| Lock-On | |
|---|---|
|   Title screen  | |
| Developer(s) | Tatsumi | 
| Publisher(s) | Tatsumi (Japan) Data East (US)  | 
| Platform(s) | Arcade, IBM PC, Atari ST | 
| Release | October 7, 1986 [1] | 
| Genre(s) | Combat flight simulator | 
| Mode(s) | Single-player | 
Lock-On is a 1986 first-person combat flight simulator video game with a futuristic theme. It was developed by Tatsumi and licensed to Data East for US distribution. Its graphics feature scaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar to After Burner : the plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.
In Japan, Game Machine listed Lock-On on their June 15, 1987 issue as being the eleventh most-successful upright arcade unit of the month. [2]