corporation.jpg
Developer Project Moon
Engine
Platform Microsoft Windows
ReleaseApril 9, 2018
Genre Management simulation

Lobotomy Corporation is a 2018 indie horror rogue-like strategy management simulation video game developed and published by South Korean studio Project Moon for Microsoft Windows. Set in a futuristic dystopia, the game follows the management and operations of the titular energy company that harvests energy from strange and dangerous entities known as "Abnormalities". The premise of Lobotomy Corporation is cited to be inspired by the SCP Foundation, Warehouse 13 , and The Cabin in the Woods . [1] [2]

Contents

Initially a standalone game, Lobotomy Corporation has become the basis for a connected series of video games, webcomics, and web novels, including the direct sequel deck-building game Library of Ruina , and a connected installment, Limbus Company .

Development

In an interview for GameSpark in 2018, Project Moon CEO Kim Jihoon explained how the development of Lobotomy Corporation began:

Development of Lobotomy Corporation began in January 2015. When I was in a club in college, I formed a development team with my friends. When I was obsessed with the SCP Foundation, I wanted to play a game where the SCP Foundation contained monsters. But no matter how hard I searched, I couldn't find a monster management game that I wanted to play. I thought that many other people would want to play it, so I started developing such a game myself.

Kim Jihoon also wrote in the interview that the development team initially consisted of four people, but grew to ten prior to release. [3]

Setting

Lobotomy Corporation is set in the City, a dystopia where 26 mega-corporations known as "the Wings of the World" control the planet. Each corporation begins with a unique letter of the alphabet, from A Corp to Z Corp. Lobotomy Corporation, also called L Corp, is able to produce large amounts of sustainable energy called Enkephalin by harvesting it from entities known as Abnormalities.

Abnormalities are creatures that are manifested from the human consciousness. They embody deep psychological aspects of humanity. Each Abnormality has its own archetype, which is denoted by its classification number. Some Abnormalities are based on concepts, fears, or ideas, such as The Queen of Hatred (or Magical Girl) and Mountain of Smiling Bodies. Some are tool Abnormalities that have a wide range of effects on your employees, and others are based on fairy tales and old stories, such as Little Red Riding Hooded Mercenary or Snow White's Apple. The corporation’s task is to extract energy from them by managing them safely, though this often requires cruel and morally questionable practices.

Lobotomy Corporation is split into multiple branches and facilities, each one made up of various departments. The game takes place in the facility located under the HQ of Lobotomy Corporation, where each department is managed by a Sephirah.

Reception

The game was released in April 2018. In January 2023, nearly five years after launch, Project Moon reported the game had sold over 1 million copies. [4]

In a review for Rock Paper Shotgun , Alec Meer praised the ambience and design of the game, but highlighted an excessive amount of dialogue, compounded by a poor English translation described as "awful", and concluded “Lobotomy Corporation is unnecessarily complicated and too small and repetitive, all at the same time." [5] The English version has since been entirely retranslated. [6]

A sequel, deck-building game Library of Ruina , was released for Windows and Xbox One in August 2021.[ citation needed ] A third installment, dungeon role-playing game Limbus Company , was released in February 2023.[ citation needed ]

References

  1. ProjectMoon. "Lobotomy Corporation | Monster Management Simulation". Steam . Archived from the original on 29 August 2022. Retrieved 17 August 2022.
  2. Wood, Austin (13 April 2018). "Manage monsters and inevitably get eaten in Lobotomy Corporation". PC Gamer. Retrieved 6 July 2019.
  3. "モンスター管理シム『Lobotomy Corporation』「SCP財団の影響を受けつつも独創性を」【注目インディーミニ問答】". GameSpark (in Japanese). 2018-04-15. Retrieved 2024-11-10.
  4. "「Lobotomy Corporation | Monster Management Simulation」の販売本数が100万本を突破。モンスター収容所の管理シミュレーション". 4Gamer.net (in Japanese). 2023-01-23. Retrieved 2024-11-10.
  5. Meer, Alec (17 April 2018). "Wot I Think: Lobotomy Corporation". Rock Paper Shotgun . Gamer Network Limited. Archived from the original on 1 March 2021. Retrieved 17 August 2022.
  6. "Lobotomy Corporation | Monster Management Simulation - Patch Note ver 1.0.2.13e English version re-translation update - Steam News". store.steampowered.com. 2020-05-04. Retrieved 2024-11-26.